SOCOM Confrontation

Home › Forums › Console Discussion › Playstation Discussion › SOCOM Confrontation

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #5364
    josrocket
    Participant

    The release is right around the corner…I wanted to just put some info about the offical playstation headset that will be bundled with the game and some of the cool hidden features that it offers as a bluetooth headset…this info was released on sept. 3rd…if i could figure out how to easily put pics on here i would post one but you can google it im sure…

     

     

    This headset will be offered in one retail version of SOCOM: U.S. Navy SEALs Confrontation this October, as well as a standalone peripheral this fall. It features a prominent Mute button and a Charging Cradle. It will work with not only your PS3 but with Bluetooth enabled cell phones. But this is information that you already know about. Today we want to talk about some really cool features of this Headset that we have been working on behind the scenes. These features will be unlocked by the PS3 through a firmware update that is scheduled for this fall.

     

     

    –The headset will feature “High-Quality (HQ) mode” with PS3. In this mode, the headset will take advantage of advanced voice technologies and noise cancellation techniques to provide clear and wideband voice input to the PS3. The HQ mode will ensure a much better voice chat quality on the PS3.

    –HQ mode will also enable accurate speech recognition required to support or enhance ‘Voice Command’ and ‘Voice Animation’ features. Voice Command was originally used in SOCOM: U.S. Navy SEALs for PS2 to administer the AI-controlled teammates using the WHO, WHAT, and WHERE format (example: Bravo, Attack, Nav Point Zulu). Voice Animation refers to the in-game character mimicking you during voice chat. With HQ mode, these features can be enabled on a much larger vocabulary in select PS3 games.

    –PS3 will display an in-game status indicator exclusively for this headset that will show the headset’s connection status, battery charge level, speaker volume level and microphone mute status.

    –Tired of wearing the headset during a long multiplayer gaming session or is your headset battery running out of charge? Just dock the headset in the supplied charging cradle, and the headset will work as a desktop microphone while charging.

    –Last but not least, the headset will automatically pair with the PS3 by connecting with a USB cable.

     

    SCEA was one of the first companies to popularize VoIP technology within a console videogame through SOCOM: U.S. Navy SEALs for PS2. As you can see, we have made a great effort to expand on this legacy and develop the most compelling headset for the PS3 community. We are really excited to bring it to market this fall with the SOCOM: Confrontation bundle ($59.99 MSRP) and as a standalone peripheral ($49.99 MSRP).

    #57075
    josrocket
    Participant

    I just got the beta…

     

    It is awsome…it looks and sounds so realistic…They let you play all game modes but they only let you play on one map > Crossroads

     

    The coolest thing about this game is the fact that the sixaxis is used to peak around corners and to duck…and you can over ride it by pressing a button…and they separated the buttons for laying down from everything so you wont screw up…with this cool new feature you can peak around a corner enough to where your eye and your gun is right on the edge of the object…oh and you dont push buttons to take cover

     

    The other cool thing is that if a player is in like a 50ft radius you can here there voice on your tv speakers like they are talking to you directly…if there further away u have to use the walky talky and voice will come on your headset speaker…I know cool

     

    Customization is crazy…you can equip you character with diffrent armors and wepons and attachments that effect the way the player plays..such as heavy armor will weigh your character down so you move slower in every way

    #59872
    josrocket
    Participant

    well the game is out and the headset is the coolest and it works so good…crisp clear sound that doesnt sound anything like a typical mic due to the wide band tech used, voice recongnition commands, speaker phone ability, instantly change mic setting while playing, and my favorite part is how well the noise cancelation works…no noise what so ever…

     

    The sixaxis is used to quickly, accuratly, and freely lean into corners so you have only your gun and your eye exposed when firing on the enemy, which is the way it should be….Most importantly the game is fun, fair, versital, and balanced…and the game play is nothing like the originals for ps2…I hated the ps2 ones but i love this one if that helps…It is a must have!!!!

Viewing 3 posts - 1 through 3 (of 3 total)
  • You must be logged in to reply to this topic.