Home › Forums › Club Information › General Discussion › World in Conflict
- This topic has 2 replies, 2 voices, and was last updated 19 years ago by
Kappamerc.
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October 2, 2007 at 7:29 pm #2988
Kappamerc
ParticipantJust curious if anyone besides myself plays the game. Need some people to I know to play
.Its a great game.
October 3, 2007 at 8:58 am #27766Liam
Participanti’ve thought about buying it. Hows the play style and the like?
October 4, 2007 at 9:53 pm #27852Kappamerc
ParticipantJust so I don’t gotta type this out again, I’m copying some of what i’ve said in another post here for u liam
.This game comes packed with around 21 maps!
World in Conflict is not your typical RTS. The only similarity is that users control multiple units and have a flexible view of the entire map.
RTS’ such as starcraft, warcraft, or company of heroes, are far different from World in Conflict. So much so that I wouldn’t put them in the same category.
We could easily host WiC. It would be a perfect game for LAN tournaments.
Unlike a ‘real’ RTS this game doesn’t require ‘work’ to get involved in and is much less ‘time invested.’
Much like counter-strike, a player can hop in a server for 10-30 mins, smash the other teams face in, and leave. You can leave mid-map and rest assured that someone will replace u soon enough. The commitment of staying in a game isn’t the same as it is in a real RTS. Thus, giving players a much more flexible multiplayer experience.
Maps are timed exactly like CSS, TF2, or any game we currently host for PC tournaments. Drop In/Drop Out multiplayer. No resource management (Beyond using the set pool of points). We setup the server configurations and let people join the server as they please.
Winning is based on the type of map you are playing.
(I will edit this part later and post on the Gaming News section)
Attack / Defend – 8 players push towards set points on the map (starting with the closest), once the attacking team is within the point, without any resistance from the 8 player defense, the point is locked in their control and they continue to push to the next point. This goes on until the attacking team captures all points or the defending team successfully defends at least 1 point until the time runs out.
Phase two has the 8 players who were previously defending, attacking. If they defended several points last phase then they only have to capture 1 point beyond the previous team or capture the same points more quickly.
Territory Control – 8 on 8 compete to control the most territory in a certain time frame. (Two flags at the top indicate which side is pushing more, with the flags meeting in the middle at the start of the round). Typically there are 3-5 areas to control and you control them by having ground units stand in the respective control points (1-3 per area) without any enemy resistance to control that area.
There are a few more modes of play but no reason to go into them. The game comes with around 21 maps packed in and an excellent single player campaign. It doesn’t matter if you are a fan of traditionally RTS games or not. I can almost 100% guarantee that you will enjoy this game if you give it a chance.
No base management. 8 vs. 8 game play that gives the game an awesome community atmosphere (much like CSS or TF2).
Good integrated VoIP.
Its a class based action game where you control multiple units and the units you have access to are defined by the class you choose (Armor, Infantry, Support, Air). You then spend the 5000-7000 points you have to drop in your units. If a unit dies, its point cost is slowly filtered back into your point total and you can buy again. Imagine the point system like a respawn timer. X amount of time before you have the points to get that unit back in the game.
The better you kill the enemy, aid your team, and hold control points, the more u accumulate points to give yourself some tactical aid. (Ex: Tactical Nuke, Heavy Artillery, Laser Guided Bomb, Air Infantry, Air Drop Light Tank, Napalm, Bridge Repair, Air to Air strike, Air to Ground Strike, Tank Buster, etc…)
If you haven’t seen a nuke go off in this game, you are definitely missing out. Search world in conflict nuke on you tube.
At any rate, this game is definitely worth looking into.
Beyond the multiplayer (which is excellent) I was completely blown away by the fact that the single player campaign is awesome from start to finish. The overall story is done well and you really ‘feel’ the need to continue each new map.
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