Map suggestions for new rotation

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  • #6387
    MasterP
    Participant

    Apparently I dropped the ball on a new rotation. Please post maps you’d like to see in the next map rotation.

    #67914
    YahooEarth
    Participant

    Suggestions for new maps:

     

    de_cpl_fire (the new one, where there are no problems) This map is very fair for both teams

    cs_havana JUST FOR 10 MINUTES!!!! GIVE IT A CHANCE!!!

    de_cpl_strike Another fair map for both teams, and very interesting with 24 peeps(it’s a smallish map)…

    de_losttemple2_beta (or something along those lines) it is maybe a lil complex for a lot of people, but still very fun…

    de_port (maybe for just 10 minutes since some people dun liek it?)

    de_dust (ten minutes again?? could bring in moar peeps?)

    sandland (don’t know the exact name) a fun bomb map…

    twilight (again, don’t know the exact name, but a fun map)

    maybe something like 1.*edited* does with iceworld…iceworld, speedcastle, or another aim map for 10 minutes? To draw a different crowd in maybe?? Of course no objective on these, just kill everyone…

    CS_MILITIA!!!!!!!!!!!

    cs_assault (for ONLY 10 minutes max, it will bring people in, OR, do a full 20 minutes, but swap EVERYONE at the 10 minute mark…)

    de_chateau (for 10-15 minutes, brings back good/bad memories…)

    de_tides (again, 10 minutes, or 20 minutes with a full team switch at the 10 minute mark…)

     

    And for maps that need to leave:

     

    de_nuke is lame, old, needs to leave, I have seen it on occasion empty the server…

    de_beroth_beta Although I and several others love this map, and I see no reason to hate it, many people do not liek it that much, maybe keep it at the 10 minutes it is at…people just need to give it a chance…it’s a very easy map to win for both sides…

    de_Aztec needs to be reduced to 10 minutes…

    de_italy needs to have full team swaps at the 10 minute mark…if we could get the !swap @all command to work properly, this would be easy to make happen…

     

     

    Well, those are my suggestions…

    #67917
    Bitey
    Participant

    To name a few :P

    #67923

    i would like to play militia or assault 10mins is perfect most ppl hate the map (maybe restricting awps on it will make them less sided like aztec)

     

    They could be rotated in/out with aztec to spice it up a bit,, idk i dont play it all that much so little weight from me

    #67927
    Rocket Rob
    Participant

    rat poop

    /thread

    #67931
    rainefardreamer
    Participant

    i was thinking of a rotation for the next semster

     

    Dust2

    Piranesi

    Havana – 10 minutes

    Cpl_mill

    Office

    Russka

    Contra

    Inferno

    Chateau

    Dust2

    Italy

    Train

    Sk3

    Tides

    #67935
    Lemm
    Participant

    The following is Lemm’s opinion… q4t if u agree completely

     

    maps to keep:

    dust 2

    office

    cpl_mill

    piranesi

    sk3

    inferno

    train

    italy

    contra

    nuke

    lost temple

     

    new maps:

    CHATEAU

    TIDES

     

    maps to remove:

    aztec (or at least dramatically reduce time limit)

    #67936
    enough
    Participant

    give it a chance!!

     

    de_paris_opt

     

     

    really really fun map. i know you all will like it!

     

    http://www.fpsbanana.com/maps/55725

     

     

     

    cpl_mill, inferno, contra, dust2, lost temple pro russka chateau piranesi and sk3 with paris opt would be a perfect rotation in my opinion

    #67937
    Rocket Rob
    Participant

    Lemm said:

    The following is Lemm’s opinion… q4t if u agree completely

     

    maps to keep:

    dust 2

    office

    cpl_mill

    piranesi

    sk3

    inferno

    train

    italy

    contra

    nuke

    lost temple

     

    new maps:

    CHATEAU

    TIDES

     

    maps to remove:

    aztec (or at least dramatically reduce time limit)

    I cant agree with any list that includes SK3

     

     

    I would really really really really really like to see that one go away.

    #67942
    YahooEarth
    Participant

    OHHH I forgot aboot Ruska as well…win…ok here is my rotation …

     

    Dust2

    Contra

    Tides(with swap at 10 minute mark)

    Office

    Port

    Mill

    Cpl_strike

    Militia(10 minutes)

    Deagle5

    Inferno

    Italy(with team swap at 10 minute mark)

    Dust2

    Piranesi

    Cpl_Fire

    Losttemple2_beta(or pro)

    Office

    Chateau

    Dust1

    Havana(10 minutes)

    Inferno

    Assault(10 minutes)

    Russka

    Dust2

    Aztec(10 minutes)

    sk3

    aim map/speedcastle/sandland/paris??

     

     

    ^^^That would be WIN, there are new maps in there, old maps that have not been played in a while, several D2/office/infernos so we can populate every now and then…

     

    please : (

    #67949
    ren
    Participant

    Rocket Rob said:

    I cant agree with any list that includes SK3

     

     

    I would really really really really really like to see that one go away.

     

    Sorry, but SK3 is perhaps the best map invented. I used to hate it and have since come around in a complete 360.

     

    As for my .02: Get rid of beroth. It’s an awful map, there’s not actually a radar, and nobody knows it. Full teamswap on Italy and Nuke after half of the map. Add Tides or Russka, but not both (preferably Tides, it’s a great map and is very balanced).

     

    .02

    #67955
    So-CaL A
    Participant

    So-Cals Sexy Map Rotation:

     

    Sk3 ( 10 min )

    Cpl_Fire

    Dust2

    Train

    Contra

    Italy

    Dust2

    Inferno

    Mill

    Sk3 ( 10 min )

    Office

    Russka

    Dust2

    Nuke

    Piranesi

     

     

    would be a balance of keeping the population up while adding in new maps to try out. And for those who like SK3, its only 10 min twice instead of 15 min once. And it keeps people in with d2 in the middle and the beginning to get people to stay in the server

    #67957
    ren
    Participant

    I actually like that, except I’d rather it be 15 minute SK3 ^^. Both times.

    #67958
    AngelEllaine
    Participant

    Why don’t we change it to a few regular maps, then have a vote for custom/testing maps?

     

    ie: dust2,office,inferno,italy,mill,train,contra,nuke,paranesi,etc…

     

    and every so often vote on a custom map like SK3/deagles/awps

    #67959
    PeterBeater
    Participant

    honestly, i dont know how the owners/head admins of this server want it run. the admins are all over the place so its hard to pin it.

     

    in my mind, so many cal maps will empty the server. beroth needs to go, it empties the server every time. i’m all for assault, chateau and tides getting some play time.

     

    now as far as all these cal maps go, i would suggest that they go on the server, but not in the rotation. that way admins can change the map to the cal map to test reactions while they are there. problem with that is, the admins int he server dont seem to be able to change the map. wtf is up with that?

    #67961
    rainefardreamer
    Participant

    i don’t see the problem with cal maps, some might not play well, but mill and season are both cal maps and people seem to like them fine…people liked fire when it was in to. so i dunno what all this is about.

    #67972
    YahooEarth
    Participant

    Both Russka and Fire are played on another server I frequent when wcu is empty around 2-5 am, and they both never empty the server, and always play well…

    #67973
    YahooEarth
    Participant

    But unless our council leader changes what I think his mindset is, then the rotation will be a basic oldschool population rotation with less “different” maps…but maybe MasterP will prove me wrong and add some flare to WCU sauce…

    #67979
    enough
    Participant

    im telling you guys, paris_opt!

    #67981
    MasterP
    Participant

    YahooEarth said:

    But unless our council leader changes what I think his mindset is, then the rotation will be a basic oldschool population rotation with less “different” maps…but maybe MasterP will prove me wrong and add some flare to WCU sauce…

    I’m willing to add “flare” but you have to understand my reluctance to run a fully loaded apple cart down a bumpy road.

     

    I do consider all recommendations posted when coming up with the rotation. I will be putting the preliminary rotation up for voting before it goes to production and as always I am open to suggestions and comments even after the rotation is changed.

    #67993
    Lemm
    Participant

    OOOOO almost forgot…

     

     

    PRODIGY… a really fun map that I haven’t played in over a year or so

    #67994
    ren
    Participant

    Prodigy = Worse than Aztec. Unless the CT team literally can’t aim, it’s a slug fest.

    #68010
    Rocket Rob
    Participant

    ren said:

    Prodigy = Worse than Aztec. Unless the CT team literally can’t aim, it’s a slug fest.

    Its hard to suck worse than *edited*-tec…

     

    which one is Prodigy?

    #68015
    peanut
    Participant

    Prodigy has a tank room in upper T side. CT has a long hall to camp on one side, and a bunker outside to camp the T’s other exit.

     

    I say no on prodigy (although it can be fun with a good balance, as is the same with Militia). I don’t think we should have a lot of 10 minute maps, just seems excessive.

     

    Havana and chateau are fun. I would love new maps, but people are scared of maps they don’t know. They immediately say a map is bad if they can’t figure it out. I don’t know, confusing maps are fun, they can lead to more team play and more strategy – even on a pub.

    #68018
    YahooEarth
    Participant

    MasterP said:

    I’m willing to add “flare” but you have to understand my reluctance to run a fully loaded apple cart down a bumpy road.

     

    I do consider all recommendations posted when coming up with the rotation. I will be putting the preliminary rotation up for voting before it goes to production and as always I am open to suggestions and comments even after the rotation is changed.

     

    I understand, but something has to change in this rotation, it is old and soggy. Maybe we could keep the basic rotation of the classic maps, but when an RTV happens, keep D2 as the 5th option, and then 4 “different” maps as 1-4, that way, people will really have to LOOK at the vote to see D2 is number 5, and if not, they will just vote 1 and get a newer map anyways! I’m just spitballing though…

    #68029
    Rocket Rob
    Participant

    peanut said:

    Prodigy has a tank room in upper T side. CT has a long hall to camp on one side, and a bunker outside to camp the T’s other exit.

    Im sure I have played it, but its still not ringing any bells.

    #68030
    Rocket Rob
    Participant

    Rocket Rob said:

    Im sure I have played it, but its still not ringing any bells.

    never mind, just googled it

    #68035
    YahooEarth
    Participant

    oh, and prodigy is WINrar

    #68046
    Pink Monkey #13
    Participant

    Keep:

    D2

    Office

    Contra

    Sk3 ( 15 min)

    Train

    Italy

    Inferno

    Mill

    Nuke

    Piranesi

    Cbbl

     

    Could we add some Dust1? I haven’t played that map in ages!

     

    edit: i love deagle5, so that should be kept too.

    #68075
    rainefardreamer
    Participant

    He’ll no on dust1, that map is basically the same as prodigy which means people won’t like it. I think cs:s players need to grow and adding new maps can make that happen. If people get lost on Havana you should help them out it is the best map for rescuing hosties and probably the best cs map that I know of

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