Home › Forum Archive › Game Server Discussion › Counter-Strike: Source Discussion › Juggernaut
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Renton’s Big Bro.
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October 14, 2009 at 11:02 pm #8307
Lemm
SpectatorEDIT: This first post has been edited to give status on the plugin
Here’s an update on what I’ve done.
Server:
Flashbangs are restricted
Alltalk is on
Masterchief model and skin for Juggernaut
Added health meter to see how much health the Juggy has
Player with most damage becomes the next juggernaut. (Encourages CT’s to attack Juggy)
Juggernaut has 3 minutes to kill all the CT’s before he is slayed, then it goes to whoever did the most damage. (Encourages him not to camp)
If Juggernaut kills everyone within the time limit he stays Juggernaut.
Give all players unlimited ammo. (unlimited clips.. still stock ammo per clip)
Disable warmup round
Map (jug_wcu_battlecreek):
Added more spawnpoints
Removed Fog
Removed Teleport
Removed Health
Fix HDR issue with the map.
To Do:
Add in Juggernaut sound.
Make a Juggernaut command to give juggernaut (ROOT)
Unrestrict awp, autosniper for the map
October 14, 2009 at 11:05 pm #94556Renton’s Big Bro
Spectatorrestrict it to maps with more than 16 spawns like it should be and u don’t have to worry… d2, docks… name more…
October 14, 2009 at 11:11 pm #94558Phonetically Phamous (dice
Spectatorits soooooooooooooooooooooooooooooooooooooo easy to create extra spwns in css
October 15, 2009 at 12:48 am #94567rcon_l@nce
Spectator<3 Jugg.
Gotta find a way to either make the person that killed the Jug / did the most damage to the Jug the new one OR select it manually, like through an amx menu or something…
October 15, 2009 at 1:27 am #94568Wildthang
Spectatorand maybe some more weapon restrictions, such as the awp and such for the jug at least
October 15, 2009 at 1:57 am #94573Bitey
SpectatorWe already talked about it, but:
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- health bar on everyones screen so people can see how much health the jugg has.
- Skinned jugg, so he looks like a big creature or the actual juggernaut.
- Player who does most damage or player who kills the jugg, is the next jugg. I can’t remember which one we decided on in game.
- Need a definitive map for jugg, playing on random map is ok, but I feel like a map made specifically for it would work better.
- Any way to make flashbang a moly? Or make a gun into a grenade launcher? Just ideas.
October 15, 2009 at 10:56 am #94591Rocket Rob
SpectatorI liked it.
October 15, 2009 at 11:34 am #94592Renton’s Big Bro
Spectatorwe ran into too many problems fixing maps for more spawns, then people have to dl the map, have 2+ in their folder, and sometimes have to delete other maps…
i understand this shouldn’t be a problem…
but u have to realize the masses are………
so yeah I dunno we ran into boatloads of probs b4 when we started editing maps.
I agree with one map for the jugg… so that way maybe he can have a chance and get a lil cover instead of being backed into a corner..
Let’s have an objective for jugg… if he reaches a certain area he wins. This way he doesnt’ have to kill everyone to win, also it will stop the jugg from sitting in a corridor or corner and wasting everyone with paras. Plus it will keep the game moving… maybe just give him 10 kills o nthe board if he makes it there… and switch the jugg anyway?
something to think about.
October 16, 2009 at 1:59 pm #94679peanut
SpectatorRenton said:
I agree with one map for the jugg… so that way maybe he can have a chance and get a lil cover instead of being backed into a corner..
Let’s have an objective for jugg… if he reaches a certain area he wins. This way he doesnt’ have to kill everyone to win, also it will stop the jugg from sitting in a corridor or corner and wasting everyone with paras. Plus it will keep the game moving… maybe just give him 10 kills o nthe board if he makes it there… and switch the jugg anyway?
something to think about.
Seems like it would become a modified Vippy mod – which isn’t a bad idea. As is, vippy only gets usp and extra armor – right? So this is just mass health, and he is all alone – no support. Unfortunately, I haven’t had a chance to play this yet – so -1 for me, going against the rules of the thread, but post up for the next time you think this will run.
October 16, 2009 at 2:55 pm #94688Lemm
SpectatorSome of these requests will take some time but I’m focussing on the main gameplay at the moment. Right now the person who kills the juggernaut will become the juggernaut. I did this for 2 reasons: 1) It’s a lot easier than damage and 2) maybe this will make players play more strategically and try to survive.
I’m going to do some more testing and such before it is loaded again… might be sunday before we see it again.
October 16, 2009 at 5:42 pm #94701Derrick LeBrocq
SpectatorFor some reason or another, and I don’t think this happens with anybody else…but for some reason, it won’t switch me. I always end up on the same team as the juggernaut, but I spawn in the middle of the opposing team…so I die instantly.
October 16, 2009 at 5:52 pm #94702rcon_l@nce
SpectatorRaven said:
For some reason or another, and I don’t think this happens with anybody else…but for some reason, it won’t switch me. I always end up on the same team as the juggernaut, but I spawn in the middle of the opposing team…so I die instantly.
Lemm probably made the mod like that to stop you from haxing all over the place.
October 16, 2009 at 6:33 pm #94703Derrick LeBrocq
SpectatorLET ME HAX IN PEACE! peehole.
October 17, 2009 at 9:59 am #94725Renton’s Big Bro
Spectatoryou wanna hax peeholes in pieces? your one sick puppy… keep the mod how it is…
October 17, 2009 at 8:12 pm #94745So-CaL A
SpectatorCall it Tank and take the skin from L4D. Also…uhhhhhhhhhh make me the Tank constantly?
That is all my loyal subjectsOctober 18, 2009 at 12:42 pm #94779Lobster!
SpectatorThe jugg’s skin should clearly be… a giant Lobster!
October 18, 2009 at 1:03 pm #94781MasterP
SpectatorIdk if Lemm wants to go through all the hassles to code this but alternate skins for this are possible.
Keep the lol inducing ideas coming.
October 18, 2009 at 2:40 pm #94788Lemm
Spectatorlike i said before it’s a good idea to have a new skin but I’ll probably focus on the functionality of it first…. if i do include a skin i’ll have to restart the map to play it to make sure everyone has the model and it’s loaded
October 18, 2009 at 3:55 pm #94791rcon_l@nce
SpectatorOR MAKE THE JUGG INVISIBLE!
NINJA JUGG! WOOOO
October 18, 2009 at 6:12 pm #94796Henesy11b#
Spectatorhaha ninja jugg, now that would be cool
October 18, 2009 at 6:46 pm #94798MasterP
SpectatorPossible but definately not going to happen.
lol
October 18, 2009 at 6:48 pm #94800Lemm
Spectatorwe played it a little today.. we now have a health meter for the juggy
and I’ve fixed the problem with people sometimes spawning on his team…
also now the person who kills the juggernaut will become the juggernaut..
October 18, 2009 at 7:05 pm #94807Wildthang
Spectatori a telly tubby skin i think we should use
October 18, 2009 at 11:33 pm #94853Lemm
SpectatorNO
… we ran it again tonight.. apparently I didn’t fix the team swap problem. I’m also going to most likely restrict flashbangs in the mod itself because they are just annoying. Otherwise it went pretty well.
hmm i need to put in there to disable itself on map end.
October 19, 2009 at 1:25 am #94865Wildthang
SpectatorLemm said:
NO
… we ran it again tonight.. apparently I didn’t fix the team swap problem. I’m also going to most likely restrict flashbangs in the mod itself because they are just annoying. Otherwise it went pretty well.
hmm i need to put in there to disable itself on map end.
… and a telly tubby skin
October 19, 2009 at 8:14 am #94870Henesy11b#
SpectatorI think making whoever the jugg is random would make it more fun because then everyone would have a better chance to be the jugg……….and a teletubby skin.
October 19, 2009 at 8:53 am #94874BallzinurJawz
Spectator…Yes Lemm, I think you should look into giving the juggernaut some kind of rediculous skin…would make moar lolz
October 19, 2009 at 11:50 am #94887Lemm
SpectatorOk I think I have a good idea… I’ll be working on it and maybe I’ll finish soon, but I have to make a lot of changes.
October 19, 2009 at 12:58 pm #94895Wildthang
Spectatorthis link, holds the greatest skin ever made…
http://www.fpsbanana.com/skins/48277
and it also made me realise i’ve been spelling teletubbies wrong… fail
October 19, 2009 at 1:52 pm #94898Lemm
Spectatoryes I’ve seen that.. I’ve picked out a new map and new skin for Juggernaut
you’ll all just have to wait and see because I’ve already had to decompile and edit the map and now I’m going to have to do some coding to get the skin to load correctly and for the map to function right
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