lockEm

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Viewing 17 posts - 811 through 827 (of 827 total)
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  • in reply to: Replace Server Maps #36697
    lockEm
    Participant

    I was going to make this thread. Beat me to it!

    in reply to: Some Questions #36606
    lockEm
    Participant

    But with the damage indicator mod if you hit someone the damage is displayed on your screen as soon as you fire. If you keep hitting it keeps coming up.

     

    It’s basically the same as /me, but I dunno, this seems a little worse.

    in reply to: [RLFK] (Rolled over by) -.VS.- TAU (Try And Stop Us) #36596
    lockEm
    Participant

    tr1fe is the definition of e-cool.

     

    His CAL-p e-peen is so big!

    in reply to: Admin? :( #36595
    lockEm
    Participant

    Hali… as in Halifax, Nova Scotia??!

    in reply to: Some Questions #36587
    lockEm
    Participant

    No and no.

     

    2 awps per team is just flat out stupid. No need for an explanation.

     

    The damage indicator isn’t that bad of an idea, but it makes walling people 2498181284x easier, so it would be harder to catch actual cheaters.

    in reply to: Official Map Cycle #36422
    lockEm
    Participant

    piranesi needs to go.

    in reply to: [RLFK] (Rolled over by) -.VS.- TAU (Try And Stop Us) #36407
    lockEm
    Participant

    That is true.

    in reply to: ScreenShots #36406
    lockEm
    Participant

    10 kills, 0 headshots. Come on now!

    in reply to: [RLFK] (Rolled over by) -.VS.- TAU (Try And Stop Us) #36386
    lockEm
    Participant

    It’s preseason, no one cares.

    in reply to: Official Map Cycle #36317
    lockEm
    Participant

    You should put 12gaugecage in there, and starwars2 and starwars2a :lol:

    in reply to: Official Map Cycle #36171
    lockEm
    Participant

    The rotation is all over the place. You need to shorten it, and be sure to play all the maps everyone actually wants to play.

     

    My suggestion would be:

     

    de_dust2

    de_inferno

    de_train

    de_nuke

    de_aztec

    de_cbble

    de_chateau

    cs_office

     

    And maybe have some other fun maps in between that don’t get played very often. Maps like militia, awp_map, siege and what not.

     

    The maps I put up there are really common, some people get sick of playing them.. but they probably play too much CS to begin with. I’d take the maps listed above and throw a few less popular maps/fun maps in there and call it a day.

     

    But to be honest, I like the map rotation the way it is. Why change?

    in reply to: Official Map Cycle #36144
    lockEm
    Participant

    That map rotation is waaaaaaaay too big. You should have a rotation consisting of the most popular maps, play them a lot, and in between throw in some less popular maps.

    in reply to: Official Map Cycle #36106
    lockEm
    Participant

    Dodgeball will empty the server.

    in reply to: THE HELP THREAD #36069
    lockEm
    Participant

    Where can I download some cheats?

    in reply to: Crosshair /resolution #36017
    lockEm
    Participant

    1280×1024

    Red translucent

    Small

     

    I usually change the color of my crosshair every once in a while, makes CS seem kind of fresh since I have been playing since like, grade 10.

    in reply to: SHOW YOUR SUPPORT FOR THESE MAPS! #35319
    lockEm
    Participant

    I’m pretty sure that you can just edit more spawn points in with valve hammer editor for cpl maps. Either way, I like them and they should be played, in my opinion.

    in reply to: Votemaps or Rotation? #35228
    lockEm
    Participant

    I like the rotation, for the most part. I think stupid maps like vertigo and chateau should be cut. But oh well.

Viewing 17 posts - 811 through 827 (of 827 total)