Home › Forum Archive › Game Server Discussion › Counter-Strike 1.6 Discussion › WCU 1.6 is dying › Reply To: WCU 1.6 is dying
the only variable that has changed over the years is the maps. And the way a person gets to those maps. Voting or Rotation. I think the most popular the server has ever been is when we did map voting, but the problem with that is we did d2 almost all day. That doesn’t bother me much, but i can see where it is a painful for you guys to play the same map over and over.
So then we can sit back and say .. more maps hurt the server? I think so.
– the average user plays less than an hour a day. That means they want to be the best at the game when they get on. Everyone is at their top of the game when they play d2. Everyone knows it. Everyone scrims it, Everyone plays it.
but you also have to look and say.. more maps help the community? I think so.
-yes we always want different when we put that many hours into something. I couldn’t play the same map over 2 hours. i would get really bored. Yes i have played many maps over 2 hours. HideNSeek, Vampire mod maps and Iceworld.
If you ask me should we go back to voting? I dont think we should unless we come up with some really complex plugin that will allow a map not to be played but a certain amount in the day and make sure they are spread out. Which we dont have the time or motivation to do.
The other option is to change the map rotation which has already been brought up. We are all searching for the perfect map rotation, and I can tell you what maps work for large server. I will try to order them in the most popular to the least.
De_dust2
cs_office
cs_assault
fy_iceworld or fy_iceworld2k or fy_snow (only pick one)
de_inferno
de_aztec
de_dust
pick one aim_ or awp map. Really doesn’t matter, as long as its just target shooting.
de_cbble
cs_italy
notice that it is 10 maps in the rotation. That rotation is what got the server popular when we started this. I think it will make it popular if you apply it. Edit and watch it grow.