Home › Forums › Game Server Discussion › Team Fortress 2 Discussion › LAN TF2 Tournament
- This topic has 7 replies, 4 voices, and was last updated 18 years, 8 months ago by
Kappamerc.
-
AuthorPosts
-
February 13, 2008 at 9:35 pm #3880
Kappamerc
ParticipantWe will most likely be playing CTF_2fort, CTF_Well, and CTF_Mach2,3,4 (whichever is the latest). Assuming we go three rounds. If we do 1 warm-up and 2 match maps then the above 3 will still apply.
Warm-Up Round will be decided shortly.
If you are planning on playing in the tournament please post your ideas/suggestions here.
I picked CTF maps because they involve all classes. Attack/Defend maps are too complicated to organize in this short amount of time (perhaps in the future we can play those) and Capture point maps are generally prone to stalemate.
In the event of a Stalemate: Suggestions please
.**Official presidential amendment:
Class limits: 1 scout 1 engineer per team.
In the event of a stalemate: ALL PLAYERS will go scout and first cap wins.
February 13, 2008 at 9:51 pm #36887Nickname
ParticipantIf we need to go 4 rounds, I suggest we add ctf_turbine_v3 (since its the only other good ctf map out there IMO)
BTW, mach4 is now on the server 😀
If we go 4 rounds, I suggest in order 2fort (warmup) well (1st round) turbine(2nd) and mach4(final)
February 13, 2008 at 9:57 pm #36888Cacophony
ParticipantHow long did we end up going last time? 3 or 4? And I think we may have been running out of time in the end.
CTF maps sound excellent, btw. Mach and 2Fort was the best part of the last tourney anyhow.
To prevent a stalemate you could restrict classes to prevent too much defense on one or both sides, which is what usually ends up slowing down CTF games.
February 14, 2008 at 12:17 pm #36988Nickname
ParticipantHey I have a crazy idea to make teams; it is somewhat complicated but stick with me on this!
Start a 20 man server (assuming 20 players/4 teams obviously); have EVERYONE autojoin red/blue and play out like a 20 min map whereever (could be your chance for gravelpit!)
After the round, we divide up teams like so:
Team 1 gets: Red team places 1,5,9 Blue team places: 4,8
Team 2 gets: Red team places 2,6,10 Blue team places 3,7
Team 3 gets: Red 3,7 Blue 2,6,10
Team 4 gets: Red 4,8 Blue 1,5,9
That way the teams should be “relatively” even
Or you could do the same method but
Team 1 gets Red 1, 4, 5, 8, 9
Team 2 gets Red 2, 3, 6, 7, 10
Team 3 gets Blue 1, 4, 5, 8, 9
Team 4 gets Blue 2, 3, 6, 7, 10
I know that is a little complicated but you said you wanted fair teams rite???????
February 14, 2008 at 4:04 pm #37014Kuros
ParticipantOfficial presidential amendment:
Class limits: 1 scout 1 engineer per team.
In the event of a stalemate: ALL PLAYERS will go scout and first cap wins.
February 14, 2008 at 6:07 pm #37029Nickname
ParticipantOfficial Nickname amendment:
I will be the 1 scout on my team
February 14, 2008 at 6:13 pm #37030Cacophony
ParticipantOfficial Cacophony Amendment:
I win the tourney and the prize is headphones for me.
Quote:
In the event of a stalemate: ALL PLAYERS will go scout and first cap wins.Seriously though, I kind of like this.
February 15, 2008 at 12:52 am #37044Kappamerc
Participantchecking the massive update to the game out… lets see what I need to update on..
-
AuthorPosts
- You must be logged in to reply to this topic.