TF2 Tourney, Take 2

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Viewing 30 posts - 31 through 60 (of 83 total)
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  • #62189
    Nickname
    Participant

    kappa will be there or he will be beaten.

     

    rydell just chill out even if he (kappa) is *edited*ing you off you can ignore him. besides, we need all the players we can get!

    #62190
    Kappamerc
    Participant

    Wait wait wait, this is a good one guys..

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    post-412-1226004485_thumb.jpg

     

    What am I? :ph34r:

     

    PS: Rydell, don’t take it personally, its just what I do.

    #62193
    Bitey
    Participant

    He is his almighty trollness, all ignore and laugh at the troll in complete disobedience and disgust :P

     

    <3

    #62195
    Rydell382
    Participant

    I just don’t like people telling me what to do is all, but let’s just give this a shot and see how it works ok?

    #62201
    Kappamerc
    Participant

    Haha yeah I planned on it man… All I was doing was trolling you. I mean a little bit of what I said I care about but 95% was troll.

     

    Like, I totally think we need a sweet 10 on 10 warmup round with no restrictions for ‘fun.’

    #62202
    Rydell382
    Participant

    No opposition there, but man you’re a good troll…. although it’s not hard for people to get under my skin…

    #62205
    Kappamerc
    Participant

    lol, I could never pull it off in person.

    #62235
    Nickname
    Participant

    Kappamerc said:

    lol, I could never pull it off in person.

    lies.

    #62267
    MasterP
    Participant

    So could you summarize this entire flamewar up in a single post.

     

    Btw, 10 minute rounds with an engineer ban is 100% fail. If you don’t know how to kill a turret gtfo my game and go play BF2.

     

    Dice, the teams WERE NOT balanced last time. One team was extremely stacked and when confronted about it Rydell said it was ok. We did non-sanctioned trades without telling Rydell to balance it out. How it went last time was NOT good by any stretch of even your imagination.

    #62268
    potion#9
    Participant

    Rydell382 said:

    The Maps will be the same except for the Tie Breaker will be 2fort 3 caps No Engineers Period

    Rydell382 said:

    The Maps we used last time were ctf_mach4 and ctf_turbine, but I will add in ctf_2fort with no Engineers allowed

     

    *edited* that. Engineers are a class designed into the game. I love playing engineer, especially on 2fort. Dont make bull*edited* rules. If you cant handle engineers go cry and uninstall.

    #62295
    Rydell382
    Participant

    Ok then I won’t ban engies, but there will still be a limit of one per class per team.

    #62298
    Kappamerc
    Participant

    I wish we could get 24 or 32 people playing… I really want 6on6 or 8on8… It makes the game so much more interesting.

     

    Also, since we do random teams isn’t it a bit unfair to say 1 of each class? What if 2 really good soldiers get randomly placed on the same team? 1 player is forced into playing at less of his potential. This also limits class mix strategy a ton. There are some class that you don’t want stacked but 1 for every class is extremely low for TF2 tournament standards.

     

    A good limit structure would be something like this:

    2 – Soldiers

    2 – Scouts

    2 – Pyros

    2 – Sniper

    1 – Medic

    1 – Heavy

    1 – Spy

    1 – Demoman

    1 – Engineer

     

    The specific classes that really need limits are scouts, engineers, and medics. In tournaments each team typically has to have the same amount of medics to stay on even ground. Most people limit that class.

     

    Also, what is the reasoning behind each of the weapon unlock bans specifically? For instance, if the reasoning is balance to gameplay, what about the weapon is imbalanced and are there any discussions online where I read about the imbalance. I know the pyro unlock lost its +150hp buff and feels very balanced now. The medic weapons seem to be well balanced as well.

     

    Just a thought.

    #62301
    Rydell382
    Participant

    well with so few people on a team, it helps to prevent turtling. If we get more than 5 people per team, I will relax the limits a little.

    #62317

    MasterP said:

    Dice, the teams WERE NOT balanced last time. One team was extremely stacked and when confronted about it Rydell said it was ok. We did non-sanctioned trades without telling Rydell to balance it out. How it went last time was NOT good by any stretch of even your imagination.

     

    We asked last time before anyone left the stage if they though the teams were ok. Every team said yes. we cant *edited*ing do any better? whats your MasterP(lan)?

     

    also this is the first i herd about it,,, it must not have been to bad… lol

    #62325
    Nickname
    Participant

    NoDice said:

    whats your MasterP(lan)?

    I had to read that 5x then i lol’d

    #62339
    MasterP
    Participant

    NoDice said:

    We asked last time before anyone left the stage if they though the teams were ok. Every team said yes. we cant *edited*ing do any better?

    My team didn’t say yes. The only team that was screaming yes was the one with 4 really good players on it. Mike can tell you I DID complain and it WAS ignored. Notice the whole tie thing, yeah if we hadn’t swapped players off the stage there wouldn’t have been any ties.

     

    NoDice said:

    whats your MasterP(lan)?

    Run it like it was when Shane was here. I don’t seem to remember any drama around it back then, might have something to do with the fact they always turned out well.

    #62353
    Kappamerc
    Participant

    Actually I complained that my team was horrible for two lans straight and nothing happened. In fact I was put on a good team both of those times and then switched to an absolutely horrible team, both of those LANs. If you are gonna promote random teams, expect to be put on a *edited*ty team that will frustrate the crap out of you. Just like the CSS team balancer, teams will never be balanced, no matter how hard you try. The intention is sound but the method fails and frustrates many.

     

    Someone always gets screwed.

     

    I personally am not a believer in the ‘no crappy player left behind’ mentality but to each his own :). (That means I don’t support attempts at balance because they always fail).

     

    One cannot quantify that which is subjective. Skill is subjective to a large degree. You might know who the best player is but you typically have an extremely hard time in picking 5 people for 4 different teams and making sure their skill levels add up to match the other 3 teams skill levels (or whatever one wants to use to quantify it).

     

    It is the really terrible —> average player skill levels that are impossible to determine. People get lucky, people have off days, people have on days, some are just absolutely bad at games. Balance cannot be achieved when you are basing it on skill. At the very least there will never be 4 even teams.

     

    One cannot quantify that which is subjective.

     

    You had a bad team last LAN. I had a bad team the two before that and nobody was willing to join my team to help me out. That is the way of the forced random selection.

    #62355
    Kappamerc
    Participant

    Also, I would like for Chupa and I to be able to play together. Regardless of who else is on my team, he is a very good friend and I ‘have fun’ playing games with him.

     

    If people can’t pick a full team, at least let them pick one friend to play with. As others have said, it is about having fun. I have fun when I play with my friends :). Chupa and I pretty much only play TF2 at the LAN so it isn’t like we ‘practice’ together or anything!

     

    This would make me happy ^_^. Even if I was on the most fail of teams, I would probably still have fun lol.

    #62356
    Rydell382
    Participant

    I’ll see what I can do, if teams need balancing, you will be the first priority, fair enough?

    #62372
    Bitey
    Participant

    Lol when Shane ran it? I remember teams even being screwy then, no one stepped and said anything though…. hmm wonder why that was…

    #62375
    MasterP
    Participant

    Bitey said:

    Lol when Shane ran it? I remember teams even being screwy then, no one stepped and said anything though…. hmm wonder why that was…

    You know how many times they re-ran the random generator they used and then manually moved people? The problem back then was we had lots of good people, probably half the players were good to very good and now we have about 1/4 that are really good and the rest are *edited* poor to decent.

     

    Did you even play TF2 back then Bitey?

    #62376
    Nickname
    Participant

    I have been saying it forever; we need gym-class style team picking. That way people can be on teams with friends and overall the teams would be mostly balanced. Sorry if you get picked last, but if you do, you probably already know you are terrible.

    #62381
    Kappamerc
    Participant

    Nickname said:

    I have been saying it forever; we need gym-class style team picking. That way people can be on teams with friends and overall the teams would be mostly balanced. Sorry if you get picked last, but if you do, you probably already know you are terrible.

     

    Haha, its worth a shot!

     

    But… what if you are friends with the team leaders :X.

    #62382

    Nickname said:

    I have been saying it forever; we need gym-class style team picking. That way people can be on teams with friends and overall the teams would be mostly balanced. Sorry if you get picked last, but if you do, you probably already know you are terrible.

     

    x2 and x3

     

    if the best players are captions then the best players wont be on the same team,, making it allready better than the last few times

    #62383
    Kappamerc
    Participant

    NoDice said:

    x2 and x3

     

    if the best players are captions then the best players wont be on the same team,, making it allready better than the last few times

    Chupas specialty is COD4 so I think we’d be safe there xD.

    #62388
    Rydell382
    Participant

    Question is, how do we determine the “best players”?

    #62391
    Kappamerc
    Participant

    Make me a list of the players and I can point them out in a heartbeat. The trick is, if they are new we can’t know.

    #62392
    Kappamerc
    Participant

    But 4 teams means 4 players are choosing the teams. It isn’t hard to pick 4 really good TF2 players.

    #62394
    Rydell382
    Participant

    Have you played with me though? I’m actually pretty good.

     

    But still, is there a way to pick some with 0% chance of bias (i’m not accusing you or anything)

    #62396
    Bitey
    Participant

    I bought the game about a week after it came out, wish we still had SS of the games we played I had pretty good scores, nothing compared to Shane or maybe even you, but I certainly gave Kappa a run for his money.

Viewing 30 posts - 31 through 60 (of 83 total)
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