SEXY NEW IDEA! REALLY!

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  • #6337
    d2.sticky-icky
    Participant

    LETS EACH PICK 3 NEW MAPS TO BE ADDED ONTO THE ROTATION AND POST YOUR PROPOSED ADDITIONS!

     

    JUST 3 MAPS: NO MORE, NO LESS!

     

    IN THE END, WE’LL SEE WHICH MAPS ARE POPULAR AND MAYBE THEY CAN BE GIVEN ENORMOUS CONSIDERATION!

     

     

    1. de_survivor

    2. awp_map (if players kill within the first 5 seconds, they automatically get slayed…im sure there’s a script for that)

    3. cs_deagle5 (if players dont spawn with guns…that can be fixed by using a better file)

    #67270
    lockEm
    Participant

    terrible

    #67272
    HexFlex
    Participant

    d2.sticky-icky said:

    LETS EACH PICK 3 NEW MAPS TO BE ADDED ONTO THE ROTATION AND POST YOUR PROPOSED ADDITIONS!

     

    JUST 3 MAPS: NO MORE, NO LESS!

     

    IN THE END, WE’LL SEE WHICH MAPS ARE POPULAR AND MAYBE THEY CAN BE GIVEN ENORMOUS CONSIDERATION!

     

     

    1. de_survivor

    2. awp_map (if players kill within the first 5 seconds, they automatically get slayed…im sure there’s a script for that)

    3. cs_deagle5 (if players dont spawn with guns…that can be fixed by using a better file)

     

     

     

    omg….

    #67278
    Real Communist
    Participant

    SURVIVOR FTW :D

    #67285
    d2.sticky-icky
    Participant

    lockEm, you never have anything positive to say in the forum. why are you such a negative person? so much anger inside of you buddy.

    #67287
    lockEm
    Participant

    hahaha

    #67305
    Chris’-‘
    Participant

    Because he plays WoW! I like the idea and will say

     

    1. awp_map

    2. cs_deagle5

    3. scoutzknivez if it works

    #67312
    MasterP
    Participant

    d2.sticky-icky said:

    lockEm, you never have anything positive to say in the forum. why are you such a negative person? so much anger inside of you buddy.

    Because this idea has been suggested before and was shot down with a nuclear-equiped anti-air missile.

     

    It’s a terrible idea, go check the other thread as to why.

    #67354
    d2.sticky-icky
    Participant

    i’m not gonna look for the other thread and waste my time. this isn’t a terrible idea. masterp if you haven’t noticed by now, a lot of people have been complaining about ‘rtv’. the reason why people are always using ‘rtv’ is because the map rotation is boring. simple as that. wcu people need to add new maps to the rotation. this has been a problem for months now, yet nothing is being done to change anything. just look at the wcu server traffic and you’ll see that this server is becoming less and less popular by the day.

    #67356
    lockEm
    Participant

    yet the server is full again. strange :(

    #67358
    newrayz
    Participant

    d2.sticky-icky said:

    i’m not gonna look for the other thread and waste my time. this isn’t a terrible idea. masterp if you haven’t noticed by now, a lot of people have been complaining about ‘rtv’. the reason why people are always using ‘rtv’ is because the map rotation is boring. simple as that. wcu people need to add new maps to the rotation. this has been a problem for months now, yet nothing is being done to change anything. just look at the wcu server traffic and you’ll see that this server is becoming less and less popular by the day.

     

    well, i agree with what you are saying. We are adding 2 new maps. Oilrig and Westwood. So they aren’t exactly “new”, but you get what I am trying to say.

     

    Just waiting on Major to put them on like he said he would!!! <_<

     

    It’s unfortunate that rtv isn’t perfect, but neither is any other way. RTV works fine if their is an admin in, I can mitigate any bad map by simply asking everyone to rtv if they don’t want a bad map next. And when the population is lower than 13, i can call a vote (which i do a majority of the time) to put it on a map that I know will increase the server population by 100 percent. This isn’t rocket science, it’s like growing, just gotta show your plants some love.

     

    and I don’t see any problem with this issue being brought up again, especially if their is new perspectives being brought to the table. That said, rtv isn’t going anywhere, it definitely has my vote.

    #67361
    MasterP
    Participant

    If the rotation is such a problem why is it almost full all the time?

     

    The last time this was tried it failed hard. If you want to repeat the past’s mistakes then by all means but don’t complain when it fails. You were told it would.

     

    Then again, I’m sure someone else will come along a few months later and suggest it again. There will come a time when some of us older players will get tired of trying to help you if all you’re going to do is ignore the advice.

    #67363

    2ed that

    #67366
    newrayz
    Participant

    turd

     

     

     

     

    i mean 3rd

    #67409
    d2.sticky-icky
    Participant

    i don’t know what you’re talking about, but the server is not full ALL the time. as someone who has logged in 146 hrs of playing time during the past 3-4 months, the server was full ALL the time back in october. in october, i had trouble trying to get into the server bc it was so packed. now when you try to play on weekends or late night on weekdays, the server is practically empty.

     

    this server was dead during june-sept 2008 b/c 1) no one took care of it so the lag was too crazy 2) the map rotation sucked…but the server started to get popular again in october b/c the map rotation changed. all i’m saying is that the people who have been csing on wcu have been stuck with the same rotation for awhile now. some map additions to the rotation wouldn’t hurt.

     

    good job on oilrig & westwood!

    #67412
    d2.sticky-icky
    Participant

    and i would put myself in the category of ‘older players’. i’ve been csing since 2001 and i’ve been through lots of changes. i met a lot of these wcu regulars years ago when we used to all play on appstate. appstate was really popular a long time ago b/c that server offered a huge map rotation (18-19 maps) and the rotation consisted of popular maps from the first map of the rotation until the last map.

    #67421
    ren
    Participant

    give it a rest man. they saw what you said the first 20 times, now just drop it. /thread

    #67422
    lockEm
    Participant

    I read what you said sticky and I do agree with what you’re saying for the most part. The thing about having a rotation that is filled with lots of dust2, inferno, nuke, etc is that while you and the regulars might get tired of playing them all the time, from what I’ve seen in the server, we don’t have that many regulars playing anymore. Half the server is usually filled with complete randoms, who would leave if you went to a less popular map. I honestly have no problem playing the popular de_maps if that means we have a relatively full server.

     

    I also think we should try to incorporate more maps into the rotation though. We seem to be doing good for now, but I doubt it would last. I don’t think having regulars list 3 maps, no more or no less would be a good way to fix the rotation. I don’t think even half of the regulars use the forums, so thats why I don’t think its a good idea.

     

    Appstate pulled off playing maps like fullallinone, deagle5, 12gaugecage, de_wallmart and stuff like that because when you joined the server, you knew like 90% of the people in there at any given time. You can’t expect people to play those kinds of maps right away. I don’t think we have enough loyal regulars at the moment to try maps like that. In App people sticked around for maps they wouldn’t normally play because of the environment. Everyone was talking on their mics, laughing and having a good time. That’s not the case anymore.

    #67431
    torankusu
    Participant

    I miss that.

    #67439
    lockEm
    Participant

    ye back in ze day

    #67461
    newrayz
    Participant

    d2.sticky-icky said:

    i don’t know what you’re talking about, but the server is not full ALL the time. as someone who has logged in 146 hrs of playing time during the past 3-4 months, the server was full ALL the time back in october. in october, i had trouble trying to get into the server bc it was so packed. now when you try to play on weekends or late night on weekdays, the server is practically empty.

     

    this server was dead during june-sept 2008 b/c 1) no one took care of it so the lag was too crazy 2) the map rotation sucked…but the server started to get popular again in october b/c the map rotation changed. all i’m saying is that the people who have been csing on wcu have been stuck with the same rotation for awhile now. some map additions to the rotation wouldn’t hurt.

     

    good job on oilrig & westwood!

     

    This is easy baby. Just look at the demographics.

     

    October is a couple months into the semester. People are getting bored of school, exams and/or midterms are just about over and want to play cs.

     

    It is now December, and the Holidays, a time where a good majority of people go to a home for the holidays.

     

    I’m not saying this is why the server population is down, but I am saying this “could” be one of the reasons why the population is down currently. People are with their families, trying to get paid, or are simply just tired of playing cs.

     

    Population comes and goes in waves man. Like geese or herpes

    #67474
    MasterP
    Participant

    lockEm said:

    Appstate pulled off playing maps like fullallinone, deagle5, 12gaugecage, de_wallmart and stuff like that because when you joined the server, you knew like 90% of the people in there at any given time. You can’t expect people to play those kinds of maps right away. I don’t think we have enough loyal regulars at the moment to try maps like that. In App people sticked around for maps they wouldn’t normally play because of the environment. Everyone was talking on their mics, laughing and having a good time. That’s not the case anymore.

    App’s server is dead, has been for a long while now. Keep that in mind when making any comparison to App’s server or how they did things. Why would we be in a big hurry to copy their dead server?

    #67481
    lockEm
    Participant

    Appstate didn’t die because it played those kinds of maps.

    #67485
    d2.sticky-icky
    Participant

    we were just focusing on appstate during appstate’s popular period and the reasons that made appstate so popular. lockem, i think wcu has developed a huge core group of regulars that just want to see wcu continue to strive. new rayz i can see your point of server traffic coming in waves but i feel like this server has the potential to be popular all the time again.

    #67488
    torankusu
    Participant

    lockEm said:

    Appstate didn’t die because it played those kinds of maps.

    Appstate died because no one did anything about the server until it was too late. I made a comment about this when WCU’s server died because it was “the summer”.

    #67493
    MasterP
    Participant

    lockEm said:

    Appstate didn’t die because it played those kinds of maps.

    You sure? Most of the time the thing that kills the server isn’t what was done last, it’s what was done while it was most popular. Hense why I make suggestions that are good for the long term as opposed to the knee-jerk reactionary suggestions that most people make here.

     

    Creating a constantly changing mapcycle is not good for long-term stability of the server population, especially if a good chunk of the maps on it are non-standard that the majority of players don’t know.

    #67494
    MasterP
    Participant

    torankusu said:

    Appstate died because no one did anything about the server until it was too late. I made a comment about this when WCU’s server died because it was “the summer”.

    Hey, I was a “negative nancy” about the population back then as well.

    #67501
    lockEm
    Participant

    MasterP said:

    You sure? Most of the time the thing that kills the server isn’t what was done last, it’s what was done while it was most popular. Hense why I make suggestions that are good for the long term as opposed to the knee-jerk reactionary suggestions that most people make here.

     

    Creating a constantly changing mapcycle is not good for long-term stability of the server population, especially if a good chunk of the maps on it are non-standard that the majority of players don’t know.

     

    I don’t think thats why its died. For as long as I can remember, we played some pretty weird maps, and we usually had a pretty full server while playing them.

    #67507
    MasterP
    Participant

    lockEm said:

    I don’t think thats why its died. For as long as I can remember, we played some pretty weird maps, and we usually had a pretty full server while playing them.

    You had a full server because of the community. If the community is strong it will tolerate a certain degree of weirdness in the mapcycle but there are alot of people who don’t like weird maps and it’s a major turnoff to a player who has never played on the map before and gets ridiculed because he doesn’t know where the bombsites are.

    #67547
    d2.sticky-icky
    Participant

    the new map additions that a lot of people want aren’t weird custom maps though. although awp_map and cs_deagle5 fall into the ‘custom map’ category, what about other standard maps being added onto the rotation? maps like italy, oilrig, prodigy, survivor, chateau?

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