Home › Forums › Game Server Discussion › Counter-Strike: Source Discussion › Juggernaut
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Renton’s Big Bro.
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AuthorPosts
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October 19, 2009 at 2:23 pm #94906
Wildthang
Participantif it’s not teletubbie, you’re banned
October 19, 2009 at 11:12 pm #94961Lemm
Participantso to do:
restrict flashbang
jugg is most damage not killer
when time runs out jugg is to be slayed and then a random player is to be picked
fix map to add more spawns
set jugg as all time T
October 20, 2009 at 8:45 am #94982Henesy11b#
Participantnot really a fan of that halo map but i guess its ok, but that teletubby skin is the *edited*!
October 20, 2009 at 9:43 am #94983Lemm
ParticipantPeople kept telling me that the Jugg needed a place to go to hide etc and now that he has one (The base) no one seems to like it. So I don’t know what direction I’m going to go with that map. Im thinking about trying to just seal up the base and spawn the jugg on top or something… then if he makes it all the way to the other base well it’s ur own fault
October 20, 2009 at 10:22 am #94984Bananarchy
ParticipantI still think you need to include lines from the “I’m the juggernaut *edited*!” parody. This is a very necessary improvement. Link below if you don’t know what I am talking about.
October 20, 2009 at 12:09 pm #94987Henesy11b#
ParticipantDon’t get me wrong, your doing a great job lemm and those ideas I think would make it much better…..and a teletubby skin along with I’m the Juggernaut *edited*!
October 20, 2009 at 3:09 pm #95012Ripc_Scarolina
ParticipantLawl Masterchief was epic people just hate halo because they are awful at it!
October 20, 2009 at 5:19 pm #95020Lemm
Participantyeah the whole idea wasn’t to make the game like halo it was just to give it a theme…
just because you have a model and a map doesn’t make it anything like halo.. kids need to grow up
at least some people appreciate it ty
October 20, 2009 at 7:19 pm #95028Ripc_Scarolina
ParticipantLemm I have never seen masterchief look so sexy i mean the detail of him was awesome. I liked it good job lemm! I know there are still some bugs… but who is perfect… I don’t see other people trying to make games!
October 20, 2009 at 11:44 pm #95058Lemm
ParticipantYeah i didn’t design the model or the map but I coded everything so the model would show up and all the other details. I’m thinking that we need to find a new map. A de map would probably work better just because there’s a time limit to the round.
October 21, 2009 at 8:21 am #95069Henesy11b#
Participantany thoughts on which map?
October 22, 2009 at 5:55 pm #95165Lemm
ParticipantOk we’re getting really close. We ran it earlier today and the only major problem right now is the HDR issue. Basically people who have HDR enabled see really bright lights in the map and it makes it hard to play.
Here’s an update on what I’ve done.
Server:
Flashbangs are restricted
Alltalk is on
Masterchief model and skin for Juggernaut
Added health meter to see how much health the Juggy has
Player with most damage becomes the next juggernaut. (Encourages CT’s to attack Juggy)
Juggernaut has 3 minutes to kill all the CT’s before he is slayed, then it goes to whoever did the most damage. (Encourages him not to camp)
If Juggernaut kills everyone within the time limit he stays Juggernaut.
Map (jug_battlecreek):
Added more spawnpoints
Removed Fog
Removed Teleport
Removed Health
To Do:
Fix HDR issue with the map.
Add in Juggernaut sound.
Make a Juggernaut command to give juggernaut (ROOT)
Unrestrict awp, autosniper for the map
Disable warmup round
Give all players unlimited ammo. (unlimited clips.. still stock ammo per clip)
October 22, 2009 at 5:57 pm #95166Henesy11b#
Participantwow, nice lemm, sounds great.
October 22, 2009 at 6:03 pm #95169Renton’s Big Bro
Participantyeah i’m genuinely excited!!!
October 23, 2009 at 12:10 pm #95351Lemm
Participantfixed the HDR issue.. now the map runs fine for everyone!
As of right now I see no major problems
the map name is now jug_wcu_battlecreek
EDIT: also the first post has been updated to reflect all the changes and what is to be done.
October 24, 2009 at 3:47 pm #95457TEH WHALE
ParticipantI think I mentioned to you lemm something about a time score for the Jugg, that keeps track how long you survived as a Jug…. although because of the instant slay at every end of round (2:00 min) it seems it won’t work, but would it be possible if the Jugg kills everybody before times out, that in the next round that Jugg have to survive an onslaught of waves? (respawns)
so the idea is
Jugg Survived First Round, Second round is Stay alive the longest for Jugg.
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*Wave or just plain respawn after everyone/one is dead (if wave respawn, it should teleport Jugg back to his spawn)
*Jugg have a preset health though can regain health by killing the oppressors (although small amount of health so he cant regain full health or above)
*Make weapons other than AWP, M249 to have more damage, and maybe give a poison effect to a knife hit

dunno if its possible without having to have shut server down and restart with mod on :SOctober 24, 2009 at 6:15 pm #95491Pink Monkey #13
Participanthmmm those are some interesting suggestions whale. another idea someone said when we played it was to make the jugg’s health start out a little bit lower each consecutive round.
October 24, 2009 at 7:21 pm #95496MasterP
ParticipantWe can extend the roundtime if need be although if it’s taken longer than 2 minutes someone is obviously camping.
October 24, 2009 at 7:36 pm #95498TEH WHALE
Participanthmm, as the time nears 2:00 min limit, meteors and lava should appear on the map! killing everyone! or the walls should start enclose and kill everything!
October 25, 2009 at 9:32 am #95549Henesy11b#
ParticipantTEH WHALE said:
hmm, as the time nears 2:00 min limit, meteors and lava should appear on the map! killing everyone! or the walls should start enclose and kill everything!
that would be AWESOME!
October 25, 2009 at 12:50 pm #95558Wildthang
ParticipantHenesy11b# said:
TEH WHALE said:
hmm, as the time nears 2:00 min limit, meteors and lava should appear on the map! killing everyone! or the walls should start enclose and kill everything!
that would be AWESOME!
NO!!! i’d be too scared and poop my pants…
but… we could have a bunch of evil teletubbies, running around killing people with double bladed chainsaw spears
October 25, 2009 at 1:21 pm #95571MasterP
ParticipantWildthang said:
but… we could have a bunch of evil teletubbies, running around killing people with double bladed chainsaw spears
I do believe I have new nightmare content.
October 25, 2009 at 1:28 pm #95572Wildthang
Participantas well you should… try taking some shrooms and seeing those little *edited*s running around your living room
October 25, 2009 at 1:59 pm #95575Lemm
Participanthmm mebbe i could find a way to display a countdown in the last 10 seconds..
October 25, 2009 at 2:43 pm #95577rcon_l@nce
ParticipantMasterP said:
Wildthang said:
but… we could have a bunch of evil teletubbies, running around killing people with double bladed chainsaw spears
I do believe I have new nightmare content.
I lol’d so hard…
But yeah, def. make the juggy a teletubbie. It would be epic.
October 25, 2009 at 4:16 pm #95583Wildthang
Participantand give it a double bladed chainsaw spear… or a predator plasma laser
October 25, 2009 at 6:47 pm #95595Henesy11b#
ParticipantSounds like you should make it all yourself wildthang, and then just give it to lemm to put on the server rotation
October 25, 2009 at 6:49 pm #95596Wildthang
ParticipantHenesy11b# said:
Sounds like you should make it all yourself wildthang, and then just give it to lemm to put on the server rotation

…. i’m now on a mission…October 28, 2009 at 1:23 am #95824Real Communist
ParticipantFeedback-
Awesome mod, Awesome map.
I like the idea of it.
Needs a lil work like,
maybe resteict that gun with 100 per clip ammo.
Maybe you can make a diffrent map.
Overall its awesome.
Hope to see yall around
Undisputed
October 30, 2009 at 1:17 pm #96045Asystole
ParticipantIs there any way to get rid of the jerk from being headshotted?
It always messes me up when I’m jug, and getting hs’ed 20 times a second, so I can’t aim
Just a suggestion.
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