lockEm

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Viewing 30 posts - 661 through 690 (of 827 total)
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  • in reply to: How to populate a counter strike 1.6 server #52627
    lockEm
    Participant

    amx_map fy_iceworld

     

    something like that

    in reply to: Counter-strike 1.6 Map Rotation #52580
    lockEm
    Participant

    Not a huge fan of these 20 minute maps.

    in reply to: M&M roffles #52465
    lockEm
    Participant

    HAHAHAHAHAHAHAHAHAHAHAHA HOLY *edited* RLFORLFOLROL!

    in reply to: Legit–Or Nah? #52358
    lockEm
    Participant

    Pinkmonkey#18 said:

    aliens have to be real i mean look at the vastness of space. You can’t tell me u think there isn’t another planet in the whole universe that cab support life.

     

    For real.

    in reply to: WCU 1.6 is dying #52345
    lockEm
    Participant

    Of course you get complaints about map voting. And you get just as many complaints about rotations as well. Look at all the threads and arguing about the rotation, and the server is still always less than half full. There’s no way to make everyone happy..but in times of need, such as now, just maybe, try something drastic like this. The map rotation has been changed what, 2-3 times in the last 2 months and to no avail.

     

    Obviously the problem with map voting is maps getting played too much, but if you can write a plugin so maps don’t repeat until 4-5-6-7-8 maps later, then its fine.

     

    MUH THOUGHTZ

    in reply to: WCU 1.6 is dying #52342
    lockEm
    Participant

    Nickname said:

    or you could just make it a 24/7 dust2/office/inferno server; you get the same result.

     

    If that’s whats going to put people in the server…jk

     

    I’ve played on plenty of servers before with voting systems. I don’t know anything about coding, but I’m sure someone could write a plugin or whatever to make it so that a certain map won’t show up in the vote until 4-5 maps later..

    in reply to: WCU 1.6 is dying #52330
    lockEm
    Participant

    MAP VOTE IS THE WAY TO GO I AM TELLING YOU!

     

    Seriously, just let the players decide what maps they want to play.

    in reply to: WCU 1.6 is dying #52329
    lockEm
    Participant

    I just played on PGN and that server was so much fun. They have a map voting system and they are really successful right now. I saw A LOT of old WCU regulars in there. The reg is also really good..

     

    I think we just lost too many players to keep the server populated. The map rotation probably wasn’t what killed WCU. I think the players just migrated over. Much like what happened to Appstate.

    in reply to: Legit–Or Nah? #52250
    lockEm
    Participant

    I am a strong believer in aliens. After I took that astronomy class in first year, my mind was never the same.

     

    THE THINGS I LEARNED!

     

    I miss school :(

    in reply to: Legit–Or Nah? #52239
    lockEm
    Participant

    Are you joking with that global warming comment?

     

    but el oh el 2 that article.

    in reply to: So I made some Halo 3 weapons! #52098
    lockEm
    Participant

    Sorry if I don’t read the forums all the time :(

    in reply to: WCU 1.6 is dying #51976
    lockEm
    Participant

    In all honesty, I don’t notice the reg. Like, there’s some times you’re just like “wow..” on every server. Every server has it moments..WCU seems pretty decent to me.

    in reply to: Happy Birthday Tr1fe!!! #51886
    lockEm
    Participant

    LOL!

     

    happy burfday d00d

    in reply to: A few revamp thoughts…. #51876
    lockEm
    Participant

    That’s fair enough. But I’m just going by what I have seen in the past on the server. If you wait too long, people will just leave without saying anything and then you’re out of luck. The only people I’ve really noticed who complain about the map and ask for a change is sticky-icky, GRK, and a bunch of random kids. From what I’ve seen people don’t generally ask for a map change if they don’t like it, they just leave.

    in reply to: A few revamp thoughts…. #51867
    lockEm
    Participant

    The reason people, being me, put up map votes is because the next map would empty the server, its not rocket science. It’s late at night, you have maybe 12 people in the server, the next map being prodigy, d2, inferno, nuke, whatever would empty it. At night, unless the server is full no one will want to play a map like that, people want to play fun maps..If you think trying to get more people into the server is abusing your admin, then el oh el 2 u.

    in reply to: A few revamp thoughts…. #51855
    lockEm
    Participant

    I was looking for the Liam fatality in there jk

    in reply to: A few revamp thoughts…. #51854
    lockEm
    Participant

    I know right.

    in reply to: A few revamp thoughts…. #51850
    lockEm
    Participant
    in reply to: A few revamp thoughts…. #51845
    lockEm
    Participant

    There’s a fine line between being slow and dead, and we’ve passed it. I agree with what Rob said about giving power to a few trusted admins so they can vote for the maps that keep the server full. In my opinion, we’ve tried and suggest a few rotations, maybes its time to put up a map voting system? I remember back in the glory days of Appstate, the map vote was the way to go. So instead of letting an admin suggest a few maps and put them up to vote, why not completely leave it up to the players?

     

    The problem with map votes though is that a lot of maps will often get replayed. It probably wouldn’t be too hard to write a script that will not let certain maps be played if they have already been played in last last 3-5 changes. Something like that..

     

    I will write more later, got a few things to do.

     

    My 2 cents, for now.

    in reply to: WCU 1.6 is dying #51838
    lockEm
    Participant

    Yeah at nights the only thing I want to play is fun maps..

     

    In MY opinion, you should set up a small rotation of 10-12 maps. Half fun maps and half the best official maps.

     

    I remember when App died we had huge threads about it and all agreed it was the map rotation, but we changed it and it didn’t really do anything.

    in reply to: WCU 1.6 is dying #51772
    lockEm
    Participant

    SWITCH TO COMPETITIVE CS BEFORE YOU PLAY CSS!

    in reply to: WCU 1.6 is dying #51752
    lockEm
    Participant

    Dice said:

    thats 100% what i’m talking about.

    people come to servers that are fun, the playersbase on top of anything make it fun.

     

     

    So digging for the roots…

    the questions is now, why are the regulars not talking it up, kicking back and having fun?

     

    Maps I believe.

    in reply to: WCU 1.6 is dying #51742
    lockEm
    Participant

    I haven’t really noticed a change in the environment..just less regulars using the mics making the game fun.

     

    Honestly, I know this issue has been talked about A LOT, but I’m almost positive its the maps. Seriously, this game has been out for ages, everyone has been playing d2, inferno, nuke, cbble, etc for SO LONG. While those maps are still fun occasionally, playing custom/fun maps is much more fun imo. Lately I haven’t been joining the server unless its on awp_dust, snow, scoutz, awp_map, etc..

     

    Just some thoughts!

    in reply to: The Dark Night #51705
    lockEm
    Participant

    Just get a ticket online. That’s how I got to see it.

    in reply to: ScreenShots #51704
    lockEm
    Participant

    Never said it was hard.

     

    I wish I had -1 ping :o

    in reply to: The Dark Night #51684
    lockEm
    Participant

    BEST MOVIE OF ALL TIME

    in reply to: The Dark Night #51675
    lockEm
    Participant

    Seeing it tonight. Will post results when I get back ^_^

    in reply to: ScreenShots #51674
    lockEm
    Participant

    fypoolday0004il5.png

     

    Just doin’ muh thang

    in reply to: WCU 1.6 is dying #51642
    lockEm
    Participant

    I remember when App died. I guess the ‘summer’ is just too much for CS servers too handle.

    in reply to: Gaming Club Map Rotation #51353
    lockEm
    Participant

    I just won’t say anything.

Viewing 30 posts - 661 through 690 (of 827 total)