Home › Forum Archive › Game Server Discussion › Counter-Strike: Source Discussion › mapping › Reply To: mapping
April 7, 2008 at 9:08 pm
#42430
Spectator
you can decompile a map and edit the spawnpoints that way. the origional source maps might be tricky tho. here’s a whole page from the source sdk reference documents on decompiling maps, including removing protection from maps and such. check it out:
^b/c it’s fun to talk like that!