Liam Team Balancer

Home › Forums › Miscellaneous › Archives › Liam Team Balancer

  • This topic has 73 replies, 19 voices, and was last updated 19 years ago by Liam.
Viewing 14 posts - 61 through 74 (of 74 total)
  • Author
    Posts
  • #25945
    Liam
    Participant

    NoDice said:

    Why did it switch me just after after the warm up round and before the real round started… iu mean *edited* i dident even get a kill…. o_0

    not a big deal,, its was just phuniee

     

    It also balances team size and it’ll randomly grab a person to move if the teams are mis-sized.

    #26206
    blu3
    Participant

    Liam, I’ll be straight with you: I did not read every page of the thread.

     

    That said, what if you added some minor variable to take into account the “pub-advantage” team? For example, CT on dust, CT on aztec, T on italy, etc?

    #26207
    Liam
    Participant

    blu3 said:

    Liam, I’ll be straight with you: I did not read every page of the thread.

     

    That said, what if you added some minor variable to take into account the “pub-advantage” team? For example, CT on dust, CT on aztec, T on italy, etc?

     

    Whats wrong wtih it now? I’ve already changed it to be KDR oriented instead of simple kills. :P Changing it to work via map would be a pain in the frickin *edited*. Not only would I have to design a config file, it would have to be modified every time a new map is added.

    #26279
    blu3
    Participant

    The suggestion was in addition to the KDR, and other work that has been done. Also useful may be a call to see how many points someone has — there were times, for example, when I would join an assault game already in progress, die my first round as a CT and then get switched to T for balance ^_^

    #26284
    Liam
    Participant

    blu3 said:

    The suggestion was in addition to the KDR, and other work that has been done. Also useful may be a call to see how many points someone has — there were times, for example, when I would join an assault game already in progress, die my first round as a CT and then get switched to T for balance ^_^

     

    We looked at attaching it to the points system, unfortunately, it would open up countless more connections to the sql server and add countless more overhead to the server to do so. Also, the biggest reason we decided against it was for this:

     

    Everyone has “off” days.

     

    The balancer from what I can tell is working wonderfully now. Teams are not stackign like they were. In fact the playing I’ve done over the last few days have ended the round with scores very close to even.

    #26320
    Kuros
    Participant

    The balancer is dead on. After 12 tries, I think it’s just about perfect.

    #26338
    Brian
    Participant

    Yeah I really don’t see much of a problem except late at night, for someone every once in a while teams will get stacked like they used to and then it will start to even itself out.

    #26342
    Liam
    Participant

    Kuros said:

    The balancer is dead on. After 12 tries, I think it’s just about perfect.

     

    Hey, those signs really mess up your sorting. :P

    #26450
    Renton’s Big Bro
    Participant

    hey guys… this thread is way to long… topic is talked about enough already… let’s stop posting about it… any more opinions don’t matter…

    #26451
    Brian
    Participant

    If you are being a smartass renton, I will kill you. Don’t ask me how I will know though.

    #26469
    Liam
    Participant

    Well, that was out of the blue Renton. :P

    I think this topic is quite useful.

    #26719
    Sephypoo
    Participant

    I HATE IT! I HATE IT! I HATE IT!

    #27965
    Optimus Prime
    Participant

    I’ll say dont use the balancer at all stick with the team u have and grow some skills while losing

    #27966
    Liam
    Participant

    Your opinions are your own. :)

    The balancer does a good job for the most part.

Viewing 14 posts - 61 through 74 (of 74 total)
  • The forum ‘Archives’ is closed to new topics and replies.