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Viewing 30 posts - 2,671 through 2,700 (of 3,587 total)
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  • in reply to: teh roffles #50141
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    wow that was awful.

    in reply to: Deaglezknivez #50124
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    starterat said:

    i personally hate it for being ct-sided and being shot in the face in mid-air -_-

    ROFL

    I find it 10x easier to winrar as Ts on that map unless you have a team of complete idiots.

    in reply to: Map Rotation #50092
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    in reply to: Diablo 3!! #50087
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    Kappamerc said:

    I’d rather it be more akin to diablo 2 than titan quest. TQ was good but it still didn’t keep my interest like D2.

    I want it more like TQ because of how the game plays… not the story.

    in reply to: Server Continuity #50068
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    I changed the rotation to:

     

    ctf_2fort

    cp_wolf

    pl_goldrush

    ctf_mach4

    cp_dustbowl

    ctf_royal_b3

    cp_well

    ctf_turbine_v3

    cp_gravelpit

    pl_dustbowl_b4

    cp_labor

     

     

    I think these are mostly tried and true maps that should be more popular and better throughout. Plus a better balance of original and custom maps.

    in reply to: Diablo 3!! #50051
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    I am so stoked about this game. Looks like they improved some good stuff; I am hoping this game is a lot like Titan Quest.

    in reply to: Diablo III #50006
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    MasterP said:

    Diablo 3 is not made by the guys who made the others successful so there’s really no telling how it’ll end up.

    If it looks and works anything like that video on gamespot then it is exactly what I want.

    in reply to: Diablo III #50004
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    MasterP said:

    A good number of the designers from the first two Diablo games broke off from Blizzard and formed Flagship Studios. They’ve already made a Diablo-ese game (Hellgate) and are working on a hybrid Diablo-WoW game called Mythos.

     

    I would wait and see on Diablo 3.

    pffft hellgate is not the kind of game i want; i want something more like titan quest and this looks like it will fit the bill.

    in reply to: Team Fortress 2 Stats #49983
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    Thanks!

    in reply to: Server Feedback and Sudjestions #49961
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    Dice said:

    why not?

     

    if the people wanna play this map over this map, i’d say give it to them. But i dont wont to just stright up change it. thus need a vote. Currently 3 maps, maybe more down the line. but i have wanned to use it twice now w/o the option. If its something hard to do dont worrie about it. but if its a simply check box. why not?

     

    maybe a fun night down the line is called with a special rotation, who knows

    If they want to play other maps, direct them to the other server.

    in reply to: I’m sorry #49928
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    Dice said:

    indeed, nice job

     

    now beat my roomates scoor in the bomb game

    Only if you can beat my time in viper race.

    in reply to: Stats #49879
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    I vote for a working server.

    in reply to: KVM Switches #49876
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    MasterP said:

    Start > Run > mstsc

     

    The ultimate KVM.

    Unless you want to use any sort of graphics related apps.

     

    Seriously though KVMs suck IMO and cause more hassle than they solve.

    in reply to: Zombie Server? #49843
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    MasterP said:

    Dice, if we have 30% free now, the upgrade would increase that to 60%.

    Such a noob.. do the math! You better call J. Law and get your money back!

     

    That 70% usage is over 2 cores, giving us 30% free on EACH CORE!

    Now if we add 2 more cores, that gives us 100% free x 2. To average that our, we get .3+.3+1+1=2.6/4=65% free after the upgrade.

     

    Cause if you really think about it, we are at 70% LOAD; doubling the cores will decrease the load by half, giving us 35% load = 65% free.

     

    P.S. I want a zombie server.

    in reply to: Zombie Server? #49817
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    MajorMajorMajor said:

    CZ IS PRO DONT LIE TO YOURSELF

    The only thing CZ is pro at is FAILURE

    in reply to: Zombie Server? #49815
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    MajorMajorMajor said:

    if there is a zombie server… can we bring back a CZ server :D

    NO

     

    NOBODY played on the CZ server. Ever!

     

    If anything we can add back gungame.

    in reply to: Zombie Server? #49812
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    MajorMajorMajor said:

    how many servers can Tron hold well?

     

    ie. if there are 5 running (considering that CoD4 might be gone) will game play on the other servers still be adequate?

     

    i think i used ie. improperly but whatev lol

    Well we don’t really know. When that new TF2 server is full it uses a lot of CPU usage(up to almost 50%) but Source even full only uses like 10% and 1.6 about 8%, meaning we have around 30% to play with that could either go here or to the other TF2 server.

     

    Also we are looking at upgrading tron with 2 dual core chips which would solve the problem completely. And RAM usage is not even an issue, tron has 16GB ram and we don’t ever use more than 2GB of that lol.

    in reply to: Zombie Server? #49806
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    I think the problem is going to be CPU usage. Once we upgrade Tron it will be fine but IDK otherwise. I guess we could always give it a shot and see how it goes though.

    in reply to: Best Class? #49801
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    MasterP said:

    Winrar strat removed.

    I think you, me, Kuros, Kalia, and Chupathingy executed the winrar strat to the T at applan. My greatest achievement was on 2fort; there was an engy and demoman guarding the intel. Kuros (soldier) and Kalia(medic) distracted them while I (pyro) went in and set everything on fire, SG and all. Kuros told me he couldn’t even see anything cause the whole room was on fire.

     

    We capped that intel.

    in reply to: Server Continuity #49800
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    Dice said:

    like the name it stands out..

     

     

    I was trying to change the maps tonight to the custom ones just to run around in to give my thoughs on them but they did not show up in the admin list… maybe like 2 or 3 did. but no wear near to the list listed above.

    I will have Liam fix that as obviously I don’t know what file to change :/

    in reply to: Best Class? #49799
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    Too many ppl use pyro now but thats just bc of the achievements.

     

    In al honestly I BY FAR have spent the most time playing scout.

    in reply to: Zombie Server? #49772
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    YESH GIVE ME ZOMBIE!!!

     

    ZM_PANICDARK FTW

    in reply to: Server Continuity #49769
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    Nickname said:

    The server is back up. Let me know if you experience any problems.

    Also the new server name is =WCU= PnWaGe Rotation | FastDL | Fast Respawn| 100TIC

    in reply to: Server Continuity #49768
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    The server is back up. Let me know if you experience any problems.

    in reply to: Server Continuity #49762
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    ok, here is the rotation ATM:

    cp_dustbowl

    ctf_mach4

    cp_orange_x4

    cp_wolf

    cp_fastlane

    ctf_turbine_v3

    cp_lazytown

    pl_dustbowl_b4

    ctf_2fort

    cp_labor

    cp_gravelpit

    cp_castle3

    ctf_impact2

    cp_desertfortress

    pl_goldrush

    cp_fastlane

    ctf_quarry_v2

    cp_junction_v2

    cp_well

    ctf_royal_b3

     

    and here are ALL the maps on the server:

     

    cp_avantiville_b3

    cp_badlands

    cp_carpo_b2

    cp_castle3

    cp_castle4

    cp_desertfortress

    cp_dustbowl

    cp_fastlane

    cp_granary.bsp

    cp_grand_canyon_v1

    cp_gravelpit

    cp_junction_v2

    cp_labor

    cp_meeleebarn

    cp_meleebarn

    cp_orange_x4

    cp_smbcastle2

    cp_stag

    cp_steel_b4

    cp_toy_fort_beta2

    cp_vertigo_beta3

    cp_warpath

    cp_well

    cp_wolf

    ctf_2fort

    ctf_2fort_classic_v2

    ctf_badlands_classic_b3e

    ctf_chaos

    ctf_convoy_v2

    ctf_geothermal_b2

    ctf_impact2

    ctf_installation_v2

    ctf_mach2

    ctf_mach4

    ctf_moonwalk_v2

    ctf_quarry_v2

    ctf_revolution

    ctf_royal_b3

    ctf_stronghold_b5

    ctf_turbine

    ctf_turbine_v3

    ctf_well

    ctf_well_classic_b2

    duel_duel2

    es_cave7

    es_mining_b4

    pl_dustbowl_b4

    pl_goldrush

    rock2_b1

    tc_hydro

     

    If there are any others you want on the server and/or rotation, please LMK!

    in reply to: Server Continuity #49759
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    Dice said:

    not sure if you wanned this to tuen into a sudjestion thread: but one of my favorit custom maps is cp_orange_x4 lots of server play cp_orange,,, many many version of it out.. i’d recomend adding one. also note i love ctf_mach4. but if it was a full or even half full server that map (i think) would make ppl leave. but idk.. havent played it with more than 5v5. just seems really small.

    I am downloading a bunch of new maps now to put on the server. I will get orange_x4 in there as well.

     

    As far as mach4 goes, that map is very popular, even with a large # of ppl.

    in reply to: Server Continuity #49757
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    I took down this server until I have a chance to fix it.

    in reply to: Server Continuity #49756
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    crap the rotation is messed up…

    I will fix it soon I have to upload some new maps :/ but it will be (or some variation of)

    cp_dustbowl

    ctf_mach4

    cp_well

    tc_hydro

    cp_fastlane

    ctf_turbine_v3

    cp_lazytown

    ctf_2fort

    cp_labor

    cp_gravelpit

    cp_castle3

    ctf_well

    cp_desertfortress

    pl_goldrush

    in reply to: Server Continuity #49755
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    Dice said:

    One thing i really like about your MOTD was the color. It different from stock.. people are more likely to read it.

    I can easily edit the current one and just shorten it to what I have above.

    Dice said:

    as for hostname to me it just doeset look/read right. “Original/Custom” but idk what else it could be called.. i’ll think.

    Let me know what you comeup with.

    Dice said:

    havent played all the custom maps on their,, but i did play that one with a train.. and it srly blew *edited*. if one would get the intell and fall of the train… it was lost untill it could be reset. cool level bad gameplay. And just double check everyhting is on the custom server.. i alsways deleat all my tf2 maps/sound or w/e files you added out of my personal local foldler, and test that it would DL quickly.

    I can easily remove the map. I think the sounds are no longer used since that was with the old admin mod.

    Dice said:

    as far as respwn timer, some maps work really well with quick respwn.. others just end in stailmate nearly every time. IDK if each map can have a specified respwn time or not?? One thing i would sudjest if find other servers with the same maps/customs,, and see what they have their set to… and ask your self is it fun? if it to quick/long.. just something that need’s to be tweeked.

    I’ve never had a problem with 7-10 sec respawn on any map. Instant respawn sucks bad but I think 7 will be fine.

    in reply to: Server Feedback and Sudjestions #49707
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    magical penguen said:

    Spwntime

    • Yeah, 2 seconds was to short, by setting it at 2seconds the freeze frame never accured. I would like to set it up so it freezframes and then you spwn instantly after that.

    I would suggest setting it for about 7-8 seconds then. On the other server, after you die there is the freeze frame then about 5 seconds before a respawn and that server is set to a 10 sec respawn.

     

    As for the other map, we could easily just adjust the timelimit for the map upwards to about 45 mins per map as that would likely get through the whole rotation.

Viewing 30 posts - 2,671 through 2,700 (of 3,587 total)