Home › Forum Archive › Game Server Discussion › Counter-Strike: Source Discussion › team balancer
- This topic has 14 replies, 9 voices, and was last updated 18 years, 2 months ago by
Dean Winchester.
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AuthorPosts
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August 1, 2008 at 4:19 pm #5174
XRAY
Spectatorwhats up with the team balancer is doing a horrible job.it unevens the teams alot
August 1, 2008 at 9:09 pm #53015Liam
SpectatorNobody’s told me and I’ve not been playing lately due to lack of time. From the last I heard, it wasn’t balancing enough and I addressed that issue.
If there IS a problem, tell me whats wrong and don’t just put “it doesn’t work”. If you can’t give actual facts, don’t bother posting.
August 1, 2008 at 9:30 pm #53017peanut
SpectatorSlam! Anyway…it does switch based on score, which is good. From my perspective it doesn’t always even up on numbers. It has left teams at 12 v 8 for 3 consecutive rounds, with the team of 12 winning. Not sure if that was a fluke or not. But other than that, I haven’t noticed anything, except for the occasional confusion from getting switched. But that is my bad, not the balancer.
August 1, 2008 at 9:34 pm #53018Liam
SpectatorI will take a look at the code that handles the size balancing and make sure its setup to fire every round. I’m also going to make it balance the size *after* it does the score checking.
August 1, 2008 at 9:48 pm #53019peanut
SpectatorYeah, best solution. and thanks
August 1, 2008 at 11:34 pm #53027Nickname
Spectatoridk how to do it but you should try to make it so each team has an average KDR close to 1.0, maybe within a tolerance of .25 or something?
idk just an idea.
August 1, 2008 at 11:36 pm #53028pyro urban
Spectatorthat sounds like a fairly good idea nick the name
August 2, 2008 at 12:10 am #53029Liam
SpectatorIt’s a lot more efficient to balance by team score than to compute the KDR of the entire team every round, though that may be a way to go to work this out.
August 2, 2008 at 12:45 pm #53058XRAY
Spectator
August 2, 2008 at 1:23 pm #53060MajorMajorMajor
Spectatori love the team balancer… in one round it sent me from CT, to T, and i killed 2 ppl, then sent me back to ct all before the next round started
August 2, 2008 at 2:45 pm #53065pyro urban
Spectatorhahaha epic speed
August 2, 2008 at 7:39 pm #53075XRAY
Spectatorlol happens to any1 that has a good kdr from the map session
August 4, 2008 at 12:04 am #53186Citan001
SpectatorIt switches people from T to CT then T again in the matter of say 5 sec…why bother switching in the first place when it puts you right back before you can even do anything?
August 5, 2008 at 3:59 am #53317Goofy
SpectatorXRay likes to *edited* a lot. Comes with the territory of being a little *edited*. Pay to heed to his words of stupidity.
August 5, 2008 at 3:29 pm #53330Dean Winchester
Spectatori miss the old balencer.
the great anticipation of watching and waiting for someone to defuse the bomb knowing that they will be switched once the round is over and you get to blow their brains all over the place.
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