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June 12, 2007 at 8:58 pm
#22119
Spectator
Liam said:
So I actually had a thought about the points system. Everyone complains when a bunch of noobs get on once in a year and hacks or gets lucky and runs amuck and just wastes everyone costing tons of points.
Well, what if there was a limit on it? To be eligible to take points from others / earn points you had to be above say 50 or 100 kills? hlstatsx already keeps up with kills/deaths/points so it wouldn’t be much more than adding an additional check in the code and recompiling.
if(getKills(player) > 100) { player->points += points; victim->points -= points; }
or however you want to do it.
Could save a lot of headache and complaining.
Just my two cents though.
Your two cents is appreciated Liam, but we have actually already talked about this before and it was decided to not change it.