Reply To: WCU 1.6 is dying

#50034
torankusu
Spectator

lockEm said:

I’ve noticed that a lot of people end up leaving when maps like prodigy, piranesi, upc, etc type maps come up. I think we should stick to playing the key official maps and have fun maps. This would lead to a small rotation, obviously, but if you cut out the crap we play now, it would be better I think.

 

Something like this (brackets are map times, obviously):

 

awp_map (15 minutes until we can get a spawn killing plugin)

de_inferno (25)

de_nuke (25)

scoutzknivez (25)

de_aztec (25)

de_cbble (25)

fy_snow (25 minutes, definitely deserves more time as it keeps the server full)

de_dust2 (25)

awp_dust (25)

Did we have complaints about snow being too long or was that scoutz?

 

I think taking away freezetime helps with the spawn killing, and Liam fixed this a couple weeks ago. Setting freezetime to 0 allows you to start moving as soon as the round starts. imo, if you don’t start running and you get shot, it’s your fault.