Home › Forum Archive › Game Server Discussion › Team Fortress 2 Discussion › The Scout Update
- This topic has 19 replies, 9 voices, and was last updated 17 years, 7 months ago by
Rydell382.
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AuthorPosts
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February 17, 2009 at 7:49 pm #6662
Phonetically Phamous (dice
Spectator4 real finely
February 17, 2009 at 8:46 pm #71298Ephraim
SpectatorAAAAAA! Finally!
It seems I was right about the wooden bat. Wasn’t expecting a baseball to be in there, though.
February 17, 2009 at 9:49 pm #71301torankusu
SpectatorOMG, NOOO. I wish I could play!
February 18, 2009 at 12:37 am #71324Rydell382
Spectatoroof, I dunno, the double jump is pretty *edited* important, I can’t see what role that would be yet, other than making the scout more useful against the other classes 1v1
Edit: OH *edited*!! I did not notice that it stunned Ubers too, this could be very useful in stopping an Uber rush
February 18, 2009 at 12:45 am #71325MasterP
SpectatorRydell382 said:
I did not notice that it stunned Ubers too, this could be very useful in stopping an Uber rushI predict the scout becomes very unbalanced with this update.
February 18, 2009 at 12:58 am #71329MajorMajorMajor
Spectatorahh the character perfect for annoying the *edited* out of servers
muahahahah
February 18, 2009 at 3:48 pm #71367torankusu
SpectatorI really wish I could play. I can imagine a bunch of scouts just knocking each other out. Kinda like when the pyro update was released and there were pyros EVERYWHERE. All you heard and saw were muffled cries and pyros trying to set other flame retardant pyros on fire, which was pretty funny and insane.
Or masses of pyros pwning non-pyros. That was funny.
February 18, 2009 at 5:19 pm #71375Rydell382
SpectatorSmaller update today, just 2 custom maps being made official, Arena_Watchtower and CP_Junction, can’t wait to see some of the other weapons
February 19, 2009 at 6:06 pm #71506Rydell382
SpectatorIntroducing, Bonk energy drink, from the looks of things, makes it so the scout is harder to hit for a short period of time, but afterward he moves and turns slower than normal.
February 24, 2009 at 11:19 pm #72231Rydell382
SpectatorIT’S OUT!!!! -goes off to play-
February 24, 2009 at 11:57 pm #72240Ephraim
SpectatorWow, they let the players on the order of unlockability. No wonder the most impressive item takes the least number of acheivments.
February 25, 2009 at 12:21 am #72248Rydell382
Spectatorand i’m only 3 achievements away XD
February 25, 2009 at 3:21 am #72265Rydell382
Spectatorand now I have both the Force-A-Nature and the Sandman.
the F-A-N, as I will be typing from now on, is really interesting because you have 2 shots, you can effectively get a quadruple jump without the Sandman, and still have it with it equipped. Overall I think it will be replacing the scattergun in my arsenal for the forseeable future.
as for the Sandman, it’s fairly interesting. you have an unlimited number of baseballs, but instead of hitting the alt fire to hit them, you can only hit one and then you have to wait for it to recharge before you can hit another. Oh and the Sandman also gives the Scout his kill taunt which, if successful, will launch the victim insanely far.
February 25, 2009 at 3:09 pm #72322Lemm
Spectatorooo this is very exciting
March 9, 2009 at 12:35 am #73697rainefardreamer
Spectatori hate scouts
medics and soldiers all the way
March 9, 2009 at 12:54 am #73701Chupathingy
SpectatorThis page deserves a Chupa own picture.
March 9, 2009 at 1:06 am #73704MajorMajorMajor
SpectatorChupathingy said:
This page deserves a Chupa own picture.
whats a lifetime kill?
March 9, 2009 at 1:10 am #73706Phonetically Phamous (dice
Spectatori have zero of zero scout achievements unlocked
haven’t even played since the update, boo me
March 9, 2009 at 1:35 am #73714Chupathingy
SpectatorIt means get 2004 kills as a scout since the update.
March 9, 2009 at 12:16 pm #73752Rydell382
Spectatorin other words, Chupa has no life….
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