ScoutzKnivez3

Viewing 30 posts - 1 through 30 (of 31 total)
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  • #4137
    Liam
    Participant

    SK3 is back. w00t. Go me.

     

    I rewrote the config loader today so SK3 and Deagle5 should both be working properly at 10 mins each.

     

    Enjoy.

    #39814
    HexFlex
    Participant

    gj Liam. :)

    #39833

    thanks fpr getting those fixed liam, you get to use a para on deagles and an awp on SK

    #39837
    MasterP
    Participant

    Deagle is a good map to play with normal weapons so long as everyone has the same gun. All paras on deagle is kinda fun.

    #39852
    Renton
    Participant

    I think AWPs on deagle5 would be really funny.. all up-close and such.

     

     

    …or UMPs.

    #39875
    Pink Monkey #13
    Participant

    what bout some mp5’s on deagle5

    #39877

    like P said,, nearly any gun would be fun

     

    However the map is finikey, more you mod it the more it likes to fack out

    #39881
    Liam
    Participant

    NoDice said:

    like P said,, nearly any gun would be fun

     

    However the map is finikey, more you mod it the more it likes to fack out

     

    We could do it all with the config files and a neat twist to the vote plugin. Might actually be fun to vote on a random weapon.

    #39884
    Renton
    Participant

    Okay, obviously me posting means the idea is about to get more complicated… but:

     

    What if you put a vote at the beginning to vote on a random weapon, then have another one halfway through for another one. Maybe even make the map 20 minutes long again. So it’d be like this:

     

    Deagle5 starts up, everyone votes on a weapon for the first 5/10 minutes. The awp is chosen, and people play. After 4/9 minutes, there’s another vote, so if anyone is not having fun with that weapon, or people want to change, they can revote.

     

    Even if you don’t do my idea, I think that having a random weapon vote would keep deagle5 much more populated + make it the fun map it should be, instead of a stat-destroyer (it still might be, but it’d be fun).

     

    Besides, I feel like the deagle was meant to be a more medium/long range pistol, and that close quarters stuff bothers me.

    #39886
    Pink Monkey #5
    Participant

    hmmmmmm…

    not a bad idea…

    except for the awp tho…

    awp and close quarters means… KNIFE!

    #39905
    YahooEarth
    Participant

    Renton said:

    Okay, obviously me posting means the idea is about to get more complicated… but:

     

    What if you put a vote at the beginning to vote on a random weapon, then have another one halfway through for another one. Maybe even make the map 20 minutes long again. So it’d be like this:

     

    Deagle5 starts up, everyone votes on a weapon for the first 5/10 minutes. The awp is chosen, and people play. After 4/9 minutes, there’s another vote, so if anyone is not having fun with that weapon, or people want to change, they can revote.

     

    Even if you don’t do my idea, I think that having a random weapon vote would keep deagle5 much more populated + make it the fun map it should be, instead of a stat-destroyer (it still might be, but it’d be fun).

     

    Besides, I feel like the deagle was meant to be a more medium/long range pistol, and that close quarters stuff bothers me.

     

     

    This could be good, but the only problem is the voting issue. If people don’t remember you have to vote they will either accidentally vote for something they didn’t want, and then if they are unhappy they will leave.

     

    It is a good idea so far, but here would be my twist to it:

     

    Have a “random” weapon switch every 4 rounds. And by random I mean a rotation, so it is pretty much the same rotation of weapons evertime, i.e. you don’t get the weapons that would not be as fun on the map, awp…

     

    And if this happened, 20 minutes on Deagle(random weapon)5 would be more appealing to more people I think.

     

    I would also say for sk3, make the first 10 minutes only scoutz, but then after that, do the same as I said for Deagle5 and make random weapons every 2 rounds. LIAM I know thats your favorite thing to do on sk3(switch guns)!!!!

     

    just my thoughts k thx bai

    #39910
    Renton
    Participant

    Yeah that’s good too.

    Isn’t there some way to make it so voting comes up right at the beginning of a round so everyone sees the vote before they even start voting?

    #39911
    Liam
    Participant

    yeah, we could even put it in the freezetime

    #39915
    Bracket
    Participant

    Awp and close quarters means toggle on the noscope hax.

     

    Oh, and SK SUCKS!

    #39916
    Renton
    Participant

    Yeah Liam, you guys should definitely do that for any vote. Bracket… shush.

    #39920
    Liam
    Participant

    I’ll be doing some changes to the vote code in the upcoming days. It’s not a high priority atm. I need to get the other features people want/need done and in first.

    #39925
    Pink Monkey #13
    Participant

    wow renton, that’s an awesome idea. that would be pretty sweet. i like sk3 the way it is, but i suppose i wouldn’t be adverse to a weapon switch rotation after 10 mins. that way #5 wouldn’t get destroyed by me every time on sk3…

     

    <3

    #39926
    HexFlex
    Participant

    maybe some gravity on SK ???! :unsure:

    #39936
    Renton
    Participant

    Thanks 13 :rolleyes:

     

    zomg we could ALSO DO A VOTE FOR GRAVITY

     

     

     

    WOOOOAHHHHHHHHH

     

     

     

    seriously though.. this seems like a regular-gravity server. I’d be for it though. And how about setting gravity higher on cbble? Just an idea…

    #39940
    Liam
    Participant

    Gravity on SK3 is already fixed. I forgot the map configs when I uploaded the changes today. They’re in now tho.

    #39945
    Pink Monkey #5
    Participant

    Pink Monkey #13 said:

    wow renton, that’s an awesome idea. that would be pretty sweet. i like sk3 the way it is, but i suppose i wouldn’t be adverse to a weapon switch rotation after 10 mins. that way #5 wouldn’t get destroyed by me every time on sk3…

     

    <3

     

    You are terrible 13. Jeeze… treating a fellow monkey like that…

    :P 😛 :P 😛 :P

    #39955
    YahooEarth
    Participant

    Well I just realized why I hate that map so much…(after playing it just now…)

    #39978
    Pink Monkey #13
    Participant

    Pink Monkey #5 said:

    You are terrible 13. Jeeze… treating a fellow monkey like that…

    :P 😛 :P 😛 :P

     

    hey, i’m just telling the truth!

     

    :P

    #39979
    Renton
    Participant

    Uh oh… Internal strife among the monkies…

     

    DUN DUN DUNNNNNNNNN

     

    That’s why I stay faction-less.

    #39987
    HexFlex
    Participant

    Liam said:

    Gravity on SK3 is already fixed. I forgot the map configs when I uploaded the changes today. They’re in now tho.

     

     

     

    ty ty =0)

    #40002
    Pinkmonkey#18
    Participant

    all i have to say is weapon voting on deagle5 would be awsome!!!!

    #40391
    Dean Winchester
    Participant

    i wish we could play sk all the time! :lol:

    #40392
    AngelEllaine
    Participant

    Honestly, when the computer you can use can only play sk3 and deagel5, you really come to appreciate

    these maps more ^^;;

    #40395
    Pink Monkey #13
    Participant

    hahaha, so those settings only worked for sk3 and deagle? the other maps are too intensive? that sucks. lol

    #40398
    clava
    Participant

    when i play those maps people leave my team cuz i suck…how can i fix this mr. jeeves……. wait i dont know but i think sk3 is a good map for the rotation, deagle5 is like inferno but with uh ITS NOTHING LIKE INFERNO. Both good maps though and have a sensational agility points lmao

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