Xbox 360 Rules

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  • #8388
    Tallgeese
    Spectator

    After MANY mid terms this week, I finally have the lan setting ironed out.

     

    The games are Halo 3 and Call of Duty 4: Modern Warfare. Both tournaments will be set up with 2 man teams being randomly paired with another 2 man team in 4v4 matches. The winning pairs advance, and will be paired randomly with another team come next round. When The final 4v4 match takes place, the winning pair will split for a 2v2 to determine which team is the best.

     

    The game rules are:

    Call of Duty 4:

    Game types

    4v4

    Game type – Team Death Match

    Time Limit 10 – Minutes

    Score Limit – 500

    Only 1 Round

     

    2v2

    Game type – Team Death Match

    Time Limit 10 – Minutes

    Score Limit – 250

    Best 2 out of 3, loser picks map

    once a map is used it is removed from the list

     

    Game Rules

    Number of Lives – Unlimited

    Respawn Delay – None

    Max Health – Normal

    Health Regeneration – Normal

    Allow KillCam – Enabled

    Allow Sprint – Enabled

    Headshots Only – Disabled

    Allow Perks – Enabled

    Allow Air Support – Disabled

    Old School Mode – Disabled

    Hardcore Mode – Disabled

    Spectating – Team Only

    Wave Spawn Delay – None

    Force Respawn – Enabled

    Radar Always On – Yes

    Friendly Fire – Disabled

     

    Maps

    Ambush

    Backlot

    Bog

    Crash

    District

    Overgrown

    Strike

    Vacant

     

    Halo:

    4v4

    50 Kills

    Time Limit 15

    1 Round

     

    2v2

    25 Kills

    Time Limit 10

    Best 2 of 3, loser picks map

    Once a map is picked, it is remove from list

     

    Game Rules

    Slayer: MLG TS 7 WCU Rules 1

    Primary Weapon = Battle Rifle

    Secondary Weapon = None

    Vehicle Set = No Vehicles

    Custom Powerup Traits, Duration = 3 Seconds

    Custom Powerup Traits, Damage Resistance = Invulnerable

    Custom Powerup Traits, Shield Multiplier = 3X Overshields

    Custom Powerup Traits, Shield Recharge Rate = 200%

    Custom Powerup Traits, Player Speed = Unchanged

    Player Speed = 110%

    Shield Recharge Rate = 90%

    Damage Modifier = 110%

    Motion Tracker Mode = Off

    Suicide Penalty = None

    Betrayal Penalty = None

    Team Changing = Not Allowed

    Friendly Fire = Enabled

     

    Maps

    MLG Construct 7

    MLG Narrows 7

    MLG The Pit 7

    MLG Amplified 7 (a foundry variant)

     

     

    Message me about any questions

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