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MasterP said:
3 LANs will not work well, you need to focus on getting attendance up before you start expanding.
good point
MasterP said:
Multiple rooms will work but as anyone that’s been to an ASU event can tell you it’s a serious pain for the players. If at all possible, this should be avoided.
Eh, it was but it wasn’t. To raise a huge advantage, multiple rooms allowed for more play in the noise levels of individual games without ruining it for others. As a disadvantage, it made it somewhat complicated to track and announce the start of tournaments. However, once used to it, it was truly quite nice.
MasterP said:
Also, cross-room networking between consoles will not be possible.
*will be a logistical nightmare. “not be possible” assumes that you don’t have some good lengths of network cable and routers/switches to relay between rooms, and permission to run them. I’ve seen smaller inter-room dorm competitions work.
Nickname said:
MasterP said:
Multiple rooms will work but as anyone that’s been to an ASU event can tell you it’s a serious pain for the players. If at all possible, this should be avoided. Also, cross-room networking between consoles will not be possible.
You can fit a suprisingly large number of people in the multipurpose room.
I can back this up. I’ve been to some MP room LANs. they were somewhat tight, but I had a hella lot of fun then.
Nickname said:
I mean this club is for the WCU students, if this is what they want to play, let them play it.
I consider these great words of wisdom, just saying.