Lemm

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Viewing 30 posts - 1,051 through 1,080 (of 1,744 total)
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  • in reply to: maps and d2 and rtv and stats #95285
    Lemm
    Participant

    hmm well it was suggested by Renton to me that we take one or two nights where in an hour or so we cycle through some maps to see how they go. I like this idea and I think we should use some of these suggested maps to do it soon.

    in reply to: Juggernaut #95165
    Lemm
    Participant

    Ok we’re getting really close. We ran it earlier today and the only major problem right now is the HDR issue. Basically people who have HDR enabled see really bright lights in the map and it makes it hard to play.

     

    Here’s an update on what I’ve done.

     

    Server:

    Flashbangs are restricted

    Alltalk is on

    Masterchief model and skin for Juggernaut

    Added health meter to see how much health the Juggy has

    Player with most damage becomes the next juggernaut. (Encourages CT’s to attack Juggy)

    Juggernaut has 3 minutes to kill all the CT’s before he is slayed, then it goes to whoever did the most damage. (Encourages him not to camp)

    If Juggernaut kills everyone within the time limit he stays Juggernaut.

     

    Map (jug_battlecreek):

    Added more spawnpoints

    Removed Fog

    Removed Teleport

    Removed Health

     

    To Do:

    Fix HDR issue with the map.

    Add in Juggernaut sound.

    Make a Juggernaut command to give juggernaut (ROOT)

    Unrestrict awp, autosniper for the map

    Disable warmup round

    Give all players unlimited ammo. (unlimited clips.. still stock ammo per clip)

    in reply to: maps and d2 and rtv and stats #95093
    Lemm
    Participant

    yeah I think that a new poll is best… so far for nominations i have d1, and militia…

     

    I’ll add chateau to the nominations as well

    in reply to: Vote On the Map Rotation #95092
    Lemm
    Participant

    I think we could lengthen aztec, mill, lost temple etc and add one more map to the general rotation.. I need some suggestions for the map though

    in reply to: WCU IRC #95059
    Lemm
    Participant

    I haven’t been on in a few weeks.. I’ll fix that.

    in reply to: Juggernaut #95058
    Lemm
    Participant

    Yeah i didn’t design the model or the map but I coded everything so the model would show up and all the other details. I’m thinking that we need to find a new map. A de map would probably work better just because there’s a time limit to the round.

    in reply to: maps and d2 and rtv and stats #95057
    Lemm
    Participant

    I dunno where you been playing but d2 is only on the rotation twice and it’s on the server more than any other map… by 1.

     

    I would say that we could add one more map to the server, but overall the rotation has been working very well and most of the time people don’t know what the *edited* they want, which makes it really hard to design a rotation that is stable and keeps people on the server.

     

    So basically.. which map?

    in reply to: Left4dead2 4 Pack #95021
    Lemm
    Participant

    anyway bump… trying to find three people

     

     

    get back soon to me if ya can

    in reply to: Juggernaut #95020
    Lemm
    Participant

    yeah the whole idea wasn’t to make the game like halo it was just to give it a theme…

     

    just because you have a model and a map doesn’t make it anything like halo.. kids need to grow up

     

    at least some people appreciate it ty

    in reply to: Juggernaut #94983
    Lemm
    Participant

    People kept telling me that the Jugg needed a place to go to hide etc and now that he has one (The base) no one seems to like it. So I don’t know what direction I’m going to go with that map. Im thinking about trying to just seal up the base and spawn the jugg on top or something… then if he makes it all the way to the other base well it’s ur own fault

    in reply to: Juggernaut #94961
    Lemm
    Participant

    so to do:

     

    restrict flashbang

    jugg is most damage not killer

    when time runs out jugg is to be slayed and then a random player is to be picked

    fix map to add more spawns

    set jugg as all time T

    in reply to: Juggernaut #94898
    Lemm
    Participant

    yes I’ve seen that.. I’ve picked out a new map and new skin for Juggernaut

     

    you’ll all just have to wait and see because I’ve already had to decompile and edit the map and now I’m going to have to do some coding to get the skin to load correctly and for the map to function right

    in reply to: Juggernaut #94887
    Lemm
    Participant

    Ok I think I have a good idea… I’ll be working on it and maybe I’ll finish soon, but I have to make a lot of changes.

    in reply to: Juggernaut #94853
    Lemm
    Participant

    NO

     

    … we ran it again tonight.. apparently I didn’t fix the team swap problem. I’m also going to most likely restrict flashbangs in the mod itself because they are just annoying. Otherwise it went pretty well.

     

    hmm i need to put in there to disable itself on map end.

    in reply to: Left4dead2 4 Pack #94832
    Lemm
    Participant

    Is there 3 more people interested now?…

     

    cus I’d like to do this too

    in reply to: Juggernaut #94800
    Lemm
    Participant

    we played it a little today.. we now have a health meter for the juggy

     

    and I’ve fixed the problem with people sometimes spawning on his team…

     

    also now the person who kills the juggernaut will become the juggernaut..

    in reply to: Juggernaut #94788
    Lemm
    Participant

    like i said before it’s a good idea to have a new skin but I’ll probably focus on the functionality of it first…. if i do include a skin i’ll have to restart the map to play it to make sure everyone has the model and it’s loaded

    in reply to: Emergency Meeting 10/22/09 #94784
    Lemm
    Participant

    Please give a time and make this open to irc.

    in reply to: HEY PK!!!! #94763
    Lemm
    Participant

    As per the ban forum the ban has been lifted. I will repeat in this thread if PK shows any more disrespect to admins / abusing the server a perma-ban will be set.

    in reply to: Juggernaut #94688
    Lemm
    Participant

    Some of these requests will take some time but I’m focussing on the main gameplay at the moment. Right now the person who kills the juggernaut will become the juggernaut. I did this for 2 reasons: 1) It’s a lot easier than damage and 2) maybe this will make players play more strategically and try to survive.

     

     

    I’m going to do some more testing and such before it is loaded again… might be sunday before we see it again.

    in reply to: TF2 CL #94657
    Lemm
    Participant

    seriously though.. someone please talk to keith the PC community has been waiting on that for a looooonnngggg time now and one meeting shouldn’t be that hard to work in

    in reply to: TF2 ??? #94656
    Lemm
    Participant

    seriously though something needs to be done

    in reply to: CS:S FUN NIGHTS!!!! #94649
    Lemm
    Participant

    yeah as long as there is no way to get WCU in any trouble.. I don’t think it should be my decision.

    in reply to: CS:S FUN NIGHTS!!!! #94614
    Lemm
    Participant

    Renton said:

    it’s a lot of work to get a diff gun every rnd, and if we made a fun deagle map, with a diff weapon everytime, maybe 1 rnd slap to 1 and flashes… I think there is potential on a small map there.

     

    the mod i just finished makes it VERY easy to do this for any map… including the 1hp with flashes

    in reply to: Counterstrike Source lann: #94456
    Lemm
    Participant

    o shoot dude I had an interview today and I’ve been sick for a few days I’m sorry I missed it.

    in reply to: Server Changes, Updates, Recommendations #94345
    Lemm
    Participant

    I’ve updated the changes with things that have been done and things that still need to be done as of late including the juggernaut mod and giving certain admins ability to initiate funround votes.

    in reply to: I would like to donate… #94222
    Lemm
    Participant

    don’t confuse club policy with saying no to friendship…

     

    I’m hoping I can maybe come for one of your lans in cola if you start one Rip. Right now I’m sick in Winnsboro though

    in reply to: Racism, sexism, hatred, rants? #93889
    Lemm
    Participant

    You know I think we’ve established that racism, sexism, bigotry, anti-semite, or any other type of discrimination is wrong and will not be tolerated. I don’t think that this was a major problem on the server (meaning that there are not very many occurrences), but it did need to be addressed.

     

    Now as I said before players will be punished starting with a kick with reason and going as far as a permaban for people who do it just to continuously break the rules / won’t stop. Punishment for admins will be a week without admin and possibly more depending on the violation.

     

    This topic is closed.

    in reply to: TF2 CL #93710
    Lemm
    Participant

    hmm I’m facebook friends with him somehow but I have no idea what name he plays under

    in reply to: Racism, sexism, hatred, rants? #93692
    Lemm
    Participant

    Pink Monkey #13 said:

    Listen, we all get near the line. It just happens. Look at the quote in your sig masterp. I’m not trying to be a *edited* here, but sometimes, it’s all in good fun. I kno I say things a ghey all the time in the server. To be honest, I can’t imagine that many *edited* people playing counter-strike in the first place and if they do, I’m sure they have a hardened skin by now. It’s not like hearing the words “*edited*” or “*edited*” or any derivation of these is an uncommon thing in most any pub out there.

     

    Well I don’t know that there are many either, but in any case it’s still a reflection of the University and I’m sure the people writing the checks would not appreciate seeing anything like that come across their desk. It does offend some people and it’s no longer to be tolerated.

     

    Admins will have their admin suspended / be put on probation for a week if caught and everyone else will just be kicked at first with a warning and then escalate after that up to a permaban depending on the number of repeated and aggravated offenses (doing it just to get banned / to break the rules).

Viewing 30 posts - 1,051 through 1,080 (of 1,744 total)