Home › Forums › Game Server Discussion › Counter-Strike: Source Discussion › Map suggestions for new rotation
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MasterP.
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January 7, 2009 at 3:18 pm #6387
MasterP
ParticipantApparently I dropped the ball on a new rotation. Please post maps you’d like to see in the next map rotation.
January 7, 2009 at 3:53 pm #67914YahooEarth
ParticipantSuggestions for new maps:
de_cpl_fire (the new one, where there are no problems) This map is very fair for both teams
cs_havana JUST FOR 10 MINUTES!!!! GIVE IT A CHANCE!!!
de_cpl_strike Another fair map for both teams, and very interesting with 24 peeps(it’s a smallish map)…
de_losttemple2_beta (or something along those lines) it is maybe a lil complex for a lot of people, but still very fun…
de_port (maybe for just 10 minutes since some people dun liek it?)
de_dust (ten minutes again?? could bring in moar peeps?)
sandland (don’t know the exact name) a fun bomb map…
twilight (again, don’t know the exact name, but a fun map)
maybe something like 1.*edited* does with iceworld…iceworld, speedcastle, or another aim map for 10 minutes? To draw a different crowd in maybe?? Of course no objective on these, just kill everyone…
CS_MILITIA!!!!!!!!!!!
cs_assault (for ONLY 10 minutes max, it will bring people in, OR, do a full 20 minutes, but swap EVERYONE at the 10 minute mark…)
de_chateau (for 10-15 minutes, brings back good/bad memories…)
de_tides (again, 10 minutes, or 20 minutes with a full team switch at the 10 minute mark…)
And for maps that need to leave:
de_nuke is lame, old, needs to leave, I have seen it on occasion empty the server…
de_beroth_beta Although I and several others love this map, and I see no reason to hate it, many people do not liek it that much, maybe keep it at the 10 minutes it is at…people just need to give it a chance…it’s a very easy map to win for both sides…
de_Aztec needs to be reduced to 10 minutes…
de_italy needs to have full team swaps at the 10 minute mark…if we could get the !swap @all command to work properly, this would be easy to make happen…
Well, those are my suggestions…
January 7, 2009 at 3:58 pm #67917Bitey
ParticipantTo name a few
January 7, 2009 at 4:24 pm #67923Phonetically Phamous (dice
Participanti would like to play militia or assault 10mins is perfect most ppl hate the map (maybe restricting awps on it will make them less sided like aztec)
They could be rotated in/out with aztec to spice it up a bit,, idk i dont play it all that much so little weight from me
January 7, 2009 at 4:33 pm #67927Rocket Rob
Participantrat poop
/thread
January 7, 2009 at 5:10 pm #67931rainefardreamer
Participanti was thinking of a rotation for the next semster
Dust2
Piranesi
Havana – 10 minutes
Cpl_mill
Office
Russka
Contra
Inferno
Chateau
Dust2
Italy
Train
Sk3
Tides
January 7, 2009 at 5:21 pm #67935Lemm
ParticipantThe following is Lemm’s opinion… q4t if u agree completely
maps to keep:
dust 2
office
cpl_mill
piranesi
sk3
inferno
train
italy
contra
nuke
lost temple
new maps:
CHATEAU
TIDES
maps to remove:
aztec (or at least dramatically reduce time limit)
January 7, 2009 at 5:37 pm #67936enough
Participantgive it a chance!!
de_paris_opt
really really fun map. i know you all will like it!
http://www.fpsbanana.com/maps/55725
cpl_mill, inferno, contra, dust2, lost temple pro russka chateau piranesi and sk3 with paris opt would be a perfect rotation in my opinion
January 7, 2009 at 5:38 pm #67937Rocket Rob
ParticipantLemm said:
The following is Lemm’s opinion… q4t if u agree completelymaps to keep:
dust 2
office
cpl_mill
piranesi
sk3
inferno
train
italy
contra
nuke
lost temple
new maps:
CHATEAU
TIDES
maps to remove:
aztec (or at least dramatically reduce time limit)
I cant agree with any list that includes SK3
I would really really really really really like to see that one go away.
January 7, 2009 at 6:02 pm #67942YahooEarth
ParticipantOHHH I forgot aboot Ruska as well…win…ok here is my rotation …
Dust2
Contra
Tides(with swap at 10 minute mark)
Office
Port
Mill
Cpl_strike
Militia(10 minutes)
Deagle5
Inferno
Italy(with team swap at 10 minute mark)
Dust2
Piranesi
Cpl_Fire
Losttemple2_beta(or pro)
Office
Chateau
Dust1
Havana(10 minutes)
Inferno
Assault(10 minutes)
Russka
Dust2
Aztec(10 minutes)
sk3
aim map/speedcastle/sandland/paris??
^^^That would be WIN, there are new maps in there, old maps that have not been played in a while, several D2/office/infernos so we can populate every now and then…
please : (
January 7, 2009 at 7:22 pm #67949ren
ParticipantRocket Rob said:
I cant agree with any list that includes SK3I would really really really really really like to see that one go away.
Sorry, but SK3 is perhaps the best map invented. I used to hate it and have since come around in a complete 360.
As for my .02: Get rid of beroth. It’s an awful map, there’s not actually a radar, and nobody knows it. Full teamswap on Italy and Nuke after half of the map. Add Tides or Russka, but not both (preferably Tides, it’s a great map and is very balanced).
.02
January 7, 2009 at 8:34 pm #67955So-CaL A
ParticipantSo-Cals Sexy Map Rotation:
Sk3 ( 10 min )
Cpl_Fire
Dust2
Train
Contra
Italy
Dust2
Inferno
Mill
Sk3 ( 10 min )
Office
Russka
Dust2
Nuke
Piranesi
would be a balance of keeping the population up while adding in new maps to try out. And for those who like SK3, its only 10 min twice instead of 15 min once. And it keeps people in with d2 in the middle and the beginning to get people to stay in the server
January 7, 2009 at 9:05 pm #67957ren
ParticipantI actually like that, except I’d rather it be 15 minute SK3 ^^. Both times.
January 7, 2009 at 9:31 pm #67958AngelEllaine
ParticipantWhy don’t we change it to a few regular maps, then have a vote for custom/testing maps?
ie: dust2,office,inferno,italy,mill,train,contra,nuke,paranesi,etc…
and every so often vote on a custom map like SK3/deagles/awps
January 7, 2009 at 9:32 pm #67959PeterBeater
Participanthonestly, i dont know how the owners/head admins of this server want it run. the admins are all over the place so its hard to pin it.
in my mind, so many cal maps will empty the server. beroth needs to go, it empties the server every time. i’m all for assault, chateau and tides getting some play time.
now as far as all these cal maps go, i would suggest that they go on the server, but not in the rotation. that way admins can change the map to the cal map to test reactions while they are there. problem with that is, the admins int he server dont seem to be able to change the map. wtf is up with that?
January 7, 2009 at 9:34 pm #67961rainefardreamer
Participanti don’t see the problem with cal maps, some might not play well, but mill and season are both cal maps and people seem to like them fine…people liked fire when it was in to. so i dunno what all this is about.
January 7, 2009 at 11:38 pm #67972YahooEarth
ParticipantBoth Russka and Fire are played on another server I frequent when wcu is empty around 2-5 am, and they both never empty the server, and always play well…
January 7, 2009 at 11:40 pm #67973YahooEarth
ParticipantBut unless our council leader changes what I think his mindset is, then the rotation will be a basic oldschool population rotation with less “different” maps…but maybe MasterP will prove me wrong and add some flare to WCU sauce…
January 7, 2009 at 11:46 pm #67979enough
Participantim telling you guys, paris_opt!
January 7, 2009 at 11:54 pm #67981MasterP
ParticipantYahooEarth said:
But unless our council leader changes what I think his mindset is, then the rotation will be a basic oldschool population rotation with less “different” maps…but maybe MasterP will prove me wrong and add some flare to WCU sauce…I’m willing to add “flare” but you have to understand my reluctance to run a fully loaded apple cart down a bumpy road.
I do consider all recommendations posted when coming up with the rotation. I will be putting the preliminary rotation up for voting before it goes to production and as always I am open to suggestions and comments even after the rotation is changed.
January 8, 2009 at 5:45 am #67993Lemm
ParticipantOOOOO almost forgot…
PRODIGY… a really fun map that I haven’t played in over a year or so
January 8, 2009 at 7:43 am #67994ren
ParticipantProdigy = Worse than Aztec. Unless the CT team literally can’t aim, it’s a slug fest.
January 8, 2009 at 2:44 pm #68010Rocket Rob
Participantren said:
Prodigy = Worse than Aztec. Unless the CT team literally can’t aim, it’s a slug fest.Its hard to suck worse than *edited*-tec…
which one is Prodigy?
January 8, 2009 at 3:24 pm #68015peanut
ParticipantProdigy has a tank room in upper T side. CT has a long hall to camp on one side, and a bunker outside to camp the T’s other exit.
I say no on prodigy (although it can be fun with a good balance, as is the same with Militia). I don’t think we should have a lot of 10 minute maps, just seems excessive.
Havana and chateau are fun. I would love new maps, but people are scared of maps they don’t know. They immediately say a map is bad if they can’t figure it out. I don’t know, confusing maps are fun, they can lead to more team play and more strategy – even on a pub.
January 8, 2009 at 3:28 pm #68018YahooEarth
ParticipantMasterP said:
I’m willing to add “flare” but you have to understand my reluctance to run a fully loaded apple cart down a bumpy road.I do consider all recommendations posted when coming up with the rotation. I will be putting the preliminary rotation up for voting before it goes to production and as always I am open to suggestions and comments even after the rotation is changed.
I understand, but something has to change in this rotation, it is old and soggy. Maybe we could keep the basic rotation of the classic maps, but when an RTV happens, keep D2 as the 5th option, and then 4 “different” maps as 1-4, that way, people will really have to LOOK at the vote to see D2 is number 5, and if not, they will just vote 1 and get a newer map anyways! I’m just spitballing though…
January 8, 2009 at 5:07 pm #68029Rocket Rob
Participantpeanut said:
Prodigy has a tank room in upper T side. CT has a long hall to camp on one side, and a bunker outside to camp the T’s other exit.Im sure I have played it, but its still not ringing any bells.
January 8, 2009 at 5:09 pm #68030Rocket Rob
ParticipantRocket Rob said:
Im sure I have played it, but its still not ringing any bells.never mind, just googled it
January 8, 2009 at 6:32 pm #68035YahooEarth
Participantoh, and prodigy is WINrar
January 8, 2009 at 11:19 pm #68046Pink Monkey #13
ParticipantKeep:
D2
Office
Contra
Sk3 ( 15 min)
Train
Italy
Inferno
Mill
Nuke
Piranesi
Cbbl
Could we add some Dust1? I haven’t played that map in ages!
edit: i love deagle5, so that should be kept too.
January 9, 2009 at 11:40 am #68075rainefardreamer
ParticipantHe’ll no on dust1, that map is basically the same as prodigy which means people won’t like it. I think cs:s players need to grow and adding new maps can make that happen. If people get lost on Havana you should help them out it is the best map for rescuing hosties and probably the best cs map that I know of
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