CS Juggernaut

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  • #2528
    Kuros
    Participant

    We need a set of formal rules for CS Juggernaut. Some things we need to address are:

     

    1. Base health and how much health added per person that joins.

    2. Juggernauts weapons=p90/knife…should he be allowed to use pistols or grenades? Should he not be allowed to buy them but use them if picked up?

    3. CT weapon restrictions…i like it a lot better without para.

    4. Rounds before new map mp_restartgame 1 will make the maps infinite

    5. Add assault back? It’s not on there because originally it was to be an official gameplay server but juggernaut is turning out to be popular.

    #23221
    Bitey
    Participant

    I have not played this yet, when is it played and where?

    #23222
    Kuros
    Participant

    Bitey said:

    I have not played this yet, when is it played and where?

     

    When I’m on and bored and it’s played on the elite server “gaming.wcu.edu:27095” Usually after 12 am.

    #23226
    Brian
    Participant

    Dude, if we do something to get it where the T model is a zombie or demon of the sorts they have in the zombie servers, that would be balling. Anyone think the p90 is too deadly?

     

    I think health should be directly linked to how many players are in the server, maybe 200-300 for every person in there?

    #23227
    RiceKrispies
    Participant

    restricting the para was good, 3 people with those and its game over. The health thing is hard to get knocked down to a formula, but I will think of something.

     

    I am currently looking into how to custom write a mod to make one for the server, kind of a side project while I am bored during the summer.

    #23232
    Liam
    Participant

    RiceKrispies said:

    restricting the para was good, 3 people with those and its game over. The health thing is hard to get knocked down to a formula, but I will think of something.

     

    I am currently looking into how to custom write a mod to make one for the server, kind of a side project while I am bored during the summer.

     

    I’m in the middle of two plugins right now and its a pain in the *edited* figuring out what files to include from the piece of *edited* SDK that Valve released. They seriously have files scattered from one side to the other and in no order in particular.

    #23243
    Kellum NUB
    Participant

    I have not played this yet. Anyone care to explain what it is exactly?

    #23256
    Brian
    Participant

    One person gets a *edited* ton of health and everyone else tries to kill him basically. One person can not do it by themselves, coordination and teamwork/flashes are required. Kinda like taking down a dragon or something, hence juggernaut. No is really the tank though as everyone is trying to kill him and be the next juggernaut, kind of a king of the hill. A hosties setup would be interesting /hint hint.

    #23306
    Wildthang
    Participant

    :D fun as hell thats the words i put for this game :D

    #23353
    mistern
    Participant

    I second that it was very fun. I think it will bring more people into that server!

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