Kappamerc

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Viewing 30 posts - 181 through 210 (of 546 total)
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  • in reply to: Dead Space #59221
    Kappamerc
    Spectator

    It looks nothing like doom 3 x_X.

     

    Watching the videos it looks like a 3rd person suspense thriller action game!

     

    The 0 gravity zones seem like they could be a lot of fun. Having to shoot the aliens limbs off looked neat.

     

    I think the only thing it has in common with Doom 3 is the fact that its supposed to be a bit scary. Although Doom 3 took that to an annoying extreme.

     

    :D.

     

    I’m glad people finally posted responses to my news :o lol.

    in reply to: Help With Comp Issue #59009
    Kappamerc
    Spectator

    Watch your video card temps and/or test the game with a different video card to see if you can recreate the results. I lean towards video card problem but it could possibly be a power issue, although I think that is less likely considering the way the monitor acts. It really could be a number of problems. If it were me I’d just use old video card for a while and see if it happens again.

     

    Anytime my monitor has shutoff but it wasn’t a crash it has had to do with my video card.

    in reply to: La Musica? #59004
    Kappamerc
    Spectator

    I got about 12 years practice on the thing… The last 3 years have been mostly ‘hey I’ll pick that up and play it every 3 months.’

    in reply to: How to make the LAN better #59003
    Kappamerc
    Spectator

    NoDice said:

    if any pc tourry is going to run long it would be tf2, thats why i like kips line up. starting at 9pm prob run ~2hrs or more that gives plenty of time to pack up everything and do prizes. prob wont take 3.5hr’s but if it does it would not be a problem. last time we were cutting short on a few of the tourrys, i dont think we will run into cutting tourneys short this next time if that schedule is followed (or something similar, pending which games get voted in at the meeting) :) someone print that think out and bring it to the meeting ;)

     

    Are you asking for a challenge?!??!?!

     

    :suicide_anim:

    in reply to: Random Pic Thread #59000
    Kappamerc
    Spectator

    post-412-1223310941_thumb.jpg

     

    I just couldn’t pass this image up… seriously..

    in reply to: Theme #58978
    Kappamerc
    Spectator

    Oh didn’t you hear? Our colors match our football teams skill level.

    in reply to: Sucker Punched the HELLL OUT!! #58977
    Kappamerc
    Spectator

    MasterP said:

    I’ve always thought that should be required viewing for all new forum members.

     

    You guys must hate me ;).

    in reply to: La Musica? #58976
    Kappamerc
    Spectator

    Saxaphone – Alto, Tenor, Soprano, Baritone…

     

    I can also play the wtf-Fail piano but you don’t wanna hear that.

    in reply to: Its drinking time! #58975
    Kappamerc
    Spectator

    Dude I’m at work and I can’t listen to the sound but I still laughed hard…

     

    No fukin clue what that video is about…

    in reply to: Awps are gay….. #58973
    Kappamerc
    Spectator

    lol my best m3 shot was a 126 in 1 no headshot. Or at least it didn’t display as a headshot.

    in reply to: Counter Strike: Source Accusing #58972
    Kappamerc
    Spectator

    Looks like a failCopter or wtfSkates… Can’t decide.

    in reply to: look at all the Chantzy’s #58971
    Kappamerc
    Spectator

    did anyone witness the epic kill in console of the T’s last week? >.<

     

    We were getting rolled on office and for two rounds everyone just hit kill in console. It was quite epic :D.

     

    /trolling

     

    :baaasmiley:

    in reply to: How to make the LAN better #58960
    Kappamerc
    Spectator

    You don’t need anywhere near 3.5 hours to run tf2 x_X.

     

    I did the math in one of the TF2 threads… Even accounting for a bunch of tie breakers, wasted time setting up teams, someone disconnected, delayed matches.. etc… It should not take that long lol. Not that I would mind playing tf2 for 3.5 hours :). It’s just a bit excessive when based around warm-up map, 1st round, final round.

     

    Snippet from TF2 forums:

    “Team Generation (5 or 10 mins), Team Collaboration (5 mins), Warmup map (15 or 30 mins), first round (15 or 30mins), final round (30 mins). 15 Minutes allowed for stalemate situations.

    Total: 2 hours.”

    in reply to: Thanks #58959
    Kappamerc
    Spectator

    Thanks to all of you for being there. Seriously, LANs suck alone ;).

     

    My name is spelled Jesse.

     

    Anytime Bitey, I’ll always be your pizza helper lol!

    in reply to: Forums Update #58958
    Kappamerc
    Spectator

    I was wandering why I lost mah forumz at 8am! Werk is so harrd without them!

    (Trying to talk like NoDice…)

     

    So according to xkcd the standard creepiness rule is: don’t date under (Your Age)/2 + 7.

     

    18.5 sure seems young…

    in reply to: How to make the LAN better #58654
    Kappamerc
    Spectator

    If you put TF2 before dinner I’ll be *edited*ed. :)

    in reply to: What games are you buying in October? #58591
    Kappamerc
    Spectator

    Yeah… I might not buy all of those games but they are on my list right now. If it turns out one sucks then I’ll scrap it.

     

    I will definitely be buying Fallout 3, Fable 2, and Dead Space though…

    in reply to: Tournament thoughts #58581
    Kappamerc
    Spectator

    I think my last post came off a bit edgy, sorry about that, I woke up at 7am >.<

     

    At any rate, you didn’t do a ‘bad’ job. I merely wanted to point out the flaws that I saw and think we should work on. You did fine for your first time.

    in reply to: How to make the LAN better #58579
    Kappamerc
    Spectator

    FORCE everyone who gets a raffle ticket to put their name on the opposing ticket. Problem solved instantly.

     

    Actually, by this logic you don’t even need raffle tickets. One could simply use small pieces of paper with names on them.

     

    Naturally raffle tickets are easier to manage so I say we stick with them and as people are given a ticket, we write down their name on the opposing ticket. Since we already have to check their gamer handle, we could use that too…

    in reply to: Random Pic Thread #58578
    Kappamerc
    Spectator

    importantlifelessonke4.png

     

    post-412-1222952996_thumb.jpg post-412-1222953883_thumb.png

     

    post-412-1222953902_thumb.png post-412-1222953909_thumb.jpg

     

    post-412-1222953917_thumb.jpg post-412-1222953923_thumb.png

     

    post-412-1222953929_thumb.jpg post-412-1222953934_thumb.png

     

    post-412-1222953939_thumb.png post-412-1222953945_thumb.jpg

     

    post-412-1222953951_thumb.jpg

    in reply to: What I did last night #58577
    Kappamerc
    Spectator

    My moms dead :(. srsly. Pile of dust in a jar.

    in reply to: Awp/Auto #58576
    Kappamerc
    Spectator

    :jerry:

    in reply to: Tournament thoughts #58575
    Kappamerc
    Spectator

    We don’t need a coin toss for anything. Everything should be accounted for and announced/planned before the LAN starts. It should also be clearly announced during the LAN. Coin toss is just a way of not ‘planning.’ Nothing in the TF2 tournament requires a decision be made last second and so a coin toss is unnecessary.

     

    2fort is only a turtle map on pubs that have more than 8 players per team. If your in a tournament its usually attack – defend – attack – defend until someone finally either out plays or out smarts the other team. I love the matches where one team touch walks the intel all the way to their base… It’s always an epic battle!

     

    It is very hard to turtle with only 1 engineer/demo on that map. We’ve played it in 3 / 4 (I think?) LAN tournaments so far. Spawn to flag room takes about the same amount of time as Turbine unless you go sewers.

     

    We could always do either cp_well or ctf_well since well is also a classic map that requires good teamwork to pull off. However that map tends to be stalemate prone. I love it but with a proper defense it is hard to get the intel.

     

    I was thinking that maybe the warm up could be 10 on 10 Gravelpit? Since everyone seems to be against my suggestion to tournament that map :).

     

    If we were to tournament it, we would need to open up 3 classes to 2 per team for that map. Engineer, Scout, and Soldier. Two rounds, max 15 minutes each round, if there is a stalemate refer to tiebreaker rules. Honestly I think it would be a blast and a good change of pace from other LANs tournaments we’ve had.

     

    I’m not sure if you are saying ‘no argument there’ in regards to weapon unlocks means that I have no argument or you agree. However, if it is the former then I will say that you are quite mistaken. My argument is valid and I have yet to see a good reason for banning any unlocks. This isn’t to say there aren’t any reasons. The only good argument I can think of is that not everyone will have the unlocks. The problem with that is that everyone can get the unlocks if they try and they have 2 months to do so :). My point was that the medic syringe gun and backburner should be allowed. The two weapons balance each other out. If were going to ‘ban’ unlocks then we need good reasons with references to back up those reasons. Just saying ‘those weapons are banned’ isn’t a good reason.

     

    In regards to announcements, we didn’t know the number of rounds for each map, the time limit, wtf steamroll was doing as the final map, what maps we were going to play, etc…

     

    The tournament itself was not run well. I never even heard the rules announced and it took way too long randomly generate teams. The TF2 tournament, at most, should take 2 hours. These are things that should go quickly and smoothly. There was a lot of wasted time during this tournament because of misinformation. You were not organized and I have about ten people from that tournament who agree. Steamroll was an awful map choice for the final round, whether it was 1 round or 3 rounds it is still horrible for a final round. If everything was announced clearly then why was there so much confusion throughout the tournament?

     

    Team Generation (5 or 10 mins), Team Collaboration (5 mins), Warmup map (15 or 30 mins), first round (15 or 30mins), final round (30 mins). 15 Minutes allowed for stalemate situations.

    Total: 2 hours.

     

    This gives room for error in that we can shorten or extend map time based on how much time has been wasted.

     

    This criticism is here to help improve the LAN and based on what I have heard people complain about both during and after the LAN.

     

    :ph34r:

    in reply to: How to make the LAN better #58571
    Kappamerc
    Spectator

    In the worst – words even – of a famous man,

     

    It’s time to choose.

     

    We can’t guarantee that all big games won’t be scheduled next to each other. We can try but at the same time we need to realize that there will always be someone who wants to play two games at the same time.

    in reply to: Portal song #58498
    Kappamerc
    Spectator

    *edited* /b/

     

    :jerry:

    in reply to: Warhammer Online #58497
    Kappamerc
    Spectator

    Are you running a single core cpu?

    in reply to: How to make the LAN better #58496
    Kappamerc
    Spectator

    NoDice said:

    PS: kappa, i’m about to start crackin into this 5H :glasses: :glasses02:

     

    5H? Like the headset? lol…

    in reply to: How did the LAN go for you? #58495
    Kappamerc
    Spectator

    I had about 8 friends who had family and whatnot come up so they didn’t go. /shrug.

    in reply to: How did the LAN go for you? #58489
    Kappamerc
    Spectator

    The fact that it was mountain heritage day might have also been an issue?

     

    /shrug

    in reply to: Favorite CS Version #58486
    Kappamerc
    Spectator

    Started from the beginning.

     

    I absolutely loved Beta 5/6/7. After the game went retail I stopped playing, it just wasn’t the same. Then sauce came out and I got hooked again.

Viewing 30 posts - 181 through 210 (of 546 total)