Home › Forums › Game Server Discussion › Counter-Strike 1.6 Discussion › Stats Reset
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lootool.
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AuthorPosts
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May 19, 2009 at 1:55 am #7548
MasterP
ParticipantIn the next day or so we will be moving the CS16 stats system to the new HLXC system on our webserver. To do this we have to reset the stats.
Just a heads up so there aren’t any surprises later.
May 19, 2009 at 10:41 am #85162adam37
ParticipantIf you guys have any questions/concerns/comments….PM me or Kip
May 19, 2009 at 2:47 pm #85176Poopie
ParticipantYAY!
May 19, 2009 at 7:39 pm #85190MasterP
ParticipantStats conversion complete.
May 19, 2009 at 10:08 pm #85204Real Communist
ParticipantWell, the stats are GREAT. First time playing on 1.6 with these stats. Cool to see.
Thanks for working on it

Pacsunn
May 19, 2009 at 10:12 pm #85205Major
ParticipantOne bug. Noticed that double points are given for Bomb plants, double kills, etc. I know that was an issue on the source server at one point…
May 19, 2009 at 10:39 pm #85209MasterP
ParticipantThe server had the IP in the log list twice because of testing I did on it. It’s been fixed.
May 19, 2009 at 11:24 pm #85216Real Communist
ParticipantThanks, kinda unfair. But i like it better than regular stats. Can check straight from ingame
May 20, 2009 at 12:56 am #85219MasterP
ParticipantMay 20, 2009 at 7:24 am #85237Real Communist
ParticipantIts eactly like the source Stats but, now its for all of our servers!
May 20, 2009 at 8:20 am #85238adam37
ParticipantThank you MasterP for getting this done. The new stats look awesome
May 20, 2009 at 11:27 am #85259d2.sticky-icky
ParticipantTo be honest, I don’t think we really need the new stats system. I don’t see the purpose of having a point system. During in-game play now, it is really annoying to see all the hlx stats for all the players every round.
“___ gets a point for killing ___”
“___ gets a point for killing ___”
“blah blah blah blah blah”
Do I really need to see all of this? Is there a way I can turn it off?
May 20, 2009 at 12:26 pm #85271Major
Participantd2.sticky-icky said:
To be honest, I don’t think we really need the new stats system. I don’t see the purpose of having a point system. During in-game play now, it is really annoying to see all the hlx stats for all the players every round.“___ gets a point for killing ___”
“___ gets a point for killing ___”
“blah blah blah blah blah”
Do I really need to see all of this? Is there a way I can turn it off?
you just hate realizing that you are bad at 1.6 <333
May 20, 2009 at 12:42 pm #85279MasterP
Participantd2.sticky-icky said:
During in-game play now, it is really annoying to see all the hlx stats for all the players every round.You only get messages that involve you, IE you killed someone and it tells you how many points you got for it or someone killed you and it tells how many points they got for it.
You shouldn’t be getting everyone’s, if you were you’re chat window would literally fly through them.
May 20, 2009 at 1:11 pm #85284d2.sticky-icky
ParticipantYesterday I was getting everyone’s and it was so hectic. I’ll check today to see if it’s still the same.
May 20, 2009 at 6:08 pm #85331Real Communist
ParticipantStats 4 Down.
May 20, 2009 at 11:18 pm #85359B R I E F S
Participantwho are you pacsunn, and nooo, my stattttsss
May 21, 2009 at 1:40 pm #85406torankusu
ParticipantIt’s Acidak/Capsun. He just switched his name around.
I used to be #1.
May 21, 2009 at 3:08 pm #85418newrayz
Participantstats reset!?!?!?
NOOOOOOO
There goes my rank 125,042.
May 22, 2009 at 1:17 am #85475torankusu
ParticipantWait, the stats are still there. I’m #3, though, since I haven’t been able to play much in the last week.
May 22, 2009 at 1:42 pm #85505rossy
Participantonce i get home tomorrow and get back on my pc. i predict i will be #1 with in 2 days. l8pales
May 26, 2009 at 5:33 pm #85745xenocide
ParticipantI definitely like some of the features of the new stat system, like telling you when you get points and why, however I’m a little confused…
I haven’t seen a calculation for the algorithm, but it would appear that your “skill” just keeps getting larger and larger as you play more. I think you lose a point if you die? But if you spawn with the bomb or kill anyone you get multiple times that. I guess what I’m trying to say it, I would prefer a calculation that quantifies your “skill” based on how good you actually are and not how much you play.
Or am I confused?
=X
May 26, 2009 at 6:19 pm #85747MasterP
ParticipantYou’re confused.
You get a set amount of points for winning, planting the bomb, picking up the bomb, dropping the bomb, etc.
You get a varying number of points for killing someone. The amount you get is based on how many points he has and how many you have. If he has many more points then you you get a lot of points, if you are close you get some points, if you have many more than him you get very few.
The reverse is also true for deaths. The most that can be taken is set at 15 i believe.
May 26, 2009 at 7:58 pm #85756xenocide
ParticipantHm, well I could be wrong, but it still seems odd to me. Do you mind posting the exact score algorithm? My guess is that the scores will just keep increasing until you reset them.
May 26, 2009 at 8:13 pm #85761Poopie
Participantthe points continue increasing if you look at the css stats they have people that are up to like 6k points and counting.
May 26, 2009 at 9:11 pm #85762xenocide
ParticipantAh ok, well if that is true, then doesn’t this scoring mechanism seem silly? It obviously doesn’t actually evaluate how skilled a player you are in comparison to whom you play against (which is what psychostats attempts to do), but rather, just keeps giving you points for tons of silly things, while only rarely taking them away. I’d bet that even if you were only 1:1, you’d eventually break a “skill” score of 6,000.
IMO, that’s really silly. A system that derives skill from decreases and additions relative to player’s base score calculated from K:D, Accuracy, Efficiency etc. makes a lot more sense.
Iunno just my 2 cents. I don’t see what the point of a system that essentially makes hours played into “skill”.
May 26, 2009 at 9:27 pm #85763Phonetically Phamous (dice
ParticipantPoints will top out if they were not reset, typically in the 7k-8k rage, then its actually a better system than psychostats.
Maybe consider resetting only once or twice a year since all of the servers are using a new stats system.
May 26, 2009 at 9:36 pm #85765MasterP
ParticipantIf you maintain a 1:1 ratio you’ll only have between 3-5k points. I’ve never broken 5000 and I usually carry a 1.3 ratio.
May 27, 2009 at 12:22 pm #85795d2.sticky-icky
ParticipantXenocide check out the link for the new stats
http://hlxc.wcugaming.org/hlstats.php?mode…mp;game=cstrike
You can see that playing a lot on the server doesn’t translate to a good ranking. Look through the stats and you’ll see a lot of people with lots of hours who are nowhere close to #1.
May 27, 2009 at 12:58 pm #85799Major
Participantd2.sticky-icky said:
Xenocide check out the link for the new statshttp://hlxc.wcugaming.org/hlstats.php?mode…mp;game=cstrike
You can see that playing a lot on the server doesn’t translate to a good ranking. Look through the stats and you’ll see a lot of people with lots of hours who are nowhere close to #1.
like me
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