Liam

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Viewing 30 posts - 601 through 630 (of 2,063 total)
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  • in reply to: Admin Complaint #51729
    Liam
    Participant

    We have no control over the network there, however, per the lag spikes, we had a failing network card in the server, I believe I’ve posted this in other places as well, and that has been fixed, so hopefully the “lag spikes” your complaining about are gone as well.

    in reply to: Admin Complaint #51720
    Liam
    Participant

    Jrb599 said:

    As far as server specs I don’t know what they have, but I know what they should be doing.

     

    So your telling me a dual CPU 2.4 ghz opteron SERVER with 16gb of ram and 3 10000 RPM scsi hard drives doesn’t have enough power to run a 12 year old game?

     

    Really, try to learn what your talking about before you come on here spouting a load of crap and talking about something you don’t know.

     

    As far as the rotation is concerned, WE didn’t pick it. You all did. We ran a one week suggestion thread for what maps to vote on and a two week thread to pick the maps that everyone wanted out of those suggested. The ONLY map that was added to the rotation not on the vote was de_dust2, and that was a no-brainer.

     

    Admins not acting right? Well, provide proof. Screenshots, demos, whatever, and it’ll be dealt with.

    in reply to: WCU 1.6 is dying #51719
    Liam
    Participant

    Jrb599 said:

    That explains a lot.

     

    Not really. It’s always been that way, the dedicated server is designed to run on Windows and was ported to Linux to appease people.

     

    The latency issues with CS should be cleared up and are from what I’ve heard. There were old NIC drivers installed on the server and the card being used was failing.

     

    Both of these issues have been corrected. If they’ve not, tell us so we can fix it!

    in reply to: WCU 1.6 is dying #51714
    Liam
    Participant

    Yes, no, its Windows Server 2003.

    in reply to: Deaglezknivez #51671
    Liam
    Participant

    Nightfever has been reduced to 10 minutes.

    in reply to: Hey #51631
    Liam
    Participant

    Wanted said:

    Just joined as you can see.. I primarily play halo but am always up for other games. I am planning on majoring in Commercial and Electronic music anddddd thats about it.

     

    If you play Halo and want to run some scrims or games hit me up.

     

     

    AIM- ska8board rider

     

    Message me and I should be able to get on

     

    Welcome to WCU Gaming, and welcome to Western Carolina University!!!

    in reply to: Counter-strike 1.6 Map Rotation #51612
    Liam
    Participant

    de_cpl_mill’s spawn points have been fixed. Let me know if there’s any other issues.

    in reply to: Counter-strike 1.6 Map Rotation #51610
    Liam
    Participant

    metric said:

    de_cpl_mill has spawn points by boxes which doesnt allow us to move

     

    time on some good maps are only 10 minutes :/

     

    time on some *edited* maps are like 20-25 minutes :/

     

    Times are fixed now as per the rotation list in the original post.

    in reply to: The Dark Night #51608
    Liam
    Participant

    YahooEarth.au said:

    I saw it two days ago, SUCK IT

     

    ps, who stayed for the after credits scene….

     

    I did, nothing there.

     

    Movie ROCKED.

    in reply to: ~PinG~plz help :( #51599
    Liam
    Participant

    Bitey said:

    I would like to make a note that I think our cl_cmdrate is supposed to be 60, if you have net_graph on and you look at the number on the far right then you are looking at cl_updaterate(top) and cl_cmdrate(bottom). If you put cl_cmdrate up to 100 it still stays at or around 60, when you push it to 100 you actually end up losing fps.

     

    For better information please see this article about the commands Liam referenced above.

     

    http://www.fishtankclan.com/e107_plugins/c….php?content.44

     

    I think going by this will help everyone out a lot, it has a lot of good info there so check it out.

     

    The cmdrate is supposed to be 100, but it can be adjusted out to what fits *your* settings best. For me a 100/100/65000 works best and those are the max allowed on the box.

    in reply to: What is TAG? #51560
    Liam
    Participant

    TAG is another server group that our CL is part of. WCU is not in any way affiliated with them.

    in reply to: What’s up with stats? #51554
    Liam
    Participant

    peanut said:

    Are stats functioning? They come and go. Makes me sad, I was all the way back into the 70’s, and my goal is always 20. But who knows. STAT *edited*! FTW!

    http://css.wcugaming.org/hlstats/hlstats.php

    in reply to: ~PinG~plz help :( #51548
    Liam
    Participant

    Make sure your rates are correct:

     

    rate 65000

    cl_cmdrate 100

    cl_updaterate 100

    cl_interp 0.01

     

    This is IMPORTANT!

    in reply to: ~PinG~plz help :( #51545
    Liam
    Participant

    I’m looking at the problem now. Please be patient.

    in reply to: Counter-strike 1.6 Map Rotation #51540
    Liam
    Participant

    YouWinGameOver said:

    cs_deag5 is not spawning guns…

     

    So I was told. I’ll fix it.

    in reply to: Counter-strike 1.6 Map Rotation #51535
    Liam
    Participant

    Its in now?

    in reply to: Gaming Club Map Rotation #51531
    Liam
    Participant

    If there are any issues with the map rotation please post there here: http://www.wcugaming.org/forums/index.php?showtopic=9344

    in reply to: ~PinG~plz help :( #51530
    Liam
    Participant

    Pink Monkey #16 said:

    good news

     

    If this hasn’t been fixed, please let us know.

    in reply to: WCU 1.6 is dying #51498
    Liam
    Participant

    tr1fe said:

    i think with all the server downtime and lag, it killed the server. it might not have but i do know before the server had downtime and the 100+ lag, it was full 24/7.

     

    Things should be settling down now. The webserver has been moved back to another box.

    in reply to: Admin Complaint #51497
    Liam
    Participant

    Derailed thread is derailed. Post these issues in a new one plz.

    in reply to: Gaming Club Map Rotation #51488
    Liam
    Participant

    The new rotation is up.

     

    My god, I have a life and I had to edit the maps to have enough spawns.

    in reply to: ~PinG~plz help :( #51440
    Liam
    Participant

    Tron is running a *lot* of stuff right now. I’m moving the webserver back off of tron today, so that’ll alleviate a lot of the pain.

    in reply to: toolbar #51221
    Liam
    Participant

    Dice said:

    great idea

     

    Maybe.

    in reply to: Epic #51199
    Liam
    Participant

    Modified the plugin. Max ban time is now 40320 minutes which is 28 days. Added 28 days to the menu, removed 4 hours, and set the plugin up to require a reason for any ban.

    in reply to: Who are you people? #51190
    Liam
    Participant

    Derailed thread has been derailed. Post pics please.

    in reply to: Epic #51189
    Liam
    Participant

    Chantz said:

    One day i banned somebody, and the minutes didn’t stop like dean’s. I’ve banned several people for 2.2 billion minutes… But one day i banned somebody for 1,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 minutes, and it didn’t max out at 2 billion minutes, like it normally does. The 0s took 3 lines of writing on game screen.

     

    You guys are going to screw the ban file up or crash the server, and then I’m gonna go pwn you in a not-fun way.

    in reply to: Server Suggestions #51172
    Liam
    Participant

    MajorMajorMajor said:

    So recently was a plug in written so that map votes had to have at least 3 maps in the vote? and if so, (understand why that was done) could there be a thingy written in that if there is less that like 8 ppl on the server to allow single map votes?

     

    this is because there were 4 ppl in the server a while ago and we couldnt get a vote to go because we needed 4 out of 4?

     

    I’ll just mod the plugin so the one with the most votes wins.

    in reply to: URGENT!! #51170
    Liam
    Participant

    MasterP said:

    They’ve been in it for quite a while now.

     

    Only because stripper wasn’t running, which occurred within the last 4 months.

    in reply to: URGENT!! #51164
    Liam
    Participant

    Kuros said:

    Those were gone before half of you even knew WCU Gaming existed. This is just implementing something that was supposed to already be in place.

     

    Yup. -.- I hate cabinets. HATE. Barrels too. Little *edited*s are always rolling away.

    in reply to: Gaming Club Map Rotation #51159
    Liam
    Participant

    Dice said:

    -to his defense-

     

    loots been working 50hr weeks (to pay for wrecked car) and his internets is uber suck, like uber uber suck sucky

     

    So have I. Plus school. I still make time. Internet being *edited* is bad though

Viewing 30 posts - 601 through 630 (of 2,063 total)