WCU 1.6 is dying

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Viewing 14 posts - 121 through 134 (of 134 total)
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  • #51976
    lockEm
    Participant

    In all honesty, I don’t notice the reg. Like, there’s some times you’re just like “wow..” on every server. Every server has it moments..WCU seems pretty decent to me.

    #51977

    If you guys would, if you happened to add the regulators to your favorites could you please ask them what made them stop coming to the server 9and post their response) or shoot them a link to this thread. This would really help alot. We need feedback from the people that played everyday and all the time. They are the ones that left, the best response would be from them… if at all possible.

    #51986
    Liam
    Participant

    I’ve kicked the CS 1.6 server up to 100 tic. That should hopefully help.

    #51989

    oh, when was it droped to 66?

    #51992
    Poopie
    Participant

    yay liam!

    #52154
    Poopie
    Participant

    ok from what i have seen lately the server is not really dead.

    its usually full around the 10-11pm and maybe later time period

     

    conclusion:

    server not dead.

     

    Poopie= nobel prize winrar for scientific research into the wcu gaming servers

    #52173
    YouWinGameOver
    Participant

    Poopie said:

    ok from what i have seen lately the server is not really dead.

    its usually full around the 10-11pm and maybe later time period

     

    conclusion:

    server not dead.

     

    Poopie= nobel prize winrar for scientific research into the wcu gaming servers

     

     

    No one can self proclaim a nobel prize therefor winrar is revoked and grant money must be returned in its entiriety with in a 30 day limit

    #52329
    lockEm
    Participant

    I just played on PGN and that server was so much fun. They have a map voting system and they are really successful right now. I saw A LOT of old WCU regulars in there. The reg is also really good..

     

    I think we just lost too many players to keep the server populated. The map rotation probably wasn’t what killed WCU. I think the players just migrated over. Much like what happened to Appstate.

    #52330
    lockEm
    Participant

    MAP VOTE IS THE WAY TO GO I AM TELLING YOU!

     

    Seriously, just let the players decide what maps they want to play.

    #52337
    Nickname
    Participant

    lockEm said:

    MAP VOTE IS THE WAY TO GO I AM TELLING YOU!

     

    Seriously, just let the players decide what maps they want to play.

    or you could just make it a 24/7 dust2/office/inferno server; you get the same result.

    #52342
    lockEm
    Participant

    Nickname said:

    or you could just make it a 24/7 dust2/office/inferno server; you get the same result.

     

    If that’s whats going to put people in the server…jk

     

    I’ve played on plenty of servers before with voting systems. I don’t know anything about coding, but I’m sure someone could write a plugin or whatever to make it so that a certain map won’t show up in the vote until 4-5 maps later..

    #52343

    lockem, we have swaped back and forth from map voting and a rotation through the past 4 years. a rotation has been more successful than voting. just look back a few pages and see all the complaints about the map voting..

    #52345
    lockEm
    Participant

    Of course you get complaints about map voting. And you get just as many complaints about rotations as well. Look at all the threads and arguing about the rotation, and the server is still always less than half full. There’s no way to make everyone happy..but in times of need, such as now, just maybe, try something drastic like this. The map rotation has been changed what, 2-3 times in the last 2 months and to no avail.

     

    Obviously the problem with map voting is maps getting played too much, but if you can write a plugin so maps don’t repeat until 4-5-6-7-8 maps later, then its fine.

     

    MUH THOUGHTZ

    #52348
    Liam
    Participant

    It is SUMMER. The server is ALWAYS slow in the summer.

     

    /thread.

Viewing 14 posts - 121 through 134 (of 134 total)
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