Reply To: Server Suggestions and To Do List

#29958
Brian
Spectator

http://css.wcugaming.org/hlstats/hlstats.p…ps&game=css

 

Aye there’s the map statistics for the server. cbble has gotten strangely popular lately. crane and season are fairly popular. Villa and Strata are scraping the barrel. Strike has yet to be implemented. Assault, Inferno_pro, Tactik will probably be getting the axe, I really like tides, it seems to empty the server though as do the other three. What are yalls thoughts on de_tides? De_tuscan and De_forge are two big maps that are going to be introduced in the competitive community pretty soon. Tuscan is irrelevant as we already have mill, tuscan is basically the cevo version of mill. I hear forge is fairly popular in 1.6 though, so we will see how the source version turns out. Any suggestions on any other issues other than maps folks?

 

How do yall feel about the weapons point modifiers? They good as they are? Do we need to change some things?

 

I imagine some of you really hate the after round faggotry that has been on the server for ages. We are working on that.

 

Also what is this that I hear about Raine quiting because he is getting awped too much? Never heard of nades?

 

I’m REALLY REALLY curious how yall think map rotation should be done after 2am, the most popular maps plus fun customs? Just fun maps or vice versa limiting it to the main maps the server plays? Quicker round times for more intense matches?