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Fascist Flakes (Jagr)
Participant1 hour until official release from Valve and I’m going to bed, SIGH.
Fascist Flakes (Jagr)
ParticipantI wish I didn’t have classes tomorrow
. I have 3, and unfortunately one of them is at 6PM with Perry. Sigh.Fascist Flakes (Jagr)
ParticipantMEET THE DEMOMAN!

http://www.gamestop.com/product.asp?cookie…oduct_id=200198
Cacophony showed this to me, *edited*in hilarious.
Fascist Flakes (Jagr)
ParticipantFascist Flakes (Jagr)
ParticipantBrian said:
/defibrilates epic thread “Clear!”
Oh lawd look at dat, I didn’t even notice that source had passed the 1.6 forums in theads/posts.
That was like… a long time ago.
Fascist Flakes (Jagr)
ParticipantMy lock is on Alterac Mountains with my warrior (unfortunately) and my Paladin is locked on Bronzebeard since it is PvE. How’s the pop of cho’gall, as well as the Heroics, progression, etc?
Fascist Flakes (Jagr)
ParticipantIndeed, and most skins/models that change a person to a certain color, or change the transparency of a wall, are considered hacks. Sure they’re harder to spot but they’re still catchable.
October 8, 2007 at 3:19 pm in reply to: Different Version Maps, Missing Maps, New Maps downloads. #28038Fascist Flakes (Jagr)
ParticipantThe original Dust is immensely popular amongst people who just enjoy pubbing as well as the occasional “competitive” player. It is a great map that forces a side to cooperate amongst themselves in order to achieve a win.
As far as Season goes, I think it is fine if the map is a bit large. On Dust2 a player cannot go to one site, find out it isn’t there, and then get to the other within time. Most maps are that way, a few you are able to and even some techniques on D2, etc allow a player to get to a site as quickly as possible and is able to defuse as well. As Liam said, it doesn’t hurt to try.
Fascist Flakes (Jagr)
ParticipantThe rates are enforced at 45/45 supposedly now (straight from Kuros’s mouth).
Brian, go and try to change your rates in game to default and then go back and change them back, read what pops-up under the text into the box, which will tell you what they are currently set to. That’ll tell you the rate settings that it is at. Ma_rates doesn’t work anymore.
By the way:
LOL ACE MATCH SERVER
Fascist Flakes (Jagr)
ParticipantIf people’s maps vary from the maps on our server, it kicks them. How would they have transparent textures if their map differs from ours? If they can still join for whatever reason, sv_pure would be able to filter those people out instead of using zBlock.
Fascist Flakes (Jagr)
ParticipantIf we add:
materials\models\player\... allow_from_disk models\player\... allow_from_disk
Then it will allow players to load all of their models, skins, etc without a problem, yes.
But if we’re automatically allowing people to use their models, sprays, etc then what’s the point of using sv_pure? Sv_pure is there to enforce people to use default models, skins, sprays, etc to prevent people from using large models, etc and find where people are easier. Sv_pure does nothing that we already are doing, and may in turn cause more server load.
Also, the only problem I could possibly see with the download server is that with the server cvar’s. Somewhere in the config it probably is set to disallow people to join if their map is not the same as the map we have on our server. So instead of downloading and replacing the old map with the current/new map, people are automatically kicked. Find that setting/cvar and I’m pretty sure it’ll solve the problem.
Fascist Flakes (Jagr)
ParticipantThe server already enforces rates, we don’t need zBlock to enforce it for us.
sv_pure is fine, I’ve already made the argument for it, but you cannot made exemptions to every single skin there is out there. People who have never played on our server and use really obscured skins can come in and then get kicked due to sv_pure and then will never want to play on our server again, which isn’t what we’re about. sv_pure though can allow for non-default skins all-around while still being enabled. You just have to configure sv_pure correctly when writing the whitelist, such as:
materials\models\player\... allow_from_disk sounds\... from_steam models\MyMod\... allow_from_disk+check_crc materials\MyMod\Customizable\*.* allow_from_disk
Etc.
Fascist Flakes (Jagr)
ParticipantAshley Britt said:
Wow, that would be weird if I didn’t think some people actually did that. Course I think those gamers play WOW…That’s Everquest.
Fascist Flakes (Jagr)
ParticipantWe want people TO play, not STOP playing.
Fascist Flakes (Jagr)
ParticipantEpisode 2 is Pre-loading now!
Fascist Flakes (Jagr)
ParticipantOuch $400.
Logitech’s make good speakers, you can get a good set of 5.1’s or so for $60-70 I think.
Fascist Flakes (Jagr)
ParticipantI know Bitey
. I had to restart Steam for it to allow me to actually do that though 
Fascist Flakes (Jagr)
ParticipantDefinitely worth it. 5 games for $50 is extremely worth it.
Fascist Flakes (Jagr)
ParticipantBrian and Nix have been discussing the layouts of the building as well as the planning for the map itself, so we’ll see if they come up with something.
Fascist Flakes (Jagr)
ParticipantI would do a defrag Enough. It sounds as if your computer is trying to process the data sent at the end of the round and is taking a bit longer than it normally would, thus causing your computer to spike up. Though why this would affect latency I don’t know, does it freeze up for a moment at the end of the round or is your ping just spiking up to ~200 at the end of every round? Could just be that it is processing a lot more data sent from the server and that you aren’t getting it fast enough and then spiking up when downloading the end of round data.
What are your rates? I’m going to assume 100/100 25000 or 75/75 20000 if you let the server dictate them for you. If they’re 100/100 25000 I suggest lowering them all the way to see if that solves the problem and then raising them ever so slightly every single round if it indeed fixed the problem.
Fascist Flakes (Jagr)
ParticipantPyro’s got a great buff after the latest update. Up-close and personal they do a *edited*load of damage now, I see people using them all the time.
Also, no open maps? 2Fort? Lol. Plenty of open area for sniping.
Fascist Flakes (Jagr)
ParticipantFascist Flakes (Jagr)
ParticipantTwas a joke, Liam.
Fascist Flakes (Jagr)
ParticipantLol Dice.
Actually, CSPro does look terrible.
Fascist Flakes (Jagr)
ParticipantSk3
Dust
Dust2
Train
Inferno
Mill
Office
Awp_anything (lol)
etc
I’m not picky :>. Well, except maybe Nuke. Nuke can diaf for all I care.
Fascist Flakes (Jagr)
ParticipantAs I said, the new gametypes are actually pretty cool and I am really enjoying things such as campaign scoring, etc, but that wasn’t what I was complaining about with Halo 3. The campaign is a bunch of the same gimmicks and things you have been doing for the past two games. Go to a tower, blow up its core, gtfo. Go to a ship, blow up its core, gtfo. Go to the core of the ring, blow up the core, gtfo. Kill a Prophet here and there, fight some flood, and then you’re done finished with a ride in the Warthog that is of epic proportions.
The new features and gametypes are really fun and really cool to mess with, but that doesn’t fix the weak story and rinse and repeat gimmicks that are used throughout the campaign, not to mention my suitemate pointing out to me that in almost every cutscene they use concept art as the background, heh.
And also, I know that the maps in multiplayer are fun, just they aren’t catered for the quick games against 3 others on your local Xbox, they’re catered more towards those that hop on Live. Playing locally on the Xbox alone, the maps seem few and far between for a good small one.
My suitemates and I all combined pretty much on Saturday to beat Halo 3 on Legendary, but one of them (*cough* Caco *cough*) pressed the A button at the “Thanks” message, which caused us to miss the extra part of the ending cutscene
.Fascist Flakes (Jagr)
ParticipantWith Improved Mend Pet, anything is basically a tank for hunters. Boar’s are great (especially the ones in Westfall) and even the cats are great.
Fascist Flakes (Jagr)
ParticipantI swear that friend of yours hooks you up. Share the wealth and love!
On another note: My roommate has beaten it in a day. Quite honestly it looked pretty bad, it was just rinse and repeat gimmicks and story you’ve done from the first two games but with new weapons you could use and different “styles”. The multiplayer has even diminished from before. The new gametype (ZOMBIES FTW) is fun and some of the new things you can do in the game as well as in multiplayer (gravity hammer + rocket = BASEBALL) are freaking sweet but there are only a handful of maps that are actually fun to play with when there are 3-4 people only playing locally on the Xbox.
Also, what’s with allowing 4 people to play Co-op on XBL but not allowing 4 people to play Co-op on the same Xbox?
Fascist Flakes (Jagr)
ParticipantGood to see improvement!

Fascist Flakes (Jagr)
ParticipantFascist Flakes (Jagr) said:
No thanks. -
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