Home › Forum Archive › Game Server Discussion › Counter-Strike 1.6 Discussion › WCU 1.6 is dying
- This topic has 133 replies, 28 voices, and was last updated 18 years, 3 months ago by
Liam.
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June 28, 2008 at 4:16 pm #4934
lockEm
SpectatorI’ve noticed this lately..I’ll post more later.
Discuss.
June 28, 2008 at 4:22 pm #49979Liam
SpectatorThe servers been more than half full everytime I’ve looked at it over the past week. It’s also summer and things are always slow during this time of year.
June 28, 2008 at 4:25 pm #49980lockEm
SpectatorIn my experience, the summer is when it should pick up..during the school year everyone is busy..with school and whatnot. Summer time is when you work, relax and play CS or whatever you wanna do with your spare time. App was always full during the summer.
June 28, 2008 at 7:02 pm #49987hyde
SpectatorYeah i’ve noticed this too and to be honest i don’t really play here much anymore. My ping to wcu has skyrocketed for some reason and the registry is quite a factor, especially after finding the most rediculously good registering server ever. I swear it’s better than lan haha.
June 28, 2008 at 7:17 pm #49988MajorMajorMajor
Spectatorum from what i’ve seen with WCU ppl tend to play more during the school year because at least for me im more busy in the summer than the school year. i mean if this is continuing into the fall then maybe 1.6 IS dying, but i doubts
June 28, 2008 at 9:20 pm #49994Poopie
Spectatori just think we need to work on improving the registry so i can get more kills
then people will come back
June 28, 2008 at 9:23 pm #49995Liam
SpectatorRegistry hasn’t improved from the format? It definitely has in CSS.
June 28, 2008 at 9:41 pm #49996Renton’s Big Bro
Spectatoragreed
June 28, 2008 at 10:38 pm #49997MajorMajorMajor
SpectatorLiam said:
Registry hasn’t improved from the format? It definitely has in CSS.well i went to play this afternoon… and when i was lining up on an afk HS were reg-ing as left arms… o.O
i mean its prob my ping as im on a bad wifi connection… but yea
June 28, 2008 at 10:41 pm #49998jinseei
SpectatorFor the last 2-3 summers, WCU’s server tends to fill up more often in the school year than the summer. The summer has always been slow.
June 28, 2008 at 10:42 pm #49999Liam
SpectatorMajorMajorMajor said:
well i went to play this afternoon… and when i was lining up on an afk HS were reg-ing as left arms… o.Oi mean its prob my ping as im on a bad wifi connection… but yea
When does that pile of crap known as the HL1 engine NOT hit the left arm?
June 28, 2008 at 11:19 pm #50003MasterP
SpectatorMajorMajorMajor said:
well i went to play this afternoon… and when i was lining up on an afk HS were reg-ing as left arms… o.Oi mean its prob my ping as im on a bad wifi connection… but yea
This is why I didn’t have much fun with 1.6 at the LAN events. Even with a 0 ping and a gigabit connection to the server, headshots still count and wtf ever the game feels like.
June 29, 2008 at 12:04 am #50007Poopie
Spectatorregistry is a bit better
like this l<——>l much better
June 29, 2008 at 12:33 am #50010lockEm
SpectatorChances are if they are AFK, they are tabbed out of CS. And when you are tabbed out, it REALLY REALLY *edited*s up the hit boxes. Just saying..
June 29, 2008 at 12:45 am #50011Dean Winchester
Spectator…maybe people should switch over to csS
June 29, 2008 at 1:01 am #50014Poopie
Spectatorhow about NO!
June 29, 2008 at 3:06 am #50024Dean Winchester
Spectatorlol its okay
our servers are usually full…
usually…
June 29, 2008 at 5:18 am #50025YouWinGameOver
SpectatorThe last 2yrs or so that ive been playing its easier to play during the school year and have a quick time to rela and play the game. As ppl already said summer is full of loooooooooooooose with work and what nots. The rotation on maps sometimes doesnt help but otherwise WCU is WCU. As for reg….it sucks balls….its not that bad but it really isnt great.
June 29, 2008 at 11:30 am #50030Bad Santa
SpectatorThe problem with the server is the new rotation. the new rotation was chosen by players that play css more than cs.
June 29, 2008 at 12:49 pm #50031Phonetically Phamous (dice
SpectatorI have also noticed the server not being as pop as it has been in the past. one point (~2years ago) in time we were ranked 10’th globally for about 2weeks. what we did to do that i have no idea.
I attached a screenshot of a graph showing how the server has been doing. Within the past 6months the average numbers of players have been droping month by month. Definitely something needs to be done b4 this number is droped anylower. Also our the server ranking over the past year has slowly been getting worst. not good. Just pointing out, as it may be dew to the summer.. its not dew to the summer, and something should change. What IDK, as i dont really play much 1.6 myself.
What redirects do we have up?
Also, as far as the map issue, its not hard to see their is no perfect rotation everyone is happy with. time and time again, over the past 4 years maps have alsways been an issue with running the servers. If the 1.6 community can colectively agree on a map cycle, yeah we will toss it up. but the simple fact is someone will alsways have a dfferent idea to tweek it and every week after tnew ideas keep comng… this has been taken place since the beginning of WCUgaming before CS:S was even out…. just tossing that out their.
June 29, 2008 at 1:24 pm #50032torankusu
SpectatorBad Santa said:
The problem with the server is the new rotation. the new rotation was chosen by players that play css more than cs.This bothered me a bit, too. I can’t really play when I’m home, and I’ve joined a few times when I could, but I’m still somewhat reluctant to play the new rotation. I’d prefer to play the previous rotation or herbal’s.
Liam said:
When does that pile of crap known as the HL1 engine NOT hit the left arm?This is true.
Dean Winchester said:
…maybe people should switch over to csSNeg.
June 29, 2008 at 1:26 pm #50033lockEm
SpectatorI’ve noticed that a lot of people end up leaving when maps like prodigy, piranesi, upc, etc type maps come up. I think we should stick to playing the key official maps and have fun maps. This would lead to a small rotation, obviously, but if you cut out the crap we play now, it would be better I think.
Something like this (brackets are map times, obviously):
awp_map (15 minutes until we can get a spawn killing plugin)
de_inferno (25)
de_nuke (25)
scoutzknivez (25)
de_aztec (25)
de_cbble (25)
fy_snow (25 minutes, definitely deserves more time as it keeps the server full)
de_dust2 (25)
awp_dust (25)
June 29, 2008 at 1:28 pm #50034torankusu
SpectatorlockEm said:
I’ve noticed that a lot of people end up leaving when maps like prodigy, piranesi, upc, etc type maps come up. I think we should stick to playing the key official maps and have fun maps. This would lead to a small rotation, obviously, but if you cut out the crap we play now, it would be better I think.Something like this (brackets are map times, obviously):
awp_map (15 minutes until we can get a spawn killing plugin)
de_inferno (25)
de_nuke (25)
scoutzknivez (25)
de_aztec (25)
de_cbble (25)
fy_snow (25 minutes, definitely deserves more time as it keeps the server full)
de_dust2 (25)
awp_dust (25)
Did we have complaints about snow being too long or was that scoutz?
I think taking away freezetime helps with the spawn killing, and Liam fixed this a couple weeks ago. Setting freezetime to 0 allows you to start moving as soon as the round starts. imo, if you don’t start running and you get shot, it’s your fault.
June 29, 2008 at 1:31 pm #50035Liam
SpectatorJune 29, 2008 at 1:46 pm #50039lockEm
Spectatortorankusu said:
Did we have complaints about snow being too long or was that scoutz?I think taking away freezetime helps with the spawn killing, and Liam fixed this a couple weeks ago. Setting freezetime to 0 allows you to start moving as soon as the round starts. imo, if you don’t start running and you get shot, it’s your fault.
Taking away freezetime definitely will help, but you can still get killed pretty easily..
June 29, 2008 at 3:38 pm #50047torankusu
SpectatorThat’s true. If you’re a nub.
June 29, 2008 at 8:00 pm #50059tr1fe
Spectatorive noticed lately, pings on the server seem to rocket up to 100+ for some reason. there has also been “alot” of downtime for the server. some of the maps on the rotation need to be removed and replaced with FUN(custom) maps. and by custom maps i mean maps like fy_snow fy_iceworld cs_mice_final etc.. HALF regular maps HALF custom maps = a fuller server.
June 29, 2008 at 8:13 pm #50062Liam
Spectatortr1fe said:
ive noticed lately, pings on the server seem to rocket up to 100+ for some reason. there has also been “alot” of downtime for the server. some of the maps on the rotation need to be removed and replaced with FUN(custom) maps. and by custom maps i mean maps like fy_snow fy_iceworld cs_mice_final etc.. HALF regular maps HALF custom maps = a fuller server.Wow! So you mean you don’t read the forums where we posted that we were taking the server down to format the box it was on? Okay.
June 29, 2008 at 8:40 pm #50065tr1fe
Spectatoruhh yea i do. im just saying that might be the reason the server isnt as full.
June 30, 2008 at 6:47 pm #50111lockEm
SpectatorSince I can only post one map in the other thread, this is my idea for a map rotation. All the maps are 25-30 minutes except for 35 hp which is 15. Some people will argue 25 is too long for certain custom maps, and say 25 is good for others. But that’s because you prefer one map over the other and aren’t thinking of other people who may like the map. This rotation has most, if not all the official maps that people want to play, and imo the best/funnest custom maps. Maps like prodigy (although I love it), piranesi, assault maps, etc shouldn’t be in the rotation. Well, maybe the original assault because you can easily get more people with it. So many pubbers play that map. But its far too small for a 32 slot server.
dust2
scoutzknivez
inferno
awp_dust
nuke
snow
cbble
awp_map
office
35hp
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