Fascist Flakes (Jagr)

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Viewing 30 posts - 481 through 510 (of 883 total)
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  • in reply to: #1 foreva #25841

    “go look at stats for epic win”

     

    Oh dear lord. Its time to nuke some people. *whistles*

    in reply to: Happy Birthday gxti #25784

    Happy Birthday man, hope you enjoyed it somehow :).

    in reply to: Eye of the North! #25756

    So is it any good though? I was pretty turned off by Guild Wars and the pretty much linear gameplay of it, so how does it compare? The missions were fun once in a while but overall didn’t appeal to me very much. Eye of the North supposedly has changed and added a slew of new stuff that would appeal to me and others. What has changed and what has been added?

    in reply to: What i’m rolling #25752

    We’re on Alterac Mountains. Another gnome warlock? Woot :>

     

    Now if only we had more people :(

    in reply to: WCU CSS Map Pack #25751

    Ex said:

    great now the wcu server is going to be like 5000 other server that play mostly custom maps . that was one of the best things about the wcu servers is they didnt play alot of custom maps like the rest of the nubish css server i guess that has now changed . {SIGH} i guess all good things must come to a end at some time

    ZzZz we put maps on that the community wants. We still have the official maps and people play on those official maps all the time. Change is good and the maps we put on aren’t exactly “nubish” custom maps, etc. They are maps that are closely similar to the official maps in both gameplay as well as level balance. The only maps that are straight up not similar at all are SK and awp_subzero, which are put on there for fun and as a change from the regular. They draw in a different crowd and they bring in more people, I seriously don’t see the problem and if you don’t want to play or anything on it, don’t.

    in reply to: T-Shirt Contest #25675

    Lol the front doesn’t look too bad for a design Urban but the crosshair isn’t going to fly. Nice work though :P

    in reply to: Comments, Suggestions, Ideas, and Questions #25663

    If that is going to happen Oh Malley, you need to get it up ASAP. Put out some fliers for your console mini-lans and get the word out about Madden. Hardcore Madden players aren’t going to come to a LAN in hope that Madden is going to be played, much less know what a LAN is. Need to get the word out NOW and get people wanting to play, etc. Also, since there will be tournaments on virtually all platforms, you could be running a tournament for Madden while others play SSBM and Wii Bowling, or something similar.

    in reply to: Comments, Suggestions, Ideas, and Questions #25599

    MADDEN!!!!

     

    If there is a Madden tournament at the LAN we will have a new crowd of players arrive and will hopefully draw in A LOT more people. The Madden tournament will generally last for most of the LAN depending on people so, it would have to run either simultaneous to the other tournaments starting early in the day or starting at 5 or so in the afternoon. Either way..

     

    MADDEN!!!!

    in reply to: Music Video #25598

    Falcon, you realize that video was posted like.. above by Raine, yes? Either way, country is aids.

     

    And yes, the LP song needs Transformers in it :(.

    in reply to: new mapolas #25597

    Regular admins can’t change the map itself, only executives are able to use ma_map or to vote for a map itself.

    in reply to: new mapolas #25586

    They’re currently on the server, I know this much, they may not have been added to the mapcycle or mapvote files yet.

    in reply to: T-Shirt Contest #25585

    Aye, I wasn’t referring to your post Ashley, I was referring to it in general as a lot of people would like to use a crosshair somewhere in their shirt designs.

    in reply to: new mapolas #25582

    awp_mapsubzero and de_strata have already been added.

    in reply to: Liam Team Balancer #25571

    The issue wasn’t that it wasn’t balancing enough, its just it wasn’t balancing early enough. It shouldn’t take 5,6,7+ rounds for it to figure out that the teams are unbalanced and people need to move.

    in reply to: Music Video #25566

    Country is aids. Tim and Eric are absolutely TERRIBLE. NoDice.. well… :X.

     

    Also, you people need to learn to embed your videos. The code is on the forums for a reason :P

     

    Still one of my favorite duo of songs that just flow together, plus the videos that MJK has made for his songs are just amazing:

    in reply to: Liam Team Balancer #25565

    Balancer seems to be working pretty well, though it has occurred to me that it may be taking a bit to take in effect when the map starts. It takes a good 5-6+ rounds before it effectively balances and evens the team despite one team completely rolling over the other, etc.

    in reply to: T-Shirt Contest #25557

    Isn’t putting a crosshair on someone’s back a BAD idea after VTech and the other shootings?

    in reply to: WCU CSS Map Pack #25512

    Corse bogged down Kuros’s computer with bots, I don’t believe it has been tested to a play-test in a server with real players. If it doesn’t work, we’ll remove it. The file size is obnoxiously huge anyways.

    in reply to: WCU CSS Map Pack #25490

    Brian, those on campus will be able to download the pack at fast speeds anyways since its hosted now on campus. Either way, I’m with Dice, can’t wait.

    in reply to: Possible Console Sponsorships #25488

    RedOctane sponsor’s app’s lans so we should easily be able to get them as well.

    in reply to: Map Discussion #25464

    I’ve seen awp_map populate the server on more than one occasion. And actually, the awp isn’t exactly “limited” skill to use. A good awper is able to react and shoot without even getting anyone the chance to react themselves. Its a fun map.

    in reply to: Map Discussion #25461

    Dice posted a Source playground a long time ago that looked great, just never got added I guess?

     

    Pink: Actually, port is an insanely fun map to play, just it is also imbalanced out of proportion and thus my reasoning of why I believe it should be removed. People dislike awp_map or scoutz simply because of either A) points or B) they can’t run ahead, rushing and spraying people. Both maps are fun and differ from the normal gameplay that a person can find anywhere else. Both maps train a player how to use a different type of gun they never thought or may have never wanted to use. Just because you dislike that aspect does not mean that the maps are not good for the server, as in actuality people enjoy them and people come to our server and populate it when the mentioned maps are in play.

    in reply to: Map Discussion #25446

    Kuros said:

    We vote on maps. Not really necessary to take them out unless they are just plain broken or just plain mega suck. I would remove de_port, find an awp_map with adequate spawn points and leave the rest.

    Agreed. Remove port, replace the awp_map with something with more points, and add fire, russka, etc.

    in reply to: Telling Difference Between Hacker And Good Players #25445

    Compensating for recoil versus an aimbot/hack snapping the crosshair back to the body of an enemy are very very different when viewing someone. When spectating you Kenrin, and while slowing the demo down to about 25%, your reaction time is almost instantaneous to wherever your recoil goes. When sped back up to 100% speed, there isn’t any time between shot versus reaction time, almost as if you knew where your recoil was going to go and were already compensating for it, or in reality you had a hack that compensated for you.

     

    This is how to fix it. Stop hacking. Case closed.

    in reply to: Possible Console Sponsorships #25393

    REDOCTANE!!!!

    in reply to: september 8th 2007 #25365

    The next lan is Sept 22, not Sept 8. It was pushed back due to not enough time to prepare.

    in reply to: Super Smash Bros Melee/Starcraft #25331

    Tis true Bitey, tis true.

    in reply to: Super Smash Bros Melee/Starcraft #25301

    Lol facing computers Bitey :P.

     

    9 min feudals are about the minimum for AoE2, typically having an advancement by that time as well and ready to build an archery range or something similar as well.

    in reply to: Super Smash Bros Melee/Starcraft #25293

    Lol walls and formations. You won’t last past 20 min :P

    in reply to: Super Smash Bros Melee/Starcraft #25291

    I have AoE2 and the Expansion, so that is feasible as well.

Viewing 30 posts - 481 through 510 (of 883 total)