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June 12, 2007 at 4:44 pm
#22104
Spectator
So I actually had a thought about the points system. Everyone complains when a bunch of noobs get on once in a year and hacks or gets lucky and runs amuck and just wastes everyone costing tons of points.
Well, what if there was a limit on it? To be eligible to take points from others / earn points you had to be above say 50 or 100 kills? hlstatsx already keeps up with kills/deaths/points so it wouldn’t be much more than adding an additional check in the code and recompiling.
if(getKills(player) > 100)
{
player->points += points;
victim->points -= points;
}
or however you want to do it.
Could save a lot of headache and complaining. ![]()
Just my two cents though.