1.6 Community Update

Viewing 30 posts - 1 through 30 (of 51 total)
  • Author
    Posts
  • #7060
    adam37
    Participant

    Hello All.

     

    Just wanted to let the community know what updates and changes are being made to the server and the general community.

     

    We have 2 new admins to 1.6 that I consider very active members and will be great for the server. Dankst@ and BunnyTaliBAN.

     

    Starting tomorrow, we will up the slots on the 1.6 server back to 29. Ive been watching the stats for the past 2 weeks and we have been packed or near packed, so i think the change is needed.

     

    Also working on a fun-night rotation to happen on Friday nights, any inputs for that would be great as well.

     

    I also want to thank all the 1.6 admins who are active in the server and have helped me get the population back up and have made it a very popular server again. I really appreciate all the help and input from everyone.

    #76829
    Dankst@
    Participant

    w0000t danksta and bunny brings ppl in B)

    #76832
    xenocide
    Participant

    or college being in ;)

    #76839
    d2.sticky-icky
    Participant

    Ooh fun night!

     

    Some suggestions: awp_map, fy_stoneworld, he_dodgeball, ka_legoland, fy_iceworld2k, cs_rio, awp_snowsk337, scoutzknivez, fun_allinone, as_tundra, awp_dust

     

    Good idea on upping the slots! Wouldn’t 28 slots be a better number though? 14v14 instead of 15v14?

    #76840
    xenocide
    Participant

    last slot could be reserved… (no dustworld?? </3) =P

    #76843
    adam37
    Participant

    yeah the last slot is a reserved slot

    #76846
    Kuros
    Participant

    With current latency issues I would not bump up player spots.

    #76855
    B R I E F S
    Participant

    Kuros said:

    With current latency issues I would not bump up player spots.

    What issues?

    #76862
    adam37
    Participant

    4 more slots wont kill the server

    #76884
    d2.sticky-icky
    Participant

    B R I E F S said:

    What issues?

    The server being laggy every day. That issue…

    #76886
    adam37
    Participant

    Its something thats beyond my control ATM

    #76921
    Dankst@
    Participant

    which means the server wont be back to normal til…….??

    #76950
    Kuros
    Participant

    Well since I was told that it was a cpu problem, having to keep track of the location and inputs of 4 more players and process everything that those players do from taking a step to holding the walk key, I think adding player slots is a bad idea. I mean look at the logs and that’s probably 1/3 of what the cpu actually has to process.

    #76953
    MasterP
    Participant

    CS1.6 doesn’t use hardly any resources as it is compared to the source based servers. Another 3% won’t make a difference.

    #76954
    Kuros
    Participant

    MasterP said:

    CS1.6 doesn’t use hardly any resources as it is compared to the source based servers. Another 3% won’t make a difference.

     

    When it was 32 slots and packed it was at 32% average.

    #76957
    MasterP
    Participant

    It averages in the low to mid 20s now. When we cap out on mapchanges it won’t matter whether CS1.6 has 12 slots or 32, it’s going to get the same amount of lag. We just don’t have enough CPU power during CPU spike events.

    #76963
    YouWinGameOver
    Participant

    woot 32 ppl then please

    #77015
    adam37
    Participant

    MasterP said:

    It averages in the low to mid 20s now. When we cap out on mapchanges it won’t matter whether CS1.6 has 12 slots or 32, it’s going to get the same amount of lag. We just don’t have enough CPU power during CPU spike events.

    Exactly, 1.6 takes barely any resources (as compared to the others)

     

    again…we are moving to 29 slots, possibly the full 32 if the server maintains the current population

    #77044

    just keep in mind another source based server is about to pull a hellaton of CPU in about 2 weeks when it become officially open

    #77067
    d2.sticky-icky
    Participant

    The 1.6 server has been lagging hard and it’s unfortunate b/c the server is starting to get really packed again. Theoretically, if the wcu source gungame server shut down would it help the 1.6 server lag less? I’m not advocating for the source gungame server to be shut down. I’m just wondering how this stuff works.

    #77107
    YouWinGameOver
    Participant

    d2.sticky-icky said:

    The 1.6 server has been lagging hard and it’s unfortunate b/c the server is starting to get really packed again. Theoretically, if the wcu source gungame server shut down would it help the 1.6 server lag less? I’m not advocating for the source gungame server to be shut down. I’m just wondering how this stuff works.

    I will advocate if it means a drop in ping. That is the main reason I can’t play right now. I have *edited* internet at school and with *edited* internet at your school its almost making it impossible. Yes there are definitely some days that its not a problem.

    #77111
    Kuros
    Participant

    If the bots are turned off it will help.

    #77126
    d2.sticky-icky
    Participant

    On the gametracker website, the WCU 1.6 server jumped up from the 59th percentile to the 89th percentile in the past 3 weeks. If it is possible to reduce the lag in the 1.6 server using current resources, shouldn’t that solution be pursued? It’s very discouraging to see people leave the server when the server is full and it starts to lag :sad01_anim:

    #77176
    BunnyTaliBAN
    Participant

    where my admin be?

    #77178
    MajorMajorMajor
    Participant

    BunnyTaliBAN said:

    where my admin be?

    did u sign the rule thread?

     

    i was wondering why u needed me to ban someone when u had admin… lol

    #77182
    BunnyTaliBAN
    Participant

    MajorMajorMajor said:

    did u sign the rule thread?

     

    i was wondering why u needed me to ban someone when u had admin… lol

     

    no. haha

    #77187
    BunnyTaliBAN
    Participant

    k i signed give me admin

    #77214
    adam37
    Participant

    BunnyTaliBAN said:

    k i signed give me admin

    k you got admin now

    #77215
    adam37
    Participant

    d2.sticky-icky said:

    On the gametracker website, the WCU 1.6 server jumped up from the 59th percentile to the 89th percentile in the past 3 weeks. If it is possible to reduce the lag in the 1.6 server using current resources, shouldn’t that solution be pursued? It’s very discouraging to see people leave the server when the server is full and it starts to lag :sad01_anim:

    Also, you realize we want our percentile to be high? The higher, the better

    #77234
    d2.sticky-icky
    Participant

    Yes Adam37 I understand the higher the better. That’s why I referenced it. I was saying since the server is getting more popular, we should try to fix the lag.

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