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Renton said:
releasing it until oct 10th??
that was i once though…. but then how are these others servers anything from default.?
i’ll dig alittle today
Server Variables:Server Variable Value
coop 0
deathmatch 1
decalfrequency 10
dedicated yes
mp_allowNPCs 1
mp_autocrosshair 1
mp_autoteambalance 1
mp_autoteambalance_delay 15
mp_autoteambalance_warnin 5
mp_falldamage 0
mp_flashlight 1
mp_footsteps 1
mp_forcerespawn 1
mp_fraglimit 0
mp_friendlyfire 0
mp_maxrounds 0
mp_teamlist 0
mp_teamplay 0
mp_teams_unbalance_limit 1
mp_timelimit 20
mp_weaponstay 0
os Linux
r_AirboatViewDampenDamp 1.0
r_AirboatViewDampenFreq 7.0
r_AirboatViewZHeight 0.0
r_JeepViewDampenDamp 1.0
r_JeepViewDampenFreq 7.0
r_JeepViewZHeight 10.0
r_VehicleViewDampen 1
secure 1
sv_accelerate 10
sv_airaccelerate 10
sv_alltalk 0
sv_bounce 0
sv_cheats 0
sv_contact
sv_footsteps 1
sv_friction 4
sv_gravity 800
sv_maxspeed 320
sv_noclipaccelerate 5
sv_noclipspeed 5
sv_password 0
sv_pausable 0
sv_rollangle 0
sv_rollspeed 200
sv_specaccelerate 5
sv_specnoclip 1
sv_specspeed 3
sv_stepsize 18
sv_stopspeed 100
sv_voiceenable 1
sv_wateraccelerate 10
sv_waterfriction 1
tf_maxspeed 400
tv_password 0
tv_relaypassword 0
version 1.0.0.1
mp_autoteambalance_warnin
from: http://www.game-monitor.com/search.php?gam...amp;order=grank
i'm just looking at the top ranked servers and comparing their server variables