Home › Forums › Game Server Discussion › Counter-Strike: Source Discussion › Liam’s List of Things To Do
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rdiddie.
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August 20, 2008 at 6:38 pm #5254
Liam
ParticipantOkay! So now that I’ve slacked for a while and thoroughly enjoyed my vacation, I am back.
So I know there are a few things I need to fix. Here are the things I’m going to be working on.
AFK Manager
Team Balancer – In Progress
Rock The Vote
Admin Map Voting
Warmup Betting Issue
Reserved Slots
If there is anything else that needs doing, please let me know so I can add it on here.
August 20, 2008 at 6:41 pm #54172Liam
ParticipantTeam Balancer Overview:
Here are my thoughts on the balancer and how I feel it should work.
Having tried the individual player KDR, I am going to adopt the idea someone else had which is:
1. Keep the teams balanced via Average KDR. This means adding up everyone’s kills divided by their deaths.
2. Pick the best person to move to the other team to get the KDR balanced up. This will be totally randomized.
3. Keep the team sizes even as much as possible, though balance by KDR will override that.
Opinions? Thoughts? Suggestions?
Let me know! I’m starting this tomorrow.
August 20, 2008 at 7:00 pm #54174YouWinGameOver
Participantplease do this for 1.6 as well
August 20, 2008 at 9:05 pm #54178YahooEarth
ParticipantLiam said:
Team Balancer Overview:Here are my thoughts on the balancer and how I feel it should work.
Having tried the individual player KDR, I am going to adopt the idea someone else had which is:
1. Keep the teams balanced via Average KDR. This means adding up everyone’s kills divided by their deaths.
2. Pick the best person to move to the other team to get the KDR balanced up. This will be totally randomized.
3. Keep the team sizes even as much as possible, though balance by KDR will override that.
Opinions? Thoughts? Suggestions?
Let me know! I’m starting this tomorrow.
Not sure if this would be possible, or even worth it, but…Sometimes it seems the team balancer screws up a lot when several new people come into the server and they have low scores and maybe get a kill or two while the other team has maybe chantz or blust racking up 40 bombs with 90 people in the server and all of a sudden it thinks those new people are fairly good, so people with higher kills on that team get switched to the opposing team, and boom, team stack…not sure if that made any sense but maybe someone can back me up on this? I feel I have seen it happen more than 2 times?
August 20, 2008 at 9:27 pm #54181Liam
ParticipantI haven’t coded it yet.

and this will take the entire teams KDR into consideration. New people will have a relatively low impact on this since their individual kills/deaths will be low.
August 20, 2008 at 10:17 pm #54186starterat
Participanti think i can help u with the betting issue since i found it …. sry -.- i say that u can random/not show the time of the warm up so then the people don’t know when to bet or not have the warm up all together thats just my opinon
August 20, 2008 at 10:24 pm #54190pyro urban
Participantmake it so people can’t bet before the second round?
August 20, 2008 at 11:11 pm #54195Phonetically Phamous (dice
Participantsimply shorten the warmup time
August 20, 2008 at 11:24 pm #54197YahooEarth
ParticipantThat won’t do anything…most of the people that do this, including myself, will just kill themselves in the first few seconds and then bet…
August 20, 2008 at 11:27 pm #54198starterat
Participantone way is just to remove the timer or not show the timer to the people
thats wat i meant
August 20, 2008 at 11:36 pm #54202Bitey
ParticipantThe best way is to remove betting in the warm up round.
August 21, 2008 at 12:44 am #54214MasterP
ParticipantLiam: If it’s possible, please remove betting from the warmup round.
August 21, 2008 at 1:07 am #54222Liam
ParticipantRepetitive post was repetitive. I already know how to fix it, I just have to sit down and do it.
August 21, 2008 at 1:16 am #54224MasterP
ParticipantLiam said:
Repetitive post was repetitive. I already know how to fix it, I just have to sit down and do it.Was just making sure you knew my stance on the issue.
August 21, 2008 at 1:17 am #54225Liam
Participant
I know, just giving you a hard time.
I’m going to get all of this stuff knocked out at work tomorrow.
August 21, 2008 at 1:17 am #54226MasterP
ParticipantLiam said:
I’m going to get all of this stuff knocked out at work tomorrow.
I do believe I’ve heard that before.
August 21, 2008 at 1:04 pm #54246enough
Participanti dont think we need an rtv. thats my opinion… i feel that wed end up playing the same maps frequently… if were going to do that. then we might as well go back to map voting and not have a rotation.
August 21, 2008 at 1:24 pm #54248MasterP
Participantenough said:
i dont think we need an rtv. thats my opinion… i feel that wed end up playing the same maps frequently… if were going to do that. then we might as well go back to map voting and not have a rotation.It would require a supermajority vote to even start a mapvote and when the vote started it would be with random maps.
There will be no votemap rotation while I’m here.
August 21, 2008 at 1:42 pm #54250enough
Participantwhat percentage of people are we talking?
im just worried about it turning into dust2 everytime people dont like a map… i mean its only 20 minutes for most of the maps… and 10 for a few.
also, for maps like italy, everyone whose a ct is just going to vote to change the map. may not be a bad thing, but id rather just take the maps off the rotation that people dont like and try to replace them with more even/fun maps.
August 21, 2008 at 1:50 pm #54251YahooEarth
Participantenough said:
what percentage of people are we talking?im just worried about it turning into dust2 everytime people dont like a map… i mean its only 20 minutes for most of the maps… and 10 for a few.
also, for maps like italy, everyone whose a ct is just going to vote to change the map. may not be a bad thing, but id rather just take the maps off the rotation that people dont like and try to replace them with more even/fun maps.
It will(or at least I assume) be where if a map has been played recently, it will not get put on the vote…
August 21, 2008 at 2:01 pm #54252Liam
ParticipantCorrect. The last five maps played will not be available on the rockthevote screen.
August 21, 2008 at 4:14 pm #54255So-CaL A
ParticipantI’d like to see the map vote option for admins again. Not being able to pick how many maps come up and being able to like refuse it, but putting the map situation in the hands of the public can sometimes go awry. Just my .02
oh and with the map vote for admins, i’d say you have to have your admin for a certain period of time before you can get this privilage and if you abuse it, it can be revoked and you either don’t get it back or you never get it back. Again, my .02
August 22, 2008 at 1:42 am #54281MasterP
ParticipantMany good ideas being thrown around.
My original definition for this was like 60-75% required to start a votemap. Whatever I said is what it will be but I don’t feel like hunting it down ATM.
Admins will have the option to start a votemap. IDK if they will have the ability to override it as that creates problems with admins voting until they get what they want, which ironically is not what I want. And no, new admins will not have the ability to do this, if restrictions are possible. I don’t want to create too many tiers of admins but I’d like some of the more regular and experienced (IMO of course) admins to have a little more control over the server than brand new admins.
I think a good balance is 4-5 maps in the vote, picked randomly with the recent-play restriction Liam talked about. Maybe admin can start and execs can override, IDK how I want to work it yet.
August 22, 2008 at 8:21 am #54291Liam
ParticipantHere was my outlook for it.
1. Make a new class for ‘new’ admins that has more restrictions.
2. Set it up so that ‘standard’ admins can start map votes. (Map votes will be 4-5 maps w/ recent restrictions)
3. Cancelling votes will be impossible for any non-exec admin.
4. Admins may not ‘refuse’ votes. If it wins the vote, the next map goes.
5. Only ONE map vote by the admins can be started per map. RTV will require about 80% to start.
August 27, 2008 at 3:07 pm #54573Chantz
ParticipantWhere is the objective of “Meet Chantz sunday for breakfast on the beach” ??? WTF LIAM!?!? WOW
August 29, 2008 at 11:46 am #54700Liam
ParticipantBetting bug fixed.
August 30, 2008 at 6:13 pm #54769Wildthang
Participanthave you thought about having the single map vote on here again… such as d2, scoutzknives3 and such?
August 30, 2008 at 7:11 pm #54776YahooEarth
Participantwildthang said:
have you thought about having the single map vote on here again… such as d2, scoutzknives3 and such?Go read the forums you dumb dumb…I believe we are adding something along the lines of a rtv/votemap type deal…but would not be able to have it unless something like 70% of the pop. in server wants it…don’t quote me on this…
August 31, 2008 at 4:20 am #54820YahooEarth
ParticipantSort of on par with the bunnyhopz in the notes that appear in chat, could you add one that says “Do not rejoin for money or YahooEarth will rape your family.” And if you really want to, you can leave out the part about raping and whatnot…
August 31, 2008 at 5:45 am #54823YahooEarth
ParticipantOne more thing maybe…can you put the recommended rates in the chat announcements as well? I only say this since I know when I was new I would get very frustrated when people would tell me to fix my rates, yet they could not tell me what to change them to, and even now I can never remember all the proper rates to change…and yes I know I have the sm_rates now(admins only)…
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