Reply To: Where is the WCU server?

#107136
Lemm
Participant

Yeah, it actually takes a lot to configure source servers well. Both Liam and I have spent a lot of time writing WCU Specific plug-ins that you won’t find anywhere else. The real problem with the CS:S server is that almost all the regulars started playing newer games and we weren’t getting any new people to join the server.

 

It’d be nice if it was actually mentioned that we had a CS:S server at the meetings.. or hell even a STUDENT CL. I’ve been saying I’d rather have that for a long time.. there needs to be someone with a vested interest in the server that actually goes to WCU. I personally put a lot of my time and effort into that server and so has Master P and Liam and a number of other people over the years. We all have lives now.. we don’t have time to fix your server and deal with your whining, *edited*ing, and fear that we will somehow have control over the WCU Gaming Club. A game server NEEDS a lot of work put into it.. not just in th configuration, but in the promoting and populating. You can’t just install it and turn it on (Unless it’s L4D – they use random servers).

 

I’ve the server at it’s peak and now at it’s lowest point. I’ve seen stat *edited*s (and been one) and people who play because there was an awesome community of regulars.

 

The truth is.. if you were never a regular of the CS:S Server you could not possibly understand how great it was or how great of a community it had. I would say the CS:S and CS servers are solely responsible for a large percentage of members to these forums.. which brings attention to WCU (LIKE THE CLUB WAS INTENDED TO DO). Now, I challenge you to name one thing that has been done since that has even come close to achieving that. You can’t say that about the LANs.. because you don’t encourage ANY people outside the club to come.