Forum Replies Created
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Anaya
Participantwell it’s just pre-rc1 no opengl

Anaya
ParticipantToo bad CS doesn’t work on vista anyway, have to boot into XP, lol.
Anaya
ParticipantToo bad my ghey friend took back his steam account, GHEY
Guess it’s old skool games for me now.
Anaya
ParticipantInteresting…
Anaya
Participantyay linux
Anaya
ParticipantLook at mine

Well, okay since image is disabled
http://img26.imageshack.us/img26/6484/adsfadsf2fn.jpg
<span class=’smallblacktext’>[ Edited Sun Nov 20 2005, 11:14PM ]</span>
Anaya
Participantsweet said:
ive been playing cod since it came out.. and i know enough about servers to know that no matter where they are, u should not get an 800 ping.. on EVERY server. and i do use the lagometer. every time i lag its due to internet lag, not server lag. You probably go on for five minutes.. see that it works then leave… but im telling you, at times it will spike to 400 still for a few hours. the ping is not always high like u probably think. same with ventrilo, however at the time when cod and ventrilo is spiking high, CS stays low. If the network administrator can see what exactly makes cs run fine all the time, and do the same thing for vent and cod, we would all be happy. (or i would) its not normal when i ping 260 to atlanta servers. hmmm… and i know for a fact its the port numbers the servers run on.. trust me.. if you get your vent port changed to 27015, and connect to a cod server that uses port 27015, u will never spike. that is also the cs standard port, the reason for cs not lagging. if the network administrators can understand that somehow port 27015 runs smoothly through the network and not other ones we would be fixed… but i guess its too complicated. see how port 27015 flows through the network rather than port 28960. to sum it up, it has to do with the ports and allowing certain limited bandwidth to go through the oddball ports such as various vent ports and the cod standard port, 28960. %-6It’s not the fact I don’t believe you are getting high ping or the fact that you know what you are talking about. We are trying to help networking figure out the solution to this problem. Networking did something to my port so I am not experiencing any of the same problems with vent and CoD. At any time I can use either and never experience any problems with lag.
Anaya
ParticipantI also sent him another message today concerning the Ventrilo servers. I am not having problems but many are.
‘Apparently people are still experiencing problems. I am not experiencing them on my port (pinging fine in everything), but others are complaining that CoD is still really laggy for them and many are saying Ventrilo – a program similar to skype that gamers use to communicate during games with – is also experiencing high pings (1400, atleast). Just wanted to let you know, since many are still complaining about this problem. Thanks!
Karen.’
<span class=’smallblacktext’>[ Edited Fri Nov 11 2005, 01:03AM ]</span>
Anaya
ParticipantProve it? Look at all the games on the Q3 engine. Q3, CoD, EF, EF expansion, EF2, RTCW, ET, Alien Arena, JK2, JA, MoH: AA, etc etc
Anaya
ParticipantQ3 Engine > all
Anaya
ParticipantNeed X800 plz, kthx.
Anaya
ParticipantCS:S > CS 1.6
Anaya
ParticipantStephen from networking sent me that on 10/28/2005. So it should of been working somewhat correctly since then – atleast for me it has been.
Also, sweet, your ping may be jumpy based on the servers you play on, not our school network. I played today and my ping was completely constant, as was in the other games I played. You can try cg_lagometer 1 and see if it’s server lag or your own lag. And, if you have background programs running that could also be contributing to your problems. Hope this helped some.
[ Edited Thu Nov 10 2005, 11:26PM ]
Anaya
ParticipantIt does for me. But, I do not know if that is because Stephen from networking did a lot of stuff to my port while looking at the pings. We had/have been getting a lot of complains in resent since flow throttling was turned on. I played CoD today with a 36 ping and all the servers pinged low for me. Before he did anything it was 700 to 3000.
He said this ‘ In short, your games were producing the same type of packet that Skype does, so limiting it also limited the bandwidth available for that portion of the game. Flow throttling was actually turned back on when we discovered this, and should’ve been active when you did your last test’
Are others still having problems?
[ Edited Thu Nov 10 2005, 11:26PM ]
Anaya
ParticipantStephen was ac tually working on the problem. I ping fine in COD, 32 – 50 pings last time i checked.
Anaya
ParticipantI tested this game before… it’s… really weird.
Anaya
ParticipantLan tab.
Anaya
ParticipantI hvae no idea. Please let me know ASAP. OMG ?!
Anaya
ParticipantYes, so it will be everyone vs princess on that one.

Anaya
ParticipantI will be shot for this since a lot of people at this school belong to the CS fan base.
Quake/UT > CS
Hehe.
Anaya
ParticipantOf course. It was preordered two months ago.
Anaya
ParticipantYes, I will be there tomorrow night.
Anaya
ParticipantThe site is looking very nice. !heart
<span class=’smallblacktext’>[ Edited Wed Oct 05 2005, 01:35PM ]</span>
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