Reply To: Juggernaut

#94573
Bitey
Spectator

We already talked about it, but:

 


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  • health bar on everyones screen so people can see how much health the jugg has.
  • Skinned jugg, so he looks like a big creature or the actual juggernaut.
  • Player who does most damage or player who kills the jugg, is the next jugg. I can’t remember which one we decided on in game.
  • Need a definitive map for jugg, playing on random map is ok, but I feel like a map made specifically for it would work better.
  • Any way to make flashbang a moly? Or make a gun into a grenade launcher? Just ideas.