CS:S WCU server problem?

Viewing 30 posts - 1 through 30 (of 39 total)
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  • #5318
    FrontSight
    Spectator

    I’m kinda new, I admit, but I’m friends with a few people from here. lol

    Anyway, I was playing for a few days on this server but now when I try to connect it says:

     

    “Disconnected kicked by console: zBlock – mat_dxlevel value “70.00” below acceptable limit. To play on this server set the value to at least 80.”

     

    I’m not quite sure what to do lol

    #54860
    Nickname
    Spectator

    And it begins…

    I’m pretty sure this is why the council leader wanted zBlock tested.

    #54862
    Sam Winchester
    Spectator

    Add bitey on wcu friends and message him. He always knows this stuff… caus he rulez.

    #54864
    FrontSight
    Spectator

    So is it my fault or the zBlock thing? lol

    #54865
    YahooEarth
    Spectator

    Do you have some sort of skin or something that changes stuff in your cs:s??

    #54866
    Liam
    Spectator

    Load up counter-strike source, open the console and type mat_dxlevel 90.00 , then you should be able to join up without any issue.

     

    zblock checks these things because having them as low as that will allow some walls to become transparent.

    #54867
    FrontSight
    Spectator

    Liam said:

    Load up counter-strike source, open the console and type mat_dxlevel 90.00 <thats the default>, then you should be able to join up without any issue.

     

    zblock checks these things because having them as low as that will allow some walls to become transparent.

     

    okay I’ll try that first and test that.

    #54869
    Chantz
    Spectator

    The problems shouldn’t start. So don’t start *edited*ing. People usually have their settings down on certain things, whether they be intentionally or not… We shall not know, but this way.. You can control the rates they have or anything else, as Zblock has a standard for it.

     

    If you don’t play CS:S regularly stop crying on our forums. And thanks for the execs who decided to install this. The server is running very well.

    #54872
    Bitey
    Spectator

    Nickname said:

    And it begins…

    I’m pretty sure this is why the council leader wanted zBlock tested.

     

    it begins? wtf? It is doing exactly what it is supposed to be doing….

    #54877
    Kuros
    Spectator

    Bitey said:

    it begins? wtf? It is doing exactly what it is supposed to be doing….

     

    Yes, blocking legitimate players is exactly what it’s supposed to be doing. Never mind the overhead created when it has to check EVERY CLIENT EVERY TIME THEY LOG IN. I guess it’s not a big deal though, since CS:S is the only loaded server anyways.

    #54889
    Bitey
    Spectator

    Wonder why that is?

     

    It has been up for almost two days now and there has been no complaints, lets give it a week like I said and then we can start *edited*ing about it if it starts becoming a problem, otherwise stfu and post in a thread of a game that you actually play in, unless of course you have something to add to the conversation that will help the discussion. Players who lower mat_dxlevel are not exactly legitimate players as has already been discussed.

     

    As for skins we are working on a method to allow people to use approved skins.

    #54923
    MasterP
    Spectator

    Bitey said:

    It has been up for almost two days now

     

    I hope you mean 1 day, otherwise you waited over 24 hours before telling the CL you installed something major on his server…

    #54927
    Bitey
    Spectator

    Your right, my bad 24 hours exactly.

    #54946
    Pink Monkey #13
    Spectator

    looked it up and this changes the directx level you use ingame (i wondered but figured i’d google it). try installing a newer version of directx and then set ur dxlevel to whatever level you downloaded?

    #54953
    Bitey
    Spectator

    Setting the dxlevel lower causes walls in certain maps to become transparent, it also makes it so flashbangs don’t work on you.

    #54957
    MajorMajorMajor
    Spectator

    um yea so retarded me here…. i saw that Liam said that it needed to be at 90 so i started fiddling w/ that number and yea…. now CSS and TF2 fail

     

     

    MAY BE COMPLETELY UNRELATED!!!!

     

     

    but the timing was pretty dead on… last thing i did was set mat_dxlevel “95” then i had a computer crash come back on and TF2 wont load and CSS laggs a mofo

    #54958
    YahooEarth
    Spectator

    MajorMajorMajor said:

    um yea so retarded me here…. i saw that Liam said that it needed to be at 90 so i started fiddling w/ that number and yea…. now CSS and TF2 fail

     

     

    MAY BE COMPLETELY UNRELATED!!!!

     

     

    but the timing was pretty dead on… last thing i did was set mat_dxlevel “95” then i had a computer crash come back on and TF2 wont load and CSS laggs a mofo

     

    Lose some weight…the only answer…

    : P

    #54960
    Liam
    Spectator

    MajorMajorMajor said:

    um yea so retarded me here…. i saw that Liam said that it needed to be at 90 so i started fiddling w/ that number and yea…. now CSS and TF2 fail

     

     

    MAY BE COMPLETELY UNRELATED!!!!

     

     

    but the timing was pretty dead on… last thing i did was set mat_dxlevel “95” then i had a computer crash come back on and TF2 wont load and CSS laggs a mofo

     

    Umm. mat_dxlevel is the directx level, and last time I checked, they didn’t make a DirectX version 9.5.

     

    Set it to mat_dxlevel 90, or 81

    #54961
    Nickname
    Spectator

    If people have an older card, say a geforce 4 mx 440, they can only use directx 7. Same if they have intel extreme graphics. Can this setting be ignored cause I don’t think its fair to punish those with older hardware…

    #54963
    Liam
    Spectator

    We can cross that bridge when we get there.

    #54965
    Nickname
    Spectator

    Liam said:

    We can cross that bridge when we get there.

    Um… if this thread was created by someone, doesn’t it mean we like already are there?

    #54966
    Liam
    Spectator

    Since I saw him in the server, no. Most of the time its just bad settings.

    #54981
    MajorMajorMajor
    Spectator

    Liam said:

    Umm. mat_dxlevel is the directx level, and last time I checked, they didn’t make a DirectX version 9.5.

     

    Set it to mat_dxlevel 90, or 81

    yea thats what i thought, BUT the original setting that it was on before i played with it was 95 soo yea

     

    ill check that when i get home this evening

    #54992
    Bitey
    Spectator

    95 is a usable setting I remember fiddling with it a year or so ago, but again your dxlevel should work with and help your hardware, if it is causing more pain than help, then take it as low as you can without breaking the zBlock minimum. I know that 70 and lower makes it so flashbangs do not effect you, at least on the visual side, your ears still ring.

    #55042
    MasterP
    Spectator

    Bitey said:

    95 is a usable setting I remember fiddling with it a year or so ago, but again your dxlevel should work with and help your hardware, if it is causing more pain than help, then take it as low as you can without breaking the zBlock minimum. I know that 70 and lower makes it so flashbangs do not effect you, at least on the visual side, your ears still ring.

     

    I just tried it at 70 and flashbangs did, in fact, turn my screen white.

     

    95 is the pseudo-dx10 that Steam uses.

    #55043
    Bitey
    Spectator

    Wish we could get same results on things when I tried it along with many others on the CAL website they came by the same results as me flashbang did not turn the screen white, I didn’t just pull it out of my *edited*….

    #55046
    MasterP
    Spectator

    Bitey said:

    Wish we could get same results on things when I tried it along with many others on the CAL website they came by the same results as me flashbang did not turn the screen white, I didn’t just pull it out of my *edited*….

     

    With mat_dxlevel 70, flashbangs work fine on my 8800GTX, my roommate’s 8800GTS, and my laptop’s x600.

    #55047
    Bitey
    Spectator

    All those are relatively new video cards aren’t they? I dunno maybe older video cards and slight changes to the config file will cause the flashbangs not to work, I dunno what to tell you man.

    #55048
    MasterP
    Spectator

    Bitey said:

    All those are relatively new video cards aren’t they? I dunno maybe older video cards and slight changes to the config file will cause the flashbangs not to work, I dunno what to tell you man.

     

    The x600 is 3 years old. The 8800s are about 16-18 months.

     

    See if it still does that, it seems stupid for Steam to give those running DX7 an advantage. I bet they fixed it.

     

    Also, I hate to keep bashing on CAL, but they aren’t exactly the most accurate source of information. If you go back a few years you’ll find some good lols on their forums.

    #55050
    Bitey
    Spectator

    Oh believe me I know, but why would zBlock leave that little feature in? There must be a reason for it?

Viewing 30 posts - 1 through 30 (of 39 total)
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