Reply To: New Map Rotation

#91746
Lemm
Participant

MasterP said:

Better than that would be to code in a variant of rtv, something like “skipnext”. If half the server types in skipnext it skips the nextmap.

 

Another good one would be to do the same thing with the map currently in play, something like “skipmap”. That way you can get off the current map without jumping ahead in the rotation.

 

yeah that does sound like a better idea and easier to code cus I could use rtv as a template for it