Home › Forums › Game Server Discussion › Counter-Strike: Source Discussion › Original vs. Custom Maps
- This topic has 35 replies, 17 voices, and was last updated 18 years, 9 months ago by
Falcon.
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AuthorPosts
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January 25, 2008 at 9:10 am #3670
Falcon
ParticipantSo, early on this semester I’ve been playing the cs:s server whenever I can find people on, more than just the 4 bots. I’ve noticed a lot that when we play dust, dust2, office, italy, etc. people come IN to the server. When we go to most of these somewhat recently added custom maps people migrate OUT of the server, with the exception of skoutzknivez and skoutzknivez3 and occasionally the deagle map. Some of this may have to do that (at least in my experience) the custom maps download the extra data but not the actual maps when you connect. Granted we could probably adjust that and have a mostly positive impact. My thought is that even if we do get them downloading, sometimes just the fact that you have to wait on a download can turn me off from a server.
Personally I would like to at least get the map votes to reflect more original maps, by whatever trickery that may require. Or if we could hack it, get it to do a two stage vote, first between custom and original then based on that throw up a vote with the appropriate list. Something like that, but any way i go I want to see original maps more frequently in the map votes. Before I (your new Council Leader) act on this, though, I thought I’d be nice and ask some opinion. Get to voting.
January 25, 2008 at 10:15 am #34663MasterP
ParticipantPeople like the originals because they are balanced and glitch free (for the most part). People leave on the custom maps because half of them are retarded and the other half take too long to learn. People want to play on maps they are familiar with and they are going to play on servers that have those maps. I would take ALL custom maps out of the general rotation (except a few like the CPL maps) and allow them only by ADMIN INITIATED vote.
EDIT: Also, the download server needs to be moved back to Aphrodite. There is no reason for it to be on Tron with the load it has on the raid array. Maps forever to download, even on campus, and that’s wrong.
January 25, 2008 at 10:46 am #34665Phonetically Phamous (dice
ParticipantMasterP said:
EDIT: Also, the download server needs to be moved back to Aphrodite. There is no reason for it to be on Tron with the load it has on the raid array. Maps forever to download, even on campus, and that’s wrong.this should be the first thing done..
also when you move them over its best to deleat all your map files and join the server to make sure they are working like they are supost to. i dont mind helping out this this..
-dice
January 25, 2008 at 11:20 am #34666peanut
ParticipantMasterP said:
I would take ALL custom maps out of the general rotation (except a few like the CPL maps) and allow them only by ADMIN INITIATED vote.I think this is a fantastic idea. Admin initiated votes a great idea. This has the potential to keep the server populated, even with pubbers (like me). It would basically take a majority of regs to be able to get to a custom map, but I think people would presfer a full server over playing some of the maps.
-peanut
January 25, 2008 at 11:24 am #34668Bitey
ParticipantI agree with kip, not only because he is right but also with the addition of the CoD4 server soon, things might get a little hairy.
January 25, 2008 at 11:31 am #34669Falcon
ParticipantI’m totally agreed with kip, these downloads don’t need to come from TRON.
January 25, 2008 at 11:38 am #34671rekk1ess
Participantbefore banned, rekk used to come to WCU for the map rotation. If I want to play normal maps I play NYCFF cause there’s no Liam there to slay me. Lost temple is a freaking pro map.
January 25, 2008 at 12:26 pm #34678Phonetically Phamous (dice
Participantfor every 2-3 official maps we need a good custom.
cpl_mill, Lost_temple_pro, de_tides, scoutzknivez3, cs_deagle5, should all bee keepers.
January 25, 2008 at 2:42 pm #34699Nickname
ParticipantI cannot agree with going all official maps; people can play them on any server. I would have to go with some variation of what dice saif, with every 2 officials getting 1 custom.
January 26, 2008 at 1:08 am #34752MasterP
ParticipantMasterP said:
I would take ALL custom maps out of the general rotation (except a few like the CPL maps) and allow them only by ADMIN INITIATED vote.Leave the GOOD custom maps there but there are more bad customs in the current rotation than there are good ones.
January 26, 2008 at 1:26 am #34755Falcon
ParticipantI know more than 10 people play on the server. Get the others here to vote.
January 26, 2008 at 3:21 am #34764Pink Monkey #13
ParticipantNoDice said:
for every 2-3 official maps we need a good custom.cpl_mill, Lost_temple_pro, de_tides, scoutzknivez3, cs_deagle5, should all bee keepers.
You sir…
have a good idea!
January 26, 2008 at 1:47 pm #34780Kuros
ParticipantI vote we go back to rotation. It was always full when I had a rotation up.
January 26, 2008 at 2:40 pm #34787Falcon
Participantactually you know what? now that i think about it i liked it that way
January 26, 2008 at 3:21 pm #34792enough
Participantthe custom maps are what make the server better than others…
i think leave it like it is should be an option
January 26, 2008 at 3:45 pm #34796Oh Malley
ParticipantRotation of 2-3 originals then 1 custom, then 2-3 more originals, another custom, etc? With option to vote if server number bottoms out? My vote.
January 26, 2008 at 5:10 pm #34799Bitey
ParticipantI like Oh Malley’s idea.
January 26, 2008 at 6:10 pm #34805Falcon
Participantme too. I’ll catch up with the in-gamers and find out later on, i still need a couple hours of work this week.
January 26, 2008 at 6:22 pm #34811Falcon
Participantactually while I’m at it, I wonder if I can get Kuros to append the MOTD to tell people to visit this thread by Friday.
January 26, 2008 at 6:29 pm #34813Renton’s Big Bro
Participantwhat drew me to this server was the voting… i think that’s good, we just need to adust the maps we have, and i think masterp hit it on the head, for every 3 regular maps, 1 custom map
custom maps –
lost temple pro
cpl mill
sk3
awp_map – the original one we had, just with a time limit
that will give us a 15 map rotation which is plenty.
I think the voting is good, it keeps the server going in a good direction and populated more
With a rotation system you’ll usually have a few maps where people duck out and then might not return. Plus there is some anticipation and fun in voting. As long as it’s not for a president.
January 26, 2008 at 6:44 pm #34818pyro urban
Participantwe could do it like what we used to have on 1.6
vote custom or original and then vote the map.
but make it so that if the last 3 or 4 maps were official make it a custom only vote, somethin like that. i’d also suggest custom maps but idk the source maps. some knife maps maybe? legoland?
January 26, 2008 at 10:01 pm #34821YahooEarth
ParticipantAs long as Deagle5 is not taken away I am happy.
I am in favor or the rotation, but maybe shorten the map length to 12-15 minutes?? Maybe to speed things along??
But I do like the voting, and possibly the custom/original vote then the map vote, but I don’t really know.
January 27, 2008 at 11:56 pm #34872PistolPete
ParticipantI think maps that are death match maps need to be shortened in length inly because after like 7 minutes or so the map begins to die down. Either people leave due to the map being so long or people do not stick around because it is death match and round go by so fast the map seems to last forever.
January 28, 2008 at 11:08 am #34894MasterP
ParticipantPistolPete said:
I think maps that are death match maps need to be shortened in length inly because after like 7 minutes or so the map begins to die down. Either people leave due to the map being so long or people do not stick around because it is death match and round go by so fast the map seems to last forever.Perhaps deathmatch style maps have their round and time limits reduced by half.
January 28, 2008 at 11:47 am #34897Phonetically Phamous (dice
ParticipantRenton said:
With a rotation system you’ll usually have a few maps where people duck out and then might not return. Plus there is some anticipation and fun in voting.i like voting,, if their is only a few ppl in the server and it goes to a big map like inferno when its better sutted for a smaller map lke fy map
January 28, 2008 at 3:04 pm #34909Falcon
ParticipantMasterP said:
Perhaps deathmatch style maps have their round and time limits reduced by half.maybe… if i’m thinking of the right kinds of maps, sk, sk3, deagle_5… they normally resolve themselves really quickly, I’ve never seen a round time out.
January 29, 2008 at 12:29 am #34952Falcon
Participantonly a couple more days to vote for this, get ppl to vote

I’ll get to crackin on this come friday.
January 30, 2008 at 12:30 pm #35034Lemm
Participanti like mostly original maps..
but not ASSAULT…
i’m fighting this (in a loving mannor <3 falcon & liam who are my semi-enemies in this)
but if it wins out… i guess i’ll just have to learn how to win on it..
January 30, 2008 at 1:19 pm #35040Falcon
Participanti’m on the fence, i like it but i don’t want it on the server for the same reason you don’t… ppl don’t know how to win and i can’t teach ’em fast enough to keep them on it
January 30, 2008 at 2:09 pm #35042Phonetically Phamous (dice
Participantassult over 747 any day
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