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Viewing 30 posts - 2,611 through 2,640 (of 3,587 total)
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  • in reply to: Failure thread #51252
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    ridedesign.jpg

    in reply to: New MOTD #51241
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    Pink Monkey #13 said:

    not true. firefox 3 showed it perfectly well.

    For me firefox 3 showed it with black text and incorrect font size and spacing.

    in reply to: Counter-Strike: Source Map Rotation #51195
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    dk is only 10 mins, you can live.

    in reply to: Mega Man 9 #51186
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    I am personally a big fan of megaman x….

    in reply to: URGENT!! #51056
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    IMO if there are no cabinets you might as well just remove office from the rotation.

    in reply to: I was going throguh post rithdraw syndrom #50997
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    I shall attend.

     

    /me goes to post an explanation of what happened and what the future plans are in General Discussion.

    in reply to: tf2 motd #50964
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    Bitey said:

    Oooooo pretty I loved the MOTD, good job man! Anyway we can do something similar for our other servers?

    already done

    in reply to: New MOTD #50950
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    pyro urban said:

    hard to read the plain black. maybe make it a bold white?

    idiot it is white but only in internet explorer. in firefox it comes up black. READ THE POST!!!

    in reply to: Gaming Club Map Rotation #50923
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    Also, that is a terrible rotation lol you all have terrible taste.

    in reply to: Gaming Club Map Rotation #50922
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    Liam said:

    As soon as I can find 32 man versions of these, this will be the new map rotation: Please remember that the server boots with de_dust2 as the start map.

     

    cs_deagle5

    cs_office

    35hp

    de_cpl_mill

    awp_dust

    de_dust2_1337

    fy_pool_day

    de_inferno

    as_oilrig

    scoutzknivez

    fy_simpsons @ 15 mins

    de_vertigo

    ship_fight @ 10 mins

    cs_assault

    de_nuke

    de_rats

    awp_map

    de_dust2

    Once it goes live, please update the MOTD accordingly. Or tell me and I will do it.

    in reply to: New MOTD #50907
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    MajorMajorMajor said:

    um didnt display at all?

    Liam moved the file; it works now. :)

    in reply to: tf2 motd #50901
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    Dice said:

    Stats???

    Talk to Liam about that…

    in reply to: tf2 motd #50887
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    Nickname said:

    the new MOTD is up and the redirect works! Now I can do ANYTHING :)

    I also updated the MOTD on the 24/7 server so now have 2 servers with AWESOME MOTDs.

    in reply to: tf2 motd #50880
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    the new MOTD is up and the redirect works! Now I can do ANYTHING :)

    in reply to: tf2 motd #50877
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    I actually changed the background color a bit from that image so it matches the controller logo.

    in reply to: tf2 motd #50876
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    Ok I am going to try linking it to a seperate webpage and this is the webpage I made for it.

    motdrevised.PNG

    in reply to: tf2 motd #50872
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    the live server update doesn’t really make sense for us though since we only have 2 TF2 servers (for now) and the updating stuff probably wont work with source or 1.6. I know NOTHING about php so if you want that done then you will have to do it yourself. I barely scrape by on the HTML as it is lol.

    in reply to: tf2 motd #50869
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    actually another idea is i could make a more complex one and upload it to the website and just have the motd autopoint to it to get around that character maximum.

    in reply to: tf2 motd #50868
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    ok what do you think of this one?

     

    I worked on it forever to stay under the character limit (MAX characters for MOTD.txt is 1535; this one is at 1533)

    motd.png

    in reply to: tf2 motd #50835
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    Bitey said:

    Good job any way we can advertise the other servers there too?

    Actually I am right at the character limit so I can only add stuff if I remove other stuff…

    in reply to: tf2 motd #50830
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    I already did do it; though not like this one. Log onto the server to see it. or look at my attachment below

    <!DOCTYPE>
    <html>
    <head>
    <style type="text/css">
    pre 	{
    	font-family:Verdana,Tahoma;
    	color:#FFFFFF;
       	}
    body	{
    	background:#332077;
    	margin-left:8px;
    	margin-top:0px;
    	}
    a	{
       	text-decoration:    underline;
    }
    a:link  {
       color:  #FFD700;
       }
    a:hover {
       color:  #FFD700;
       text-decoration:    underline;
       }
    </style>
    </head>
    <body>
    <pre>
    <center>
    <IMG SRC="http://www.wcugaming.org/logo.png" WIDTH=650></IMG>
    <FONT SIZE="+3"><a href="http://www.wcugaming.org"><b>www.WCUgaming.org</b></a></FONT>
    
    <table border="0" cellpadding="15">
    <tr>
    <td><FONT SIZE="+1"><u><b>Current Map Rotation:</b></u></FONT><br>
    <br><center>ctf_2fort<br>
    ctf_2fort<br>
    cp_labor<br>
    pl_dbheights<br>
    ctf_turbine<br>
    pl_goldrush<br>
    cp_desertfortress<br>
    cp_gravelpit<br>
    ctf_mach4<br>
    pl_orangebomb_v2<br>
    cp_dustbowl<br>
    cp_wolf</center></td>
    <td><center>Come visit the community forums for latest <br>news, great friends, and a good time at <br><a href="http://www.wcugaming.org/forums"><b>www.WCUgaming.org/forums</b></a><br><br>
    
    To Contact an admin visit our IRC channel<br>at Gamesurge channel <b>#wcugaming</b><br><br>
    
    We are currently recruiting server Admins <br>for our TF2 servers, find out more at<br> <a href="http://www.wcugaming.org/forums"><b>www.WCUgaming.org/forums</b></a><br>
    </td>
    </tr>
    </table>
    <FONT SIZE="+1"><b>Server IP: gaming.wcu.edu:27030 <-- don't forget to add us</FONT></b>
    
    Visit our 24/7 Dustbowl/Goldrush server at <a href="steam://connect/gaming.wcu.edu:27035"><b>gaming.wcu.edu:27035</b></a>
    
    You are expected to be familiar with the rules and punishments,<br>which can be found on the forums.
    
    <FONT SIZE="+3"><b>Enjoy & Have Fun!!</FONT></b>
    </center>
    </FONT>
    </pre>
    </body>
    </html>

    TF2_motd.png

    in reply to: Random Crap #50814
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    for the office that has everything…

     

    http://www.thinkgeek.com/computing/accessories/96b3/

    in reply to: tf2 motd #50804
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    well if i can get the background color right that could be the header for the current MOTD

    in reply to: Gaming club logo #50801
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    well since we are using sourcemod now instead of beetles I’m not sure how to implement the logos. I could however implement it into the MOTD or something.

    in reply to: Server Continuity #50797
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    I have no problem with that rotation but I want to keep mach4 and wolf. Thus it will officiall be:

     

    ctf_2fort
    cp_labor
    pl_dbhights
    ctf_turbine
    pl_goldrush
    cp_desertfortress
    cp_dustbowl
    ctf_mach4
    pl_orangebomb
    cp_gravelpit
    cp_wolf

     

    that is once I have a chance to download those 2 pl maps.

    in reply to: Server Suggestion Thread #50794
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    Dice said:

    I think a RTV would be awesome for the rotation server, and help keep the peace.

    Y you have to go reviving 1 year old threads?

    in reply to: tf2 motd #50793
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    Dice said:

    i know its only been a week, just seeing how its coming?

    Who is/was working on it?

    in reply to: Gravity Ball 2 #50792
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    scores won’t submit.

    in reply to: Server Continuity #50780
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    Dice said:

    just when ever, find a server playing one of the 5 maps i listed, and try it out. they are fun and simple.

     

    (again, only if they are good

    i would think a good balance would be to have a balance between pl and cp maps(if they are good). and between custom and official maps, (again only if they are proven popular maps). however, i dont think it would be wise to have more than 10maps per rotation. maybe even knock it down to 8. (just thinking out loud). and if anythign more official than customs for now anyways

     

    i’ll play around, and see if i cant think through what would make a good rotation.

    We have 6 official and 5 custom maps and I have played all of them and think they are all proven winners.

    in reply to: Server Continuity #50778
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    Sorry for the spamming but I was just thinking maybe we should remove cp_well from the rotation? I find that map to be kinda “meh” at best.

Viewing 30 posts - 2,611 through 2,640 (of 3,587 total)