Bugs / Upcoming Changes

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Viewing 16 posts - 31 through 46 (of 46 total)
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  • #73033
    ZODMAFA
    Participant

    Lemm said:

    Also fixed the bots joining and leaving.. now they join/leave when there is more / less than 4 rather than waiting til the end of the round.. since it’s dm and round times are huge

     

    One thing with the bots, can you remove the “Theres only two left” or something to that effect, the one spams that everytime you kill one and he insta respawns. Mildly annoying, but far from the top 10 list of fixes. Just something i noticed when pwning some bots.

    #73121
    Lemm
    Participant

    ZODMAFA said:

    One thing with the bots, can you remove the “Theres only two left” or something to that effect, the one spams that everytime you kill one and he insta respawns. Mildly annoying, but far from the top 10 list of fixes. Just something i noticed when pwning some bots.

     

     

    yeah that does get annoying… but when we get server upgrades hopefully the server will have more than three people when you are on and bots won’t be an issue…

     

     

    also I fixed the 1 Knife 1 Nade… it still says you need two kills for them but you really only need one.. mebbe fix that later

    #73167
    ZODMAFA
    Participant

    Lemm said:

    yeah that does get annoying… but when we get server upgrades hopefully the server will have more than three people when you are on and bots won’t be an issue…

     

     

    also I fixed the 1 Knife 1 Nade… it still says you need two kills for them but you really only need one.. mebbe fix that later

     

    It seemed to work correctly now, 2 kills per gun.

     

     

    Do i want to ask tho, why is bunny hopping allowed here and not on regular server? Just personal curiosity.

    #73168
    Lemm
    Participant

    ZODMAFA said:

    It seemed to work correctly now, 2 kills per gun.

     

     

    Do i want to ask tho, why is bunny hopping allowed here and not on regular server? Just personal curiosity.

     

     

    This server is not an objective based server.. There are no bombsites and there are no hostages. We are also playing deathmatch. When on the regular server there is a set minimum time in which a T or CT can reach certain parts of the map. This keeps the map even. Bunnyhopping allows for people to reach parts of the map quicker than others and makes the map unfair. In Gun Game, this is not an issue. This server is just for fun like the map scoutzknivez, and like scoutzknivez bhopping is allowed.

    #73237
    ZODMAFA
    Participant

    Woot, i can practice my bhopping! The map length has grown considerable now that getting knifed and accidental deaths take away a full level. So i am happy that they take longer, one thing i didn’t like was the speed at witch the maps changed, i like maps to last a bit longer. And now they do. Yay.

    #73275
    Lemm
    Participant

    GOOD NEWS PEOPLE!!!!

     

     

    I know some of you have been really frustrated with this.. but its sad that this is a problem.. I turned off bot radio chatter so you will never hear “There’s two left” again or anything else on the GG Server…

     

    Anyway this never comes up unless there are less than 4 people on the server which is why its sad that a number of people have told me about it lol

     

    But it’s fixed now

     

     

     

    Edit: also added a glock for nade level.. this was requested by many as well

    #73284
    peanut
    Participant

    Lemm said:

    GOOD NEWS PEOPLE!!!!

    I know some of you have been really frustrated with this.. but its sad that this is a problem.. I turned off bot radio chatter so you will never hear “There’s two left” again or anything else on the GG Server…

     

     

    Oh Thank you Lord! (sorry, but thank you very much)

    #73981
    Lemm
    Participant

    added quake sounds

    #73983
    Nickname
    Participant

    Lemm said:

    added quake sounds

    WIN

    #74013
    MajorMajorMajor
    Participant

    Nickname said:

    for real, major was rolling me last nite with the knife and I couldnt do anything because he ran right through me lol

    WIN

    #74028
    Bananarchy
    Participant

    Lemm said:

    Update: put on no block… players move through other players.. will prolly be harder to knife but other than that it should help

     

    This actually makes it much, much easier to knife.

     

    Also, can we turn off the sound for headshots, cause they were getting a little obnoxious.

    #74255
    Lemm
    Participant

    Bananarchy said:

    This actually makes it much, much easier to knife.

     

    I might just put no block back on there?… it’s a different mod mebbe see how it works out with the new python code

     

     

    Bananarchy said:

    Also, can we turn off the sound for headshots, cause they were getting a little obnoxious.

     

    I fixed the headshot thing the night of .. now you only hear headshot if you get a headshot… all others will not trigger sound and will not show up in center text

     

     

     

    ****ALSO****

     

    I added some code to the gun game mod to make sure the bots never get passed level 24. If I coded it right (and first tests show that its working) they will never get to nade level and the bot-nade-level triggered crash will not occur. Therefore bots are back on the gg server and just as before the bot chatter is turned off so they don’t annoy the crap out of people.

    #76563
    Lemm
    Participant

    Stats should be done when kip fixed the db <3

     

    and everything else should be tweaks / maintenance pretty much… i added a few more things on the to do list (first post of this thread)

    #76577
    MasterP
    Participant

    Lemm said:

    Stats should be done when kip fixed the db

    I’m going to just reinstall the whole stats. A clean install is the easiest way to initialize the new db and I need to centralize it since we’re going to migrate the other servers to it as well.

    #76617
    Citan001
    Participant

    MasterP said:

    I’m going to just reinstall the whole stats. A clean install is the easiest way to initialize the new db and I need to centralize it since we’re going to migrate the other servers to it as well.

     

    So we are getting stats all over again need to get 50 kills and all? And if so is the css one gonna be the same?

    #76732
    Lemm
    Participant

    ok i wrote a custom plugin for swapping players so it now works on the gg server!!!!!!

     

    it’s still in the testing phase

Viewing 16 posts - 31 through 46 (of 46 total)
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