Home › Forums › Game Server Discussion › Team Fortress 2 Discussion › Server Continuity
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Nickname.
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June 25, 2008 at 8:13 am #4911
Nickname
ParticipantOk since we had a successful night over at the 24/7 server, I figured we could make some small changes to the other server to create some more continuity between the two. This is what I think:
1) Set the respawn timer to 7 seconds
2) Change the game name to =WCU=Original/Custom Maps|FastDL|FastRespawn|100TICK or something similar
3) Change the MOTD to be more like Dice/Penguin’s
Western Carolina University welcomes you to their TeamFortress 2 server. Map Rotation: ctf_2fort cp_wolf pl_goldrush ctf_mach4 cp_dustbowl ctf_royal_b3 cp_well ctf_turbine_v3 cp_gravelpit pl_dustbowl_b4 cp_labor Come visit the community forums for latest news, great friends, and a good time. www.WCUgaming.org To Contact an admin Visit our IRC channel: WCUgaming.org/irc.php We are currently recruiting server Admins for our TF2 servers, find out more at WCUgaming.org Server IP: gaming.wcu.edu:27030 <-- don't forget to add us Visit our 24/7 Dustbowl/Goldrush server at gaming.wcu.edu:27035 Enjoy & Have Fun :P
That’s all I can think of for now, though we do need to implement some adverts in both servers directing people to the forums, admin application, and the other server.
June 25, 2008 at 10:58 am #49754Phonetically Phamous (dice
ParticipantOne thing i really like about your MOTD was the color. It different from stock.. people are more likely to read it.
as for hostname to me it just doeset look/read right. “Original/Custom” but idk what else it could be called.. i’ll think.
havent played all the custom maps on their,, but i did play that one with a train.. and it srly blew *edited*. if one would get the intell and fall of the train… it was lost untill it could be reset. cool level bad gameplay. And just double check everyhting is on the custom server.. i alsways deleat all my tf2 maps/sound or w/e files you added out of my personal local foldler, and test that it would DL quickly.
as far as respwn timer, some maps work really well with quick respwn.. others just end in stailmate nearly every time. IDK if each map can have a specified respwn time or not?? One thing i would sudjest if find other servers with the same maps/customs,, and see what they have their set to… and ask your self is it fun? if it to quick/long.. just something that need’s to be tweeked.
June 25, 2008 at 11:02 am #49755Nickname
ParticipantDice said:
One thing i really like about your MOTD was the color. It different from stock.. people are more likely to read it.I can easily edit the current one and just shorten it to what I have above.
Dice said:
as for hostname to me it just doeset look/read right. “Original/Custom” but idk what else it could be called.. i’ll think.Let me know what you comeup with.
Dice said:
havent played all the custom maps on their,, but i did play that one with a train.. and it srly blew *edited*. if one would get the intell and fall of the train… it was lost untill it could be reset. cool level bad gameplay. And just double check everyhting is on the custom server.. i alsways deleat all my tf2 maps/sound or w/e files you added out of my personal local foldler, and test that it would DL quickly.I can easily remove the map. I think the sounds are no longer used since that was with the old admin mod.
Dice said:
as far as respwn timer, some maps work really well with quick respwn.. others just end in stailmate nearly every time. IDK if each map can have a specified respwn time or not?? One thing i would sudjest if find other servers with the same maps/customs,, and see what they have their set to… and ask your self is it fun? if it to quick/long.. just something that need’s to be tweeked.I’ve never had a problem with 7-10 sec respawn on any map. Instant respawn sucks bad but I think 7 will be fine.
June 25, 2008 at 11:08 am #49756Nickname
Participantcrap the rotation is messed up…
I will fix it soon I have to upload some new maps :/ but it will be (or some variation of)
cp_dustbowl
ctf_mach4
cp_well
tc_hydro
cp_fastlane
ctf_turbine_v3
cp_lazytown
ctf_2fort
cp_labor
cp_gravelpit
cp_castle3
ctf_well
cp_desertfortress
pl_goldrush
June 25, 2008 at 11:09 am #49757Nickname
ParticipantI took down this server until I have a chance to fix it.
June 25, 2008 at 11:28 am #49758Phonetically Phamous (dice
Participantnot sure if you wanned this to tuen into a sudjestion thread: but one of my favorit custom maps is cp_orange_x4 lots of server play cp_orange,,, many many version of it out.. i’d recomend adding one. also note i love ctf_mach4. but if it was a full or even half full server that map (i think) would make ppl leave. but idk.. havent played it with more than 5v5. just seems really small.
June 25, 2008 at 11:30 am #49759Nickname
ParticipantDice said:
not sure if you wanned this to tuen into a sudjestion thread: but one of my favorit custom maps is cp_orange_x4 lots of server play cp_orange,,, many many version of it out.. i’d recomend adding one. also note i love ctf_mach4. but if it was a full or even half full server that map (i think) would make ppl leave. but idk.. havent played it with more than 5v5. just seems really small.I am downloading a bunch of new maps now to put on the server. I will get orange_x4 in there as well.
As far as mach4 goes, that map is very popular, even with a large # of ppl.
June 25, 2008 at 12:50 pm #49761Phonetically Phamous (dice
Participantsawweet!!!
host sudjestions name:
=WCU= Rotation Main Server |FastDL | INSTANT RESPWN| 100TIC
or
=WCU= Rotation #1 Server |FastDL | INSTANT RESPWN| 100TIC
or
Give the server a name like
=WCU= House of Pwn |FastDL | INSTANT RESPWN| 100TIC
i have used up all my creative juices /me needs a redbull
June 25, 2008 at 1:53 pm #49762Nickname
Participantok, here is the rotation ATM:
cp_dustbowl
ctf_mach4
cp_orange_x4
cp_wolf
cp_fastlane
ctf_turbine_v3
cp_lazytown
pl_dustbowl_b4
ctf_2fort
cp_labor
cp_gravelpit
cp_castle3
ctf_impact2
cp_desertfortress
pl_goldrush
cp_fastlane
ctf_quarry_v2
cp_junction_v2
cp_well
ctf_royal_b3
and here are ALL the maps on the server:
cp_avantiville_b3
cp_badlands
cp_carpo_b2
cp_castle3
cp_castle4
cp_desertfortress
cp_dustbowl
cp_fastlane
cp_granary.bsp
cp_grand_canyon_v1
cp_gravelpit
cp_junction_v2
cp_labor
cp_meeleebarn
cp_meleebarn
cp_orange_x4
cp_smbcastle2
cp_stag
cp_steel_b4
cp_toy_fort_beta2
cp_vertigo_beta3
cp_warpath
cp_well
cp_wolf
ctf_2fort
ctf_2fort_classic_v2
ctf_badlands_classic_b3e
ctf_chaos
ctf_convoy_v2
ctf_geothermal_b2
ctf_impact2
ctf_installation_v2
ctf_mach2
ctf_mach4
ctf_moonwalk_v2
ctf_quarry_v2
ctf_revolution
ctf_royal_b3
ctf_stronghold_b5
ctf_turbine
ctf_turbine_v3
ctf_well
ctf_well_classic_b2
duel_duel2
es_cave7
es_mining_b4
pl_dustbowl_b4
pl_goldrush
rock2_b1
tc_hydro
If there are any others you want on the server and/or rotation, please LMK!
June 25, 2008 at 4:14 pm #49768Nickname
ParticipantThe server is back up. Let me know if you experience any problems.
June 25, 2008 at 4:16 pm #49769Nickname
ParticipantNickname said:
The server is back up. Let me know if you experience any problems.Also the new server name is =WCU= PnWaGe Rotation | FastDL | Fast Respawn| 100TIC
June 26, 2008 at 12:25 am #49792Phonetically Phamous (dice
Participantlike the name it stands out..
I was trying to change the maps tonight to the custom ones just to run around in to give my thoughs on them but they did not show up in the admin list… maybe like 2 or 3 did. but no wear near to the list listed above.
June 26, 2008 at 7:50 am #49800Nickname
ParticipantDice said:
like the name it stands out..I was trying to change the maps tonight to the custom ones just to run around in to give my thoughs on them but they did not show up in the admin list… maybe like 2 or 3 did. but no wear near to the list listed above.
I will have Liam fix that as obviously I don’t know what file to change :/
June 29, 2008 at 9:59 pm #50068Nickname
ParticipantI changed the rotation to:
ctf_2fort
cp_wolf
pl_goldrush
ctf_mach4
cp_dustbowl
ctf_royal_b3
cp_well
ctf_turbine_v3
cp_gravelpit
pl_dustbowl_b4
cp_labor
I think these are mostly tried and true maps that should be more popular and better throughout. Plus a better balance of original and custom maps.
June 29, 2008 at 10:57 pm #50071Phonetically Phamous (dice
ParticipantHeres aa tip when adding custom maps… during a bussy part of the day,, so mostly at like night, do a server advance search with say like cp_wolf or pl_dustbowl and see how may servers pop up with that map. are people playing it on other servers? quick simple dirty yet effective way to see if a map is good. tryed and tru
July 9, 2008 at 1:43 pm #50775Phonetically Phamous (dice
Participantbeen doing some map shopping past few days and pick my favorite 5 customs.
some maps to look into:
pl_orangebomb
cp_orange_x3
cp_labor
cp_desertfortress
cp_toy_fort_elite (or) cp_toy_fort
all of the above were found on the top 50 ranked tf2 servers. these were my fav 5 (their are alot more popular customs). the maps are smallish, and not confusing to figure out. take a look at them. I think they should replace a few of the weaker custom maps in the current rotation that not that many other servers play. these are proven maps that people like to play. to find what maps dont work read
July 9, 2008 at 1:47 pm #50776Nickname
ParticipantDice said:
been doing some map shopping past few days and pick my favorite 5 customs.some maps to look into:
pl_orangebomb
cp_orange_x3
cp_labor
cp_desertfortress
cp_toy_fort_elite (or) cp_toy_fort
all of the above were found on the top 50 ranked tf2 servers. these were my fav 5 (their are alot more popular customs). the maps are smallish, and not confusing to figure out. take a look at them. I think they should replace a few of the weaker custom maps in the current rotation that not that many other servers play. these are proven maps that people like to play. to find what maps dont work read
What maps do you want changed exactly? here is the current rotation:
ctf_2fort
cp_wolf
pl_goldrush
ctf_mach4
cp_dustbowl
ctf_royal_b3
cp_well
ctf_turbine
cp_gravelpit
pl_dustbowl_b4
cp_labor
The only things I see wrong with that might be swapping out ctf_royal for cp_desertfortress or pl_orangebomb. what other maps would you suggest we remove? cp_wolf is a mixed bag but it filled the server last time I played on it.
July 9, 2008 at 1:49 pm #50777Nickname
Participantupdate: changed rotation to
ctf_2fort
cp_wolf
pl_goldrush
ctf_mach4
cp_desertfortress
cp_well
ctf_turbine
cp_gravelpit
pl_dustbowl_b4
cp_labor
cp_dustbowl
July 9, 2008 at 1:50 pm #50778Nickname
ParticipantSorry for the spamming but I was just thinking maybe we should remove cp_well from the rotation? I find that map to be kinda “meh” at best.
July 9, 2008 at 1:54 pm #50779Phonetically Phamous (dice
Participantjust when ever, find a server playing one of the 5 maps i listed, and try it out. they are fun and simple.
(again, only if they are good
i would think a good balance would be to have a balance between pl and cp maps(if they are good). and between custom and official maps, (again only if they are proven popular maps). however, i dont think it would be wise to have more than 10maps per rotation. maybe even knock it down to 8. (just thinking out loud). and if anythign more official than customs for now anyways
i’ll play around, and see if i cant think through what would make a good rotation.
July 9, 2008 at 1:59 pm #50780Nickname
ParticipantDice said:
just when ever, find a server playing one of the 5 maps i listed, and try it out. they are fun and simple.(again, only if they are good
i would think a good balance would be to have a balance between pl and cp maps(if they are good). and between custom and official maps, (again only if they are proven popular maps). however, i dont think it would be wise to have more than 10maps per rotation. maybe even knock it down to 8. (just thinking out loud). and if anythign more official than customs for now anyways
i’ll play around, and see if i cant think through what would make a good rotation.
We have 6 official and 5 custom maps and I have played all of them and think they are all proven winners.
July 9, 2008 at 2:46 pm #50781Phonetically Phamous (dice
Participantalso a note worthy map is PL_DBhights, just got done playing it on a few different servers.
this is the pl_dustbowl map that has been actually edited to make it possible for the blue team (pushing the cart). so you get to play all 4 levels and not just stall out on the 1st which happens most of the time.
July 9, 2008 at 3:48 pm #50785Phonetically Phamous (dice
ParticipantHere are some views I tried not to have a personal bias towards. But to aid in selecting the best maps/order for a rotation.
cp_wolf, personally I like the map. But it is not nube friendly. One CP is in front and one is in the back. It just takes nubes a few rounds to figure the map out. But then it is fun. Also I remember last time we played it people were trying to revert the cp’s back. Its just unclear the objectives, what to do and where they are at. That being said we currently have no a community of like 5-7people, everyone else that joins are not regulars, and since wcu is the only server that ever pops up in my list when I filter for this map, most if not all non regulars are nubs to the map. I think it would be best to have it in the rotation once we get the regular players in. good fun map and ok balanced, just not for nubs.
On a side note: cp_desertfortress is “kinda” the same map, and is proven on many servers.
ctf_mach4, again this is one of my favorite maps at the lans. I can never find a server that plays it though. It seems like the map is perfect for teams less than 10players each size. But it stalls out very quick, or at least it did last time we played it. This map is very nub friendly, I just don’t know what it is about it but no other servers plays it, Ever. I have not played it when it is full, (never have found a server with more than 10v10)but my guess it get boring quick and stalls. Its just to hard to get map feedback when know one plays it. Summery: mixed bag, maybe out of rotation but their to be voted towards when player count is low. (personal note: RTV would be kickass.)
ctf_royal_b3, well haven’t played it with more than 5 people (total). Cant find any servers that have this map, or any versions of royal. It may be a good map, it may not. I’d recommend swapping it with a more popular custom that are played and more widely accepted.
ctf_turbine_v3, fun map, easy for noobs. And now valve has edited the original turbine and has made it and official map. So replace with the new updated cft_turbine. Only problem with this is, making sure the one we upload is the “official” map. So our version is the same as everyone else’s. Since the tards at valve decided to edit it and call it the same name.
pl_dustbowl_b4, fun PL map. But they have a updated PL_DBhights, which has a lot better game play. Very nube friendly b/c it is practically dustbowl. I think this is a easy choice.
I think this, or something like it would make a good rotation. Split up so not all cp or pl maps were played to much back to back. Also tried to mix in a “not as proven” map between maps we know everyone like. Banking on the idea if people leave on one of these test maps the next map would bring the population back up, and not totally kill the server.
ctf_2fort cp_labor pl_dbhights ctf_turbine pl_goldrush cp_desertfortress cp_dustbowl pl_orangebomb cp_gravelpit
giving us:
ctf =2
cp = 4
pl = 3
official = 5
custom = 4
Any Thoughts?
July 9, 2008 at 4:48 pm #50797Nickname
ParticipantI have no problem with that rotation but I want to keep mach4 and wolf. Thus it will officiall be:
ctf_2fort cp_labor pl_dbhights ctf_turbine pl_goldrush cp_desertfortress cp_dustbowl ctf_mach4 pl_orangebomb cp_gravelpit cp_wolf
that is once I have a chance to download those 2 pl maps.
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