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The only RTS tournament I’ve ever enjoyed involved world in conflict. Fantastic style of gameplay for tournaments. Downside is people here never had the PC’s to run it
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I go to LAN tournaments to play big name games competitively. Ironically out of the 12 tournaments (not WCU) that I’ve played in, Gunbound wasn’t in appearance.
It has been proposed that we have a free play LAN. I could see this type of game working well in that setting. If I want to play some classic old games I’ll do it on my own time. As a PC gamer I go to the LAN to play the current games that I actually spend time playing. Typically these are big name games and the reason they get voted in each event is because PC gamers enjoy them.
I don’t really care too much that Gunbound was voted in. I care more about ‘how’ it was done and ‘why.’
This new idea of ‘lets make our LAN partys as abstract as possible’ is not going to work. Our events will not get bigger hosting no name tournaments. Since the LANs we currently host are Tournament LANs, we need to focus on games that are tournament oriented and well known.
If we need a freeplay LAN then lets vote on it but most indie/casual will not positively affect the growth of our attendance at tournament LANs unless we turn it into an Expo, at which point we would likely be stationed in a much bigger building. When voting one should look at what people are currently playing and what will attract more people. Always think in terms of nation wide advertising. What games will attract people to WCU? Based on our clubs mission statement, we should be focusing on attracting people to the University. Logically the best and most statistically sound way to do that is to choose the popular tournament games and create a fun environment.
My 2 cents on the subject.
:jerry: