Liam

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Viewing 30 posts - 1,051 through 1,080 (of 2,063 total)
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  • in reply to: Team Point Deductions For Killing Hosties #40188
    Liam
    Participant

    YahooEarth said:

    Renton, Renton, Renton, you have much to learn young padawan…

     

    a ) you must put a space after the letter to avoid the ‘b’ becoming a smiley face…

    b ) Falcon, you should be banned for at least a week for that offense…

    c ) gun votes on Deagle5 would be fun, and also for SK3 for maybe an extra 10 minutes on either…

    d ) Yahoo GET OFF THE INTERNETZ

     

     

    ps, 300 posts *edited*es…

     

    pps. 1600 posts..:P

    in reply to: Team Point Deductions For Killing Hosties #40163
    Liam
    Participant

    Falcon said:

    in all this i think ima have to change strategies for desperate situations… to win in the past i’ve been known to rescue the two less guarded and pass the other two, and upon rescuing them i’d radio in for a hit on the last two… since i’d rescued two the ct’s would be credited a win… :P

     

    Heh. We have generally frowned on that in the past since it is cheating.

    in reply to: Team Point Deductions For Killing Hosties #40153
    Liam
    Participant

    Renton said:

    Monkey, you make good points, except I think that we’re giving the CTs too much credit here. If the CTs rescue all the hostages, that’s saying that the whole CT team gets 9 pts and the Ts lose 9. Nobody is going to want to be T, since it’s basically a lose-lose situation. Again, I think that if we keep taking points away, this map is going to eventually get taken out of the rotation because it won’t be fun any more. However, I do like the losing money thing for killing hostages. Maybe not all of it, but definitely 3000 or so each.

     

    Bloodlust and yahoo, good points though. Besides, how often do nades kill hosties?

     

    Liam, is there any way to add a stat to the HLStats page that has Hostages Killed? That may help track it.

     

     

    But yeah, if we keep taking points away, this is going to turn into deagle5, which we just agreed to reform with gun votes.

     

    I can stop point loss on deagle5.

    in reply to: Team Balancer #40151
    Liam
    Participant

    AngelEllaine said:

    I think the team balancer is really awsome. Good job on it Liam and whoever else

    contributed to it. One of the best i’ve seen. I just have 1 question/issue i was wondering

    with it though…

     

    Is it supposed to happen this way:

     

    Cause: You are the last person alive and win the round, and as a result you get switched

    because of team balancer.

     

    Effect: You don’t get any money because you were on the losing team in the end, and stayed

    alive after time ran out.

     

    Thanks Ellaine! It was a custom plugin I designed and wrote for the server, however, everyone who replies here contributes to it because constructive ideas are almost always implemented into it.

     

    Now, insofar as getting swapped:

    It doesn’t care if your alive or dead. It’s only going to move the top players from the winning team to the losing team.

     

    However, it shouldn’t bounce the same people back and forth.

     

    I’ll put some more checks in on that.

     

    Falcon, notice the team scores? They’re tied. That’s pretty balanced. 😛

     

    I will change it to use KDR though. :)

    in reply to: Gallery #40138
    Liam
    Participant

    Chupathingy said:

    I don’t suppose there is some way to better organize the gallery?

    Because right now it has 57 pages of pictures, and that is a lot to wade through.

     

    They are organized by LAN.

    in reply to: Post your pix #40104
    Liam
    Participant

    Renton said:

    A year and a half +ish ago.

    Haven’t changed all that much. 😉

     

    olsen1.jpg

     

     

    Bitey said:

    Did somebody splooge on your face?

     

    Or several someones? A horse maybe?

    in reply to: Team Point Deductions For Killing Hosties #40103
    Liam
    Participant

    I think it would be good because the purposeful hostage killing would get that person yelled at by their team-mates. Especially considering I’ll modify the message to tell who did it.

     

    Secondly, if thats not going to happen then I am all in favor of kicking the penalty up to 50 points loss.

    in reply to: General Population Server Rules #40102
    Liam
    Participant

    Falcon said:

    i need to double-check the MOTD’s actual implementation, i didn’t get the rules but instead some web code…

     

    The command is broken. I haven’t had time to fix it.

    in reply to: USB not working #40062
    Liam
    Participant

    poteet said:

    ok i know this isnt cs related either but my cd and dvd drives do not work.. could it be a virus or is it just the drives dying? ive tried uninstalling the drivers, restarting the comp to load em up new and that didnt work…any suggestions?

     

    Elaborate on ‘dont work’.

    in reply to: USB not working #40052
    Liam
    Participant

    The only reason that the headphones wont work on the front is because those usb devices aren’t hooked up inside.

     

    Open the case up and follow the cables. :)

    in reply to: Map Rotation #40008
    Liam
    Participant
    in reply to: Server Problems? #39941
    Liam
    Participant

    Error logs had errors. ;)

    in reply to: ScoutzKnivez3 #39940
    Liam
    Participant

    Gravity on SK3 is already fixed. I forgot the map configs when I uploaded the changes today. They’re in now tho.

    in reply to: ScoutzKnivez3 #39920
    Liam
    Participant

    I’ll be doing some changes to the vote code in the upcoming days. It’s not a high priority atm. I need to get the other features people want/need done and in first.

    in reply to: Server Problems? #39918
    Liam
    Participant

    Renton said:

    Ooohhhh what was it?

     

     

    Problem in the bet code did it. It’s been fixed now. :)

     

    I also did some engine updates and uploaded that as well.

    in reply to: Server Problems? #39912
    Liam
    Participant

    Kuros said:

    Someone should look at the dump files and find out why it’s going down.

     

    Already did and fixed the issue.

    in reply to: ScoutzKnivez3 #39911
    Liam
    Participant

    yeah, we could even put it in the freezetime

    in reply to: Server Problems? #39887
    Liam
    Participant

    Renton said:

    That actually is kind of amazing.. very cool.

     

    But still, a thread is nice to have to keep it all laid out / in “ink”, if you will.

     

    Heh. There’s also the ‘Contact An Admin Now!’ button in the top left of the forums. :)

    in reply to: ScoutzKnivez3 #39881
    Liam
    Participant

    NoDice said:

    like P said,, nearly any gun would be fun

     

    However the map is finikey, more you mod it the more it likes to fack out

     

    We could do it all with the config files and a neat twist to the vote plugin. Might actually be fun to vote on a random weapon.

    in reply to: Add To Ban #39825
    Liam
    Participant

    AngelEllaine said:

    STEAM_0:0:12333501

     

    This bad person was aimbotting and speed hacking earlier this morning.

     

    No demo. No ban. -.-

    in reply to: Counter-Strike 1.6 Map Rotation #39823
    Liam
    Participant

    heels720 said:

    I like it just make scoutz 5 or 10 minutes longer and ill be happy. (im assuming that Liam fixed scoutz, as its on the rotation)

     

    We’ll see how it does.

    in reply to: Lan 2008.2 #39820
    Liam
    Participant

    Thor said:

    I have updated the flyer and just need to take them to the print shop.

     

    We need the registration page up asap and also a mention about the raffle on the same page.

     

    Also if halo isnt going to be 2v2 i need to know

     

    Thor

     

    We’ll get the reg page up in a few days or so.

    in reply to: New Stuff to come!!! #39804
    Liam
    Participant

    Nickname said:

    Just want to keep you all up to date; the server isn’t loading the config file for some reason. I can go through and change cvars with rcon and get the desired output but once the server is restarted we lose it all. Liam said he would look into it when he gets a chance but he has been busy with work so we will see what happens.

     

    I get done with class tonight at 8:45. I’ll look at it when I get home and we’ll work it out one way or another.

    in reply to: New Stuff to come!!! #39763
    Liam
    Participant

    Nickname said:

    Also wanted to comment that we do have beetlesmod installed now on the server but it is not fully configured; expect your admins to be non-functional for the next couple of days at least.

     

    Someone get a list of admins together and send to me so we can add it to the list.

     

    All of the configs that Nickname have requested are in and operational on the server.

     

    Enjoy.

    in reply to: Team Balancer #39743
    Liam
    Participant

    HexFlex said:

    it’s working pretty well

     

    Sweet.

     

    I’ll be cleaning the messages up so its not as spammy today.

    in reply to: CS_ASSAULT_UPC needs to go #39738
    Liam
    Participant
    in reply to: NO MORE DODGEBALL #39737
    Liam
    Participant
    in reply to: Official Map Cycle #39736
    Liam
    Participant
    in reply to: demo request #39711
    Liam
    Participant

    Alan said:

    well, if you do not wanna upload it, can i see a fair reason? then i wont bother u again, thx

     

    Because he doesn’t want to? Because he hasn’t been on the forums yet?

    in reply to: Computer FTW #39686
    Liam
    Participant

    MasterP said:

    OMG that toally makes it worth the price. I just bought me one.

     

    /Epic Sarcasm

     

    Heh. *agrees*

     

    my q6600 is quite fine for me.

Viewing 30 posts - 1,051 through 1,080 (of 2,063 total)