The New New Rotation

Viewing 12 posts - 1 through 12 (of 12 total)
  • Author
    Posts
  • #8573
    Lemm
    Spectator

    Well we’re about to launch the ULTRA SERVER and by that I mean switch the ips over to the new box… I’ve basically got everything configured, but I still need to setup the rotation. I was thinking of taking off some of the custom maps and including more stock maps, but I really don’t know what to do.

     

    The server is going to be 100 tick and FPS boosted. That’s going to happen really soon; however, I believe it will take some time for the stats to be up. Which is one of the main reasons people COME BACK TO A SERVER.

     

    I’m losing the 16k. I don’t think it fits very well, but I have been thinking about doing something with the AWP restriction. Not removing it completely, but maybe just raise the price for the AWP to $10,000. That way it is hard for people to get one and it makes it a lot harder for them to have one every other round. Maybe have the restriction and the price change. This paragraph can be debated later but the main reason for this thread is the map rotation.

     

    So, please show some interest here. The new server will be up very soon (after everything is backed up and everything is setup on all the servers).

    #98412
    Nickname
    Spectator

    http://www.fpsbanana.com/maps/18364

     

    ok probably just wishful thinking, but might be good if you can get it to work on the gungame server

    #98698
    YahooEarth
    Spectator

    If only my uber post of stuff to do to the server was still here : (

     

    I think we should lower the rotation back down to that one we had where it was Dust2/office/inferno every 3 or 4 maps so as to populate. And even when the “regulars” start to *edited* we need to keep that rotation so as to keep the population through the slow period which is about to come up again with summer approaching.

     

    Take out any custom maps.

    Take out the more obscure league maps, even if they are good. We need maps that bring more peeps in.

    No custom maps.

    #98719
    Citan001
    Spectator

    I actually agree with yahoo.

    #99537
    rainefardreamer
    Spectator

    can i get some stats, stat*edited*s are regs

    #99538
    MasterP
    Spectator

    We’re in limbo atm. Once we find out where the webserver’s going we’ll get stats going.

     

    It’s much easier to set it up once than it is to try to move it later.

    #99539
    Pink Monkey #13
    Spectator

    i agree with raine. i’m thinking once stats are up, the server will pop more often. and what’s the deal with the new server? when’s it gonna go up?

    #99550
    Lemm
    Spectator

    Can’t comment on when the server goes up, but I agree with Master P. We need to have HLstatsX, FPS Boost, and a Good Rotation upon start-up to make sure that people who happen upon our servers come back.

     

    That is the main point of this thread to come up with a good rotation to put on there. As bored of the maps I’m sure everyone has been in the past, I think it might be better to get that going on start-up and then bring in some new maps..

     

     

    But now we have more problems. The semester is coming to a close and Summer is all but here. Anything we do now will have to survive the Summer drought of CSS players. This may require some more thinking on our part.

    #99555
    MajorMajorMajor
    Spectator

    i smell the fragrance of 24/7 d2 in the air….

    #99557
    Pink Monkey #13
    Spectator

    no. please not.

    #99563
    Lemm
    Spectator

    there will be a separate server dedicated to that

    #99564
    Asystole
    Spectator

    Lemm said:

    Can’t comment on when the server goes up, but I agree with Master P. We need to have HLstatsX, FPS Boost, and a Good Rotation upon start-up to make sure that people who happen upon our servers come back.

     

    That is the main point of this thread to come up with a good rotation to put on there. As bored of the maps I’m sure everyone has been in the past, I think it might be better to get that going on start-up and then bring in some new maps..

     

     

    But now we have more problems. The semester is coming to a close and Summer is all but here. Anything we do now will have to survive the Summer drought of CSS players. This may require some more thinking on our part.

    The big thing is stats.

    Otherwise you’re just playing a really slow deathmatch game with no ranking.

Viewing 12 posts - 1 through 12 (of 12 total)
  • The forum ‘Counter-Strike: Source Discussion’ is closed to new topics and replies.