Reply To: shotgun

#26414
pinkcs
Spectator

Shottie, Para… P90, Deagle even the awps, are situational weapons. The points really should’ve been aimed more at evening the usage between Main weapons and these situational ones.

 

As many games use classes to increase the variety of play, CS has always had its select variety of weaponary. I think a few of the .mod scores are a touch on the harsh side (and could be brought closer to being inline with the 1pt mark if not relinquished), more so to do with opinion than with the actual unbias facts.

 

Although I’m not going to be restricted into only using higher point .mod weaponary, this very fact makes the changes seem to be reasoned to lower the ability of players who bring such colour and variety to the server to be seen to perform well. It really doesn’t accomplish more than that.

 

I’ve done a lot of websearching the past few days and have read no mention about the unbalancing effect of shotgun aim (not that it doesnt have decent aim, but it seems the gun is balanced to Valves standards and could easily be reasoned as shotguns are a point a shoot weapon and the skill in their use ‘can’ be more about positioning than overly well aimed shots), or the constant overkill caused by a P90. The only weapons that get grief are sniper rifles, its only here that people seem to want to criminalize the high point scoring potential (only met by less than 1% of the server, and sometimes only under certain conditions) that some guns afford. This means while excelling players will no longer have overly high scores with certain guns, average players will find it very difficult for those guns to be anywhere near as effective point wise as the standard rifles.

 

We already go through AK vs M4 wars nearly for the majority of every game, and that type of stale gameplay isn’t something that really should be aspired to.