Liam

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Viewing 30 posts - 1,831 through 1,860 (of 2,063 total)
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  • in reply to: cS_assault #24448
    Liam
    Participant

    NoDice said:

    i love assult being a CT that is. in agree its the most fun when you got people that play as a team in teh 8v8 range… but even flying solo very fun map for ct’s as long as you push and dont camp… i have 3 strats i run playing solo and have the best time sinnking behind and rolling half the team…. but thats just me. ct’s must push or it is a ghay!!! map.

     

    just rember alsways bet T all… and dont worry about your rank. and you’ll have a blast on that map

     

    Yup. I love cs_assault, its fun as hell and in general I try to choose the team that has the harder time on a map because its more challenging and fun. :)

    in reply to: WCUTB #24446
    Liam
    Participant

    NoDice said:

    good thread laim, and thank you for the hard and yet frustrating work. Just keep in mind a Team Balancer can not make everything perfect. someone some how is going to get upset among being switch or being on the loosing team… its lyfe. the Team Balancer is here to help make the majority of the players have a good time on our servers.

     

    and as far as my constructive input:

    Does the TB read when a player join/leave the server or switch teams.. or what if an admin moves players.. what does the TB do that round?

     

     

    The team balancer does take into account when a player joins and when they leave. Upon join, a players information is automatically added into the PlayerList. When they leave, they are removed.

     

    At the start and end of each round the ctTeam and tTeam lists are cleared and then rebuilt with current data from PlayerList, thereby taking into account if a player is moved, dropped, kicked, disconnected, or eaten by the Internet. :)

     

    Just as a note, the PlayerList is *only* used for keeping up with connected players. The ctTeam and tTeam lists are used for everything else that way its always fresh data. :)

    in reply to: cS_assault #24439
    Liam
    Participant

    pinkcs said:

    Assault only sucks when all the people who are experienced go on the T team because they know they’ll rack up points. Assaults a map to be played for fun and not for point whoring. It might be interesting if the balancer could be used to actually swap the entire teams around just for Assault as well as the best players (if necessary) each round. It’d stop every decent player piling on one team.

     

    One of the changes I did to the team balancer was to increase the number of players swapped as it corresponds to the amount of players on the server. Moving 1 person with 24 people on doesn’t do any good.

    in reply to: balancing teams??? #24437
    Liam
    Participant

    pinkcs said:

    I don’t remember the whining, … I was paying attention to the game and actually playing it at the time.

     

    The team balancer either, works really well, or it creates a bigger problem. But simply the fact that it causes some or any change to the teams is a plus side as an entire map cannot be brought to a stand still by one over powered team for the full 30 minutes. Which would be the situation without the balancer.

     

    As for Italy, that was a joke. Everyone who was experienced enough to know it was a map that majorly favoured the terrorists went T, including myself. I then swaped to CT when the teams were clearly stacked and spent the next 5-6 rounds being awped and flashed on the left and right and held in the apartments until the far more experienced T team came around from behind to annihilate any of the team that managed to survive long enough to die last. The “Is this map good” vote was a load of crap, and anyone with half a brain knew it, the Ts all voted Yes and the CTs all voted No, which is where the Split vote came from, then I personally didn’t even see the second vote and I doubt many other CTs did too because the CT team had a hell of a job on their hands to get anywhere near the Hostages and little time to react to being shot at let alone a vote due to the constant rushing by a team that could actually aford rifles, so of course the vote went in favour of those who were easily racking up points. The balancer eventually did its job though, half way through the map we finally had a little organization on the CT team due to being brought over from the T team.

     

    The balancer is fine, but lacks judgement, thats why you need Admins. Unfortunately we’re all prone to lapses in judgement from time to time, including Admins.

     

    One thing I’d look into though is how the balancer switched Zoso 3 rounds in a row when he was only middle of the score board for both teams (I believe this was on Nuke,) while the CTs had 2 LightRomantics players who had 3-4 times the amount of kills as anyone else. It sorted it out in the end but that does seem a little erroneous. Perhaps people avoiding the balancer by Specing?

     

    The team balancer had a problem with the update I had done to it yesterday. I have corrected this and it should be working correctly as soon as it is uploaded again.

     

    I did about 2 hours of testing this morning with my dedicated server and the team balancer with 23 bots and myself loaded in and it was balancing pretty well, better so than it had been at least.

    in reply to: Server Lagging #24428
    Liam
    Participant

    J.E.S.U.S said:

    Jesus touches everyone

     

    You shouldn’t touch bracket. You’ll catch something. -.-

    in reply to: DcPN Clan #24427
    Liam
    Participant

    Renton said:

    As a new avid gamer on the WCU server, I was here awhile ago when bracket and others started using the dcpn tag. I also remember that in the short time I played before that, pretty much everyone playing was a reg. Everyone I see with a dcpn tag on is pretty much a reg on this server. In no way do they try to teamstack, i believe some of them always try to get on their bf’s team. But sometimes I choose a team based on different things also. All I’m trying to say is that I think the server has created the clan almost, because everyone in it was or is a regular player on the server. Blame shouldn’t be put on them because there are 5 of them on one team, and 2 or 3 on the other team.

     

    Quote:

    Server rules:

    1. Cheating of any form is strictly prohibited and will result in a permanent ban.

    2. No racism, sexism, religious defamation, or trolling will be tolerated.

    3. No spamming grenades, voicecom, say, or teamsay.

    4. Intentional team-flashing will result in a slay.

    5. Map exploits (sky-walking, boosting through floors leaving the play area of the map) are regarded as cheating and will result in an instant slay.

    6. Do not argue your punishment with administrators. Please realize that we are here to enjoy the game and help others to do the same.

    7. No pornographic or shock-imagery sprays are allowed.

    8. Terrorists must attempt to plant the bomb on bomb defusal (de_xxxx) maps. Spawn campers will be slain.

    9. Counter-terrorists must attempt to rescue the hostages on hostage (cs_xxxx) maps. Spawn campers will be slain.

    10. Team stacking will not be tolerated. Clans may be broken up by player.

     

    Many days when I sign on I see more people from dcpn on one side than another. Its pretty simple, dont stack. If there are 2 clan members on the T team and 1 on the CT team, join the CT team. Hopefully with the changes I just made to the team balancer it will negate this issue anyway.

    in reply to: balancing teams??? #24423
    Liam
    Participant

    enough said:

    just wondering if its an admins job to balance teams? seems reasonable to keep the game from getting rediculously one sided…. people started complaining, liam was asked to change the map, i understand it cant be changed if the server is more than half full… thats fine, but when i asked him to “come ct or balance the teams or something” he muted me…. he muted me twice and i never said a bad word or anything, just simply asked to balance teams. he even changed his name to “leave me alone” because people were complaining to him instead of doing something about it.

     

    now it seems to me that an admin should keep the server happy… either by changing the map, or at least evening the teams when the server is over half full. or get the team balancer to balance the teams… i know it seems that when it is working, people *edited*, and when its not working people *edited* too… but when it works at least its only 2 or 3 that are getting switched doing the *edited*ing and not a whole team.

     

    another alternative is just switch the teams halfway through the map. make everyone thats a T go CT and visa versa. but thats a little outrageous dont you think?

     

    what do you think?

     

    cs_italy0000.jpg

     

    by the way the score was T=8 CT=0, and respectfully zoso and renton switched themselves later. props for that guys…

     

    First of all, I muted you for being a rude and pushy. You complained about the team balancer, I said I would take a look at it. Then you continued complaining about it and not a single word you said was in any way constructive, you were simply whining to whine and I asked you to stop, you continued and so I muted you.

     

    Then I unmuted you 5 minutes later, and you started telling me to balance the teams since my team balancer obviously wasn’t. Being as we were on Italy, 3/4’s of the CT’s were camping instead of rushing, I saw no reason nor justification to switch the teams around. I know that the majority of the terrorist wins that occurred on that map happened because the T’s went out and hunted down the camping CT’s.

     

    As for changing the map, first off, I’m not changing the map when the server is full. It was at 12v12 at one point. Secondly, Italy was voted on, and third, I did a “Is this map nice to play on” twice, it came back a tie once and a solid win the second time, so sorry.

     

    So, I’ll restate what I told you last night. I did a lot of work on the team balancer yesterday to correct a problem and I may have a bug I missed when I wrote the code. I’ll take a look at it and we’ll try it again.

     

    Have fun.

    in reply to: the real hero… #24388
    Liam
    Participant

    Renton said:

    I think something needs to be said for the hostage rescuer of the day. Cause aren’t these the real people out there day in, day out, risking their lives for others? It is sad to say that it’s perhaps the most understood and underappreciated award… But we can change all that, by making the award slightly larger, and giving it a streak free shine…

     

    rofl — and what a great hostage rescuer you are. Heck, you dont even shoot them 3/4 of the time for fun. :P But you let a T come around the corner and poor innocent hostage or not, they get mowed on down. :) Its okay if the hostages die or some of them die as long as you got that T, right? Right. ;) Just messin with ya. Welcome to the forums!

    in reply to: hacker on the loose #24357
    Liam
    Participant

    Bitey said:

    Yes and when I am back on campus I will be included in that group, lol…

     

    *sigh* There goes the neighborhood.

    in reply to: hacker on the loose #24349
    Liam
    Participant

    goat said:

    i have vent… but wasn’t signed on, my bad

     

    Vent isn’t IRC. :) Look under the how-to thread for instructions on how to get connected to the IRC server. There’s *always* admins in there.

    in reply to: Resignation #24347
    Liam
    Participant

    Kuros said:

    In light of recent events, I am afraid I have to resign my position as president of WCU Gaming. Nodice will take my place as president until a new one can be elected. I know it’s bad timing, but if you were in my shoes you would understand. Facist Flakes will continue to review demos. I will remain as an advisor to the executive council should they deem it necessary as well as a server admin. I hope that more of you thought of me as a good president than as a hard *edited* server admin. I did my best. I look forward to the continued pwnage of all pubstars in the WCU Gaming CS:S server.

     

    Thanks for a kickass spring and summer.

     

    -Kuros

     

    Kuros,

     

    I wish you the best of luck in the future though I am sad to see you have to go. Even in my short time as part of this community it was clear how much you did to make things better for the the Gaming Club.

     

    Take care.

    in reply to: hacker on the loose #24329
    Liam
    Participant

    goat said:

    there is/was a hacker on at 9:10 pm on havana by the name of apexone… i have a demo even though i’m not an admin… he is blatantly hacking… headshot hacks and most likely walls as well… there are no admin on though!

     

    ok thanks,

     

    goat

     

     

    IRC is good.

    in reply to: de_losttemple #24325
    Liam
    Participant

    NoDice said:

    assult is a fun map if your a ct.. you actually get to run around and attempt to get the hoes… yeah T’s win 99% of the time.. but they just camp like turrets… how can that be any fun?

     

    but thats getting off topic…

     

    de_losttemple.. i havent got a chance to play it yet… is it added?

     

    Yar.

    in reply to: my computer is rebelling #24323
    Liam
    Participant

    Toadvine said:

    So i’m pretty sure my computer is overheating because when the error came up last i felt the bottom of my laptop and it was really hot. A new battery will fix this most likely?

     

    Battery != COOLING

    Fan + Heatsink = COOLING

    in reply to: awp_map #24317
    Liam
    Participant

    clava said:

    I think it should be taken off the server or atleast taken off and reloaded. It kills the server because of the glitch that its not the same one everyone has even if we delete it and have the server download it it still says the same. Just thought I’d bring that to attention.

     

    http://www.wcugaming.org/forums/index.php?showtopic=6678

    in reply to: Not wanting to ban anyone #24314
    Liam
    Participant

    goat said:

    yes, but if all your aiming at is someone’s head you better get them the first time or you could be screwed… its not that easy, but when you do get them most likely it will be recorded as a headshot or maybe a couple in the neck/arm reagion… so in all the attempts to get headshots you might get like say 5 out of 7… but in your attempt to rock domes you may not be as efficient at killing, resulting in a less attractive kdr…

     

    Or it could be a toggled hack.

    in reply to: DcPN Clan #24296
    Liam
    Participant

    Jagr said:

    Most people’s problems with the team balancer is that to them, it isn’t doing its job or it is switching the wrong people. The problem mainly with this though is that people are switching themselves over while the balancer is checking the teams and thusly, screwing the teams over themselves.

     

    I actually put in checks to resolve the problem where if people swap in the middle of the round or an admin moves someone in the middle of the round then it will go ahead and refresh its team info at “round end” so that it balances correctly.

     

    :)

     

    It really all comes down to if there’s a problem, spell out what it is, dont just say how you feel about it. I can fix it if its broken, but only if I know what part of it is broken.

     

    The things I fixed in this last release are things I saw myself while playing, which had to directly deal with *who* it was switching.

     

    Thanks again everyone :)

    in reply to: DcPN Clan #24286
    Liam
    Participant

    clava said:

    theres no prob with the clan…stacking only bugs people cuz they think there ghosting..but we had problems like this before and yeah its the server rules, and since most the members are server regs, just take the tag off if u guys gotta stack, i know its hard not to stack because the autobalance really is *edited*ed if anyone else agrees. But again it doesnt bug me but i think i like cs:s more if theres no drama in the server or with admins.

     

    Actually the autobalancers only bug I fixed and the new plugin was uploaded this morning, so it should be de-*edited*ed now and hopefully working correctly.

     

    Howeveer, instead of, “the autobalancer really is *edited*ed”, try posting something helpful, like, the autobalancer would work better if it did this instead of that. Without any constructive criticism I really cant continue to get it working better and better, and I’m sure most would admit its come a long way since it was originally put in and I thank everyone for their input and help in getting the bugs with it worked out.

    in reply to: Server Questions #24285
    Liam
    Participant

    Kuros said:

    God the creator would be Hewlet Packard. I’m just the almighty.

     

    roflmao

    in reply to: DcPN Clan #24272
    Liam
    Participant

    jinseei said:

    Why is Bracket not banned for all this garbage. Although very entertaining, should probably stop now.

     

    Because its a forum and its here for discussion, even if that discussion is in some eyes pointless? :)

    in reply to: awsome kills and deaths #24271
    Liam
    Participant

    wildthang said:

    liam… no… god knows my scores could never show that i hack <_>

     

    Thats why I laugh when people accuse me of hacking.

    in reply to: Oh No #24270
    Liam
    Participant

    Sushi said:

    Fascist you know you’ve never stomped the Sushbag :D

     

    Ooooh. A challenge hath been issued.

    in reply to: awsome kills and deaths #24230
    Liam
    Participant

    wildthang said:

    3 kills shooting blindly through smoke on dust2

     

    hacker :P

    in reply to: Not wanting to ban anyone #24229
    Liam
    Participant

    Bracket said:

    But curt was banned for 50 % hs’s? Look at .i r nub, like 80%?

     

    I banned .i r nub last night. Upon review of the demo they were inconclusive.

    Curtis was caught using an aimbot.

    in reply to: Server Questions #24204
    Liam
    Participant

    NoDice said:

    yes, our tick on CSS is 100, thats why its only 24person.. CS 1.6 does not have a tickrate.

     

    PS: thats just to get a basic system that will run good.. to make a good gaming communities you must know what mods to out in and which to keep away, their are 20billion options here this is why you never see any 2 servers the same. as well as custom scrips, exc, exc, exc,.. Its hard to make an eliet server where people keep coming back… just to let you know they are ALOT of work and headake

     

    PS: why do you wont a server?

     

    Interseting. I was told it was moved to 100 tick but dropped back to 66 because of issues? Dunno. :) Sounds good to me though. :D

    in reply to: DcPN Clan #24178
    Liam
    Participant

    NoDice said:

    if the admin switched him and he went back, he should have gotton the boot right then!

     

    If the team balancer switched him and he went back he shoulda got it too. -.-

    in reply to: Server Questions #24170
    Liam
    Participant

    yousillyGoose said:

    so how many servers would run on 1 machine

     

    WCU is running several on one. Just depends on how ballsy your box and internet connection is.

    in reply to: Server Questions #24162
    Liam
    Participant

    yousillyGoose said:

    So than are decent servers very expensive cuz it seems many servers out there really suck. What is a low or high tickrate. You say higher is better but on what scale? I have no idea if 50 if high or 50000 is and again what is low?

     

    WCU is 66. Best I think is 100.

    I think the range is 33, 66, 100, could be wrong though.

    in reply to: Server Questions #24158
    Liam
    Participant

    yousillyGoose said:

    I have a bunch of questions, and thought you guys could help. I am getting curious about server companies and which are better or worse. Also, I am getting curious about what makes one server better than another. I know that low ping and all makes it better but you can go into servers with a low ping and have horrible registry. I wanted to know what makes registry bad and all that. I see servers posting their fps or tickrates and also have no idea what that means. Any help about the inner workings of servers would help me a lot. Thanks

     

    Lower the ping and higher the tickrate the better the registry. Also client settings, ie, rate, cl_cmdrate, cl_updaterate, and interp all deal with that.

    in reply to: DcPN Clan #24157
    Liam
    Participant

    MisterN said:

    ok so is it legal for the admins to swap themselves or other players to the other team cause I thought that was why we have to the auto balancer because the admins weren’t doing a good job evening the teams

     

    Admins can swap themselves if they deem it appropriate. I’ll swap myself to a loosing team at times or move players around a bit to try and even things up. The team balancer is a tool, doesn’t mean it is the end-all.

     

    However, if it does move you, you shouldn’t move yourself back.

Viewing 30 posts - 1,831 through 1,860 (of 2,063 total)