Point System

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  • #19944

    Gxti, that in theory is right. But when you have 3500 points or so you start only killing people for 3-5 points, if not 2 points, each time. Meanwhile people who are new come in and kill you and get 25, 18, etc. In theory, you would need a 4:1 ratio just in order to stay positive.

    #19946
    Bitey
    Spectator

    Ok so how do you guys in the top 10 stay there? If it was such a big problem your ranks would drop every day more and more, but they haven’t, right?

    #19948
    Bracket
    Spectator

    Kdr doesnt exactly mean everything with this point system, as you can lose up to 20-25 points pwe death… and can gain as low as 2 points per kill..

     

    – [

    #19959
    Sephypoo
    Spectator

    Flakes is right, I can have a session of +2 KDR over a few hours span and still lose points, even though my average KDR is only like 1.47 or something… One map I even had +4KDR and was only like +10 points.

     

    As someone who has played on the server alot, the points dont seem to revolve around skill at all, it just depends on who’s playing at the time and how easy it is to complete the objective. There has been times when I have been under 1 KDR and have gained points simply by getting the bomb down so much, I dont see a whole lot of skill involved in that… If your wish is to make it completely about skill, eliminate points from warmup, and get rid of point bonuses for rescueing hostages and planting/defusing the bomb. Then the point system would be based entirely on skill…

     

    I manage to stay in the top10 by completing objectives, if it weren’t for that I’d clearly be just an average player in the whole mix of things.

    #19967
    gxti
    Spectator

    I’ve made a final decision, so you can stop bickering now: I’ll cap the points to 10 or so.

    #19971
    Brian
    Spectator

    The points were that way because it is was a reflection of your skill versus other players skill. KDR does not accurately reflect that. A person can bait, have a great KDR, lotsa points from scavenge kills, but not really be that great of a player. People who can stay in the top ten while still getting busted by the 25 pops may actually deserve it. Will a cap of 10 points actually reflect this fact?

     

    Hmmm, if you really want to look at skill check your kdr versus other people, how many times they have killed you, and how many times you have been killed by them. Whatever anomalous varience between players us explained by playing styles.

    #19974
    Sushi
    Spectator

    gxti said:

    I’ve made a final decision, so you can stop bickering now: I’ll cap the points to 10 or so.

     

    Thx!

    #20028
    the burger king
    Spectator

    if you check the stats you can see my KDR is horrible, yet im climbing.. this is because i plant bombs, defuse bombs, and cut tons of people up with knives.

     

    p.s. eat my burgers

    #20067
    Falcon
    Spectator

    meh too. Well, it hasn’t climbed in the last few days due to inactivity, but man, I play sk a lot and I know how to pull off some mad crazy knife runs.

    #20311
    Outie5000
    Spectator

    All I have to say is people get too many points for killing me.

    And the point system needs a weapon modifier

    #20322
    gxti
    Spectator

    It has one.

    #21216
    the burger king
    Spectator

    i personally love losing 25 points to a knife by teh same person i knifed to get 2 points. it makes me feel alive.

    #21217
    MachineGunFunk
    Spectator

    I agree, I don’t like to spend a half hour pwning n00bs just to get shot in the back once and lose over 20 points. My suggestion would be to put a Max cap on it like 10 points or something. 20+ for 1 death sucks.

    #21218
    the burger king
    Spectator

    or a total revamp of how the system works using a finely turned mathmatical equation

     

    if ‘burgerking’ = “kills you” then burgerking +500 points.

     

    all in favor?

    #21219
    Outie5000
    Spectator

    aye

    #21229

    What I honestly think they should do with the ranking system, is set it up so that somebody needs a certain amount of kills in order to take serious points away from somebody. Make the amount like 50 or 100. Because the hlstats is setup for skill ranking amongst the same people.

    #21232
    Outie5000
    Spectator

    The problem with that, as said before, is that people fresh into the server feel less “welcome” by having to achieve a certain amount of kills to begin ranking.

     

    The ideal way to do it, would be to apply a weapon modifier in part with a kdr reader, so that the higher your kdr in game, the less points you get, and the lower the more you get. so everyone gets equal points whether they have 1000 or 4000 points. That way, if you’re pwning newbs you get minimal points, and if you’re sucking and spring back to life, you get a good point scale.

     

    i love scotch

    #21237

    Well true people feel less welcomed, so make it 25. That way if they are true noobs who end up like 5/20 they wont stay anyway because they get owned so bad, and they wont *edited* off the rank *edited*s.

    #21242
    Outie5000
    Spectator

    or maybe once the top level gets over 4k up the minimum to 2k or 2500. and when the number one gets past 5, up it again.

    #21342
    Wildthang
    Spectator

    outie I agree with your previous statement about having a more “equal” points system to go by instead of high ranks get low points and low ranks get high points…… i know that for instance i’m not that high of a rank but when someone new comes in and they are excepional players, it just gets so frustrating loosing 9-18 points per death… i know some other people loose more than that but i’m just using this as an exaple… at least with a more eqaul point system opportunity we will be able to get those points back and not be so frustrated all the time and we would possably play longer. b/c with that i recall many instances where exceptionaly high ranked players get killed and just leave, whice doesn’t help with the plain social aspects of the game nor the challenge/ conflicts faced.

    #21499
    mistern
    Spectator

    I dont think points should be changed because you all know you will still come back cause it is a great server!

    #21509
    Wildthang
    Spectator

    so :P

    #22133
    Enigma
    Spectator

    I think the point system is cool :D

    but I think there are somethings we can tweak around just for fun! (like Shank = 40 pts on SK to *edited* off Bucket :P )

    meh, I like it cept when Chupa or rice shanks me :( :P

    hehe

    anyways, I always thought the WCU CS:S server kicked :huh:. haha, i’m bored, i’m at work and it’s so dead

    #22234
    blu3
    Spectator

    Like I said in the other thread, and like a few others have said in this thread, objectives and winning the round become far more important than kills. Objective play is good. I can have a very high K:D ratio (12:1, for example) and it means jack if my team is losing the round and/or not completing the objective.

     

    I expect to keep gaining points, though, in that I play for the win.

    #24113
    rainefardreamer
    Spectator

    could new people have to wait until the hit a certain hour of gameplay and then they could recieve points on some sort of scale on how well they did during that time?

     

    oh and i don’t think nades should nail you for a 1.2 modifer or whatever it is

     

    and flashbangs modifer should be 100000000000000000000000000000000000000000 or something so when it does happen you get all their points (yes all! ALLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL) none of this 10 point limit, in fact no limit anymore! lets put back the challenge

     

    oh and give liam his admin back (if it was ganked, i think i heard something about that but i could be wrong..happens a lot)

    #24122
    Liam
    Spectator

    rainefardreamer said:

    could new people have to wait until the hit a certain hour of gameplay and then they could recieve points on some sort of scale on how well they did during that time?

     

    oh and i don’t think nades should nail you for a 1.2 modifer or whatever it is

     

    and flashbangs modifer should be 100000000000000000000000000000000000000000 or something so when it does happen you get all their points (yes all! ALLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL) none of this 10 point limit, in fact no limit anymore! lets put back the challenge

     

    oh and give liam his admin back (if it was ganked, i think i heard something about that but i could be wrong..happens a lot)

     

     

    rofl, I didn’t have my admin yanked. It’s so hard to kill with a nade the modifier on it seems fine to me. Its kinda like knives. :)

    Though on the point cap, I do like it being limited though. I remember loosing 20+ points to people and that wasn’t too long ago.

Viewing 26 posts - 31 through 56 (of 56 total)
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